Well this shows you didn't click any of those links or even read the post because it wasn't 25 mason fakeclaims and I said as much in the post where I gave the links. I literally said in that post it wasn't 25 mason fakeclaims. Heck in the majority of the games that had the mason claims, I actually had a mason-like power or a damn good reason to fake one. (I.e. in the Normal game, as a Disloyal Messenger, setting it up as a gamewide gambit to catch scum since if scum got my message and corroborated my claim in-thread, they'd be caught, which did pay dividends since on the last gameday the last scum DID get caught by my role and was outed scum from it. So I had a damn good excuse for the fakeclaim in that game, to catch scum, and I did.)In post 855, beeboy wrote:You can't link 25 mason fake claim games and think even as town I should care about this lol.
I don't.In post 856, beeboy wrote:Like idk your just like a player like Trasncend and the others who like to fake claim to gain leverage.
In about 80% of my total games, I realclaim in the entirety.
Of the 20% remaining, none are scumgames (the entirety of the scumgames are realclaims), and the reasons for not realclaiming in my entirety have damn-good, often self-evident, reasons for backing them, e.g. where realclaiming is detrimental to the town but holding some info back can do nothing but good things.
Fakeclaims are explicitly gambits designed to put the scum at a disadvantage, but have self-evident reasons backing them and are backed by a grain of truth, e.g. claiming bulletproof as macho or macho as bulletproof being a deception meant to either keep the scum from killing you or the inverse of making scum waste a kill on you, where you're telling the truth about having a modifier that adjusts your susceptibility to the kill but where explaining it truthfully wouldn't do the town any good. That is the one and only type of fakeclaim I will ever make as town and there's never an appropriate situation for a true fakeclaim as scum.
And this is a stance of mine that is incredibly well-documented. It's there in MD, it's there in endless number of games as both alignments, where I as town and scum alike say I don't fakeclaim as scum, where the scumgames do have trueclaims to them every single time. It's not a trust-tell because I COULD change the stance at any time--but it's long-standing and established because as scum it's always fucking moronic for me to fakeclaim especially since I can't fakeclaim worth a damn and having the truth on your side gives a level of sincerity that cannot be faked.
Regardless of your alignment, the truth is your greatest weapon--knowing you are in the right is something which cannot be faked. I can gambit as town, sure, claiming masons when I'm technically not the role mason. But these gambits still have elements of truth to them and self-explanatory reasons for them along with obvious end dates to them if need be. Gambits that have low-to-zero risk, but medium-to-high reward, and which are still holding to basic truths, just often...slightly adjusted for the sake of the gambit.
If I were going to gambit here, the gambit would've been "Deimos and I are actually masons". I'd lie and say that Deimos's early push on me was mason-distancing, and that behind the scenes, we were having disagreements with how to handle it, with Deimos wanting distancing but me being flagrantly obvious about it because that's just what I do. (And that would have truth behind it because behind the scenes, Deimos and I DID disagree. I wanted to treat the neighborhood as a masonry from the onset. Deimos was incredibly suspicious of me and thought I was probably scum until he was literally handed a result that told him I couldn't be.)
But I decided that lying and committing to a false mason claim would've done more harm than good here because while we are basically a masonry,