Chemist knew there was a Town Watcher. It was largely there so that they knew the strategy of targeting the same person with both their NK and the Neighborizer was a risky play.In post 1920, HoldenGolden wrote:What was the informed part of Chemist role btw @Scum?
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So from my removed perspective, I felt the Mafia played rather well. Particular props to Morning Tweet: I was really impressed by your play. You seemed a bit intimidated by the role you got early on, but you did a really good job keeping attention away from yourself. I was skeptical at first of the scumteam's strategy of avoiding killing PRs, but it wound up contributing heavily to the win.
I felt as though Town's Nightplay was rather good actually, and they got screwed a bit by the scum hitting unclaimed PRs both N1 and N2. Wake got a lot of information in the first couple of Nights, though (and this was questioned during the game) I don't think I would have revealed it as quickly as you did. Lucky successfully targeted scum N3, and there's a world where that Night ends in absolute disaster for scum (if MT killed Lucky, the game just ends right then and there). Town lost momentum after hitting scum the first Day, and scum were able to fly under the radar until they hit a LyLo that was favorable for them.
The setup seems slightly townsided to me. I originally pitched this setup without the Role Cop, but I was told it was too scumsided. Perhaps that would have swung too far the other way, but I think I should have added something not quite as powerful as a full Role Cop. I did enjoy how it could have interacted with a lot of the roles in this game, though.
Hope you all had fun! This was my first time modding in at least five years, and although I fell behind at times I feel like it went alright. Good game!- Chemist1422
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You did great! Thanks a lot for modding, Klick.In post 1926, Klick wrote:Hope you all had fun! This was my first time modding in at least five years, and although I fell behind at times I feel like it went alright. Good game!- Adorable
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oh where do i start. sorry for getting so excited there
I am not built to play scum. my heart cannot handle the stress!! I got voted twice on day one (one was by my partner =,=) and already began panicking. I guess it didn't show up in the main thread too much, but I was always open about how I was feeling in the scum chat ( ̄ω ̄〃) it's embarrassing
i can't blame Chem for losing motivation. The pressure on them grew until it was pretty much insurmountable. After they were lynched and I lost Cat as well, the stress while playing actually went away pretty much entirely. If my partner dies, I'm not going to be able to kill and we lose. If I die, I'm gonna give clear every player in my neighbourhood as innocent. There's not a lot of hope right now, so i can just try and have fun. So I neighbourized Hectic and told him he's my mason buddy!!
Accidentally killed the player cursing me to neighbourize -- that was lucky. Accidentally killed the rolecop who would have confirmed Lucky as town -- that was even luckier. One really bad quickhammer later and we did it! Somehow.
For a while I assumed that after Lucky/dave was killed, i'd come next. I figured I was the expendable part of the team. Many non-lucky/dave lynches later, and it ended up not being that way. I had to take an active role, and it was scary at times
Holden totally tricked me with the way he responded to the PR claims. I thought profii was the most likely final PR because he suspected Wake so hard. My PR pool was {profii, bob, Holden}. I wasn't gunning for the PR in specific because I figured that'd start a war between Wake, dave, and I. But of course he was a rolecop with the ability to clear Dave!!!!! What a lucky kill. Avenged all the llamas too
Bob is the #1 player in the game who caused me the most panicking. His logic for Wake/Lucky/Me being town and final scum being within clidd/profii/Adorable was rock solid (besides the me being town part), and it made me feel like I was going to have to go along with it and bus Adorbs / lynch profii. He would have had a perfect solve if he had realized that a scum neighbourizer would make the town neighbourizer enabler not negative. I ended up not having to bus adorbs because the majority of the game just felt like a PR had to be scum. Had we left Hectic alive it mightve been a different story
Lucky is second place on the panic charts. I thought he was really obviously town. I ended up just writing things that I townread him for and calling them scumreads. Dave's exit from the game I felt also screamed town. But when I finally came to realize that the thread trusted me, Lucky -> midway was the path with least resistance. All I had to do was bs a case on Lucky. And it wasn't good
Right before Lucky died, he caught one of the random lies I used to make my reasoning for lynching him first sound genuine. I had no idea how to answer him here. He was onto me!In post 1881, LuckyLuciano wrote:Since we're still chatting, care to explain why midway --> Lucky --> bob was losing if Lucky --> midway --> bob is winning?- Cat Scratch Fever
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Adorbs was essential to us winning. I was all over the place emotionally. Bob posts about this n that -> I freak out about it -> Adorbs tells me to chill. Probably happened multiple times. she was a very good at counteracting how volatile i was sometimes. She did a good job of keeping bob on the radar too, which was crucial after they 1v1'd. She also talked me into killing Hectic, which was definitely the right choice it was just difficult for me. I couldn't ask for a better scumpartner !
pedit: it's all good Cat!- clidd
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Thats fair -- I was definitely freaking out internally because I knew he was on the right track. in hindsight though, it was easier for me to get his points because I had some insider knowledgeclidd wrote:The problem I had with Bob is that I couldn't feel confident in what he was saying. There was a period when he did a mechanical spam that I honestly found incomprehensible.
the modding was great, no problems. thank you Klick!In post 1926, Klick wrote:Hope you all had fun! This was my first time modding in at least five years, and although I fell behind at times I feel like it went alright. Good game!- Wake1
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I second this.In post 1937, Morning Tweet wrote:
Thats fair -- I was definitely freaking out internally because I knew he was on the right track. in hindsight though, it was easier for me to get his points because I had some insider knowledgeclidd wrote:The problem I had with Bob is that I couldn't feel confident in what he was saying. There was a period when he did a mechanical spam that I honestly found incomprehensible.
the modding was great, no problems. thank you Klick!In post 1926, Klick wrote:Hope you all had fun! This was my first time modding in at least five years, and although I fell behind at times I feel like it went alright. Good game!
The modding was good.- bob3141
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I may of been a bit rash.
When i voted mid i sort of did snap. It was prety much if its tweet and there is reasonable chance it is. Then we have lost anyway.
And i did not feel like dragging the game out as that lucky lynch was rather vexing.
If mid hadnt said that he would sheep tweet last day and said he wanted adora today. I would have voted adora
And i may of been very irritated due first havign to spend my little free time on furniture assembly and have it go wrong after 10.30 day at work.- midwaybear
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Your failure to town read obvtown me was what lost the game fmpov. Good job.
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