Mini 627 - Riverworld Smalltown - Over!!!


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Post Post #900 (ISO) » Wed Aug 20, 2008 10:32 am

Post by Cyberbob »

shaft.ed wrote:
Cyberbob wrote:Unh. I like that shaft.ed is so up in arms with his suspicions of me when pretty much the only thing that created said suspicion is the fact that I was motivated, and happened to track people that claimed after me. Both things which were out of my control. :rolleyes:
No I have other reasons, I just haven't had a chance to thoroughly give day 1 a thorough reread.
Please do so, because I'm getting tired of the only thing thrown at me being something I had no control over.
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Post Post #901 (ISO) » Wed Aug 20, 2008 10:34 am

Post by shaft.ed »

Cyberbob wrote:
shaft.ed wrote:
Cyberbob wrote:Unh. I like that shaft.ed is so up in arms with his suspicions of me when pretty much the only thing that created said suspicion is the fact that I was motivated, and happened to track people that claimed after me. Both things which were out of my control. :rolleyes:
No I have other reasons, I just haven't had a chance to thoroughly give day 1 a thorough reread.
Please do so, because I'm getting tired of the only thing thrown at me being something I had no control over.
Point taken.

But you did have control over tracking armlx. Just as NabNab had control over not picking up the Pug's ability.
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Post Post #902 (ISO) » Wed Aug 20, 2008 10:36 am

Post by armlx »

But you did have control over tracking armlx. Just as NabNab had control over not picking up the Pug's ability.
QFT this, but as I said it was good to prove I wasn't SK in retrospect.
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Post Post #903 (ISO) » Wed Aug 20, 2008 10:37 am

Post by Cyberbob »

shaft.ed wrote:But you did have control over tracking armlx.
Right, but I did it for reasons which at the time seemed like pretty good ones.
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Post Post #904 (ISO) » Wed Aug 20, 2008 10:54 am

Post by armlx »

Right, but I did it for reasons which at the time seemed like pretty good ones.
I'm lazy, mind re-elaborating?
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Post Post #905 (ISO) » Wed Aug 20, 2008 10:59 am

Post by Alabaska J »

Why does shaft.ed still have votes on him, and the two people we are choosing from to lynch each only have one? I feel a lack of communication here.
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Post Post #906 (ISO) » Wed Aug 20, 2008 11:00 am

Post by shaft.ed »

Alabaska J wrote:Why does shaft.ed still have votes on him, and the two people we are choosing from to lynch each only have one? I feel a lack of communication here.
Those are just sitting votes. It seems people are much more concerned about "the plan" than "the game." I'm just as guilty as anybody of this. Also if we are going forward with "the plan" I suggest anyone scheduled to die ought to be getting as much scumhunting in as possible before the day ends.
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Post Post #907 (ISO) » Wed Aug 20, 2008 11:02 am

Post by armlx »

Shaft.ed, the plan wins the game.
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Post Post #908 (ISO) » Wed Aug 20, 2008 11:07 am

Post by Alabaska J »

armlx wrote:Shaft.ed, the plan wins the game.*
*most likely
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Post Post #909 (ISO) » Wed Aug 20, 2008 11:20 am

Post by shaft.ed »

OK let me run the numbers then. Lynch Mayhem armlx vig's me and Alabaska so other living players during the night phase are:

Rishi-Motivates IAUN (if IAUN survives confirmed SK or town, as long as two scum kills occur)
Cyberbob-Tracks IAUN? Maybe track NabNab here?
armlx-vig's Alabaska (confirmed SK or town, unless a kill is missing, as long as two scum kills occur)
IAUN-Jails Claus and NabNab (Claus can confirm he was targeted; if Cyberbob lives and is not mafia confirmed Town)
Claus-Jailed (if TSPN lives is SK candidate with NabNab)
TSPN-Should be killed by SK
NabNab-Jailed no information (if TSPN lives is SK candidate with NabNab)

While this adds a lot of information I don't think it "wins the game"

Main problem is if fewer than two kills are logged we have learned a whole lot of nothing. And since two people are going to be jailed the odds of that happening are rather high especially since it's the only way scum can create confusion at this point.
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Post Post #910 (ISO) » Wed Aug 20, 2008 1:38 pm

Post by iamausername »

shaft.ed wrote:Cyberbob-Tracks IAUN? Maybe track NabNab here?
Cyberbob tracks Rishi to check if he's the SK. NabNab ain't going anywhere since I'll be jailing him, and I'm already confirmed not SK from last night.

Sidenote, if Rishi is mafia, it's quite plausible that he'll opt to kill me instead of motivating me (or at least, it was before I said this). If he doesn't motivate me tonight, I'll only be jailing NabNab, since Claus will be able to confirm whether or not I jailed him in the event of my death.
shaft.ed wrote:Main problem is if fewer than two kills are logged we have learned a whole lot of nothing. And since two people are going to be jailed the odds of that happening are rather high especially since it's the only way scum can create confusion at this point.
If TSPN survives we'll learn something. If Cyberbob survives we'll learn something. One of these must occur if there are fewer than two night kills.

P.S.
Vote: M4yhem
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Post Post #911 (ISO) » Wed Aug 20, 2008 6:21 pm

Post by Alabaska J »

unvote, vote: M4yhem
maybe I wasn't so off day one after all.

For the record I still prefer NabNab.
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Post Post #912 (ISO) » Wed Aug 20, 2008 6:47 pm

Post by armlx »

Lets still wait before we actually finish this. Discussion is needed about possible errors still.
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Post Post #913 (ISO) » Wed Aug 20, 2008 7:03 pm

Post by Alabaska J »

armlx wrote:Lets still wait before we actually finish this. Discussion is needed about possible errors still.
I don't see anything glaring.

Maybe something weird with nabnab's ability at night could mess with us and we lynch him instead?
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Post Post #914 (ISO) » Wed Aug 20, 2008 7:04 pm

Post by armlx »

Maybe something weird with nabnab's ability at night could mess with us and we lynch him instead?
Like what? All the dead roles do nothing to fuck us up.
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Post Post #915 (ISO) » Wed Aug 20, 2008 7:13 pm

Post by Alabaska J »

armlx wrote:
Maybe something weird with nabnab's ability at night could mess with us and we lynch him instead?
Like what? All the dead roles do nothing to fuck us up.
OK, then what possible flaw is there?
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Post Post #916 (ISO) » Wed Aug 20, 2008 7:21 pm

Post by Cyberbob »

armlx wrote:
Right, but I did it for reasons which at the time seemed like pretty good ones.
I'm lazy, mind re-elaborating?
I figured your role made you most likely to be the mafia's pick for the nightkill-maker, but I forgot to take into account the fact that your target had already been sanctioned by the town.

There was however the unintended consequence, as you say, of clearing you of being the SK. Which is something.
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Post Post #917 (ISO) » Wed Aug 20, 2008 11:58 pm

Post by M4yhem »

I can't help thinking that any plan that involves bandwagoning me is deeply flawed. It seems like you're giving the scum a license to kill off townies.

Much as I don't like this plan, I will
Unvote, Vote:NabkovNabkov
. If it's him or me, I know which I prefer. I suggest you all do the same. He is much more likely to be mafia than me, his support for lynching pug was ambigous at best while I was absolutley commited to lynching Pug, despite opposition from several sources.

We're both as likely to be serial killer but noone has given any reason why I should be serial killer rather than Nab and the SK is in trouble tonight anyway. I'm happy to be jailed/tracked tonight but lynching me after I played so well yesterday seems highly unfair.
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Post Post #918 (ISO) » Thu Aug 21, 2008 12:43 am

Post by curiouskarmadog »

Official Vote Count
(Page 37, Day 2)


M4yhem
- 3 (armlx, iamausername, Alabaska J)
shafted
- 2 (Cyberbob, Claus)
NabakovNabakovob
- 2 (M4yhem)
Cyberbob
- 1 (TheSweatpantsNinja)

Not Voting:
Rishi, NabakovNabakovob, shafted,

Note: Deadline 09/08 2:00pm EST. With 10 alive, it takes 6 to lynch, 5 is a no lynch
annnnd, I am retired.
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Post Post #919 (ISO) » Thu Aug 21, 2008 5:35 am

Post by shaft.ed »

IAUN wrote:If TSPN survives we'll learn something.
Yes but will there be enough days left to resolve which of the two is the SK given the number of days left and the carnage that ensued? This part of "the plan" can be worked out without killing of three people.
IAUN wrote:If Cyberbob survives we'll learn something.
What, that mafia would rather kill the jailkeeper?
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Post Post #920 (ISO) » Thu Aug 21, 2008 5:36 am

Post by NabakovNabakov »

V/LA until Tuesday. I'm blindingly sorry about how little I've been able to participate today.
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Post Post #921 (ISO) » Thu Aug 21, 2008 6:05 am

Post by iamausername »

shaft.ed wrote:
IAUN wrote:If TSPN survives we'll learn something.
Yes but will there be enough days left to resolve which of the two is the SK given the number of days left and the carnage that ensued? This part of "the plan" can be worked out without killing of three people.
Um, yes. We resolve which of the two it is by asking TSPN who killed Twomz.
shaft.ed wrote:
IAUN wrote:If Cyberbob survives we'll learn something.
What, that mafia would rather kill the jailkeeper?
Also, his tracking result, i.e. whether or not Rishi is SK. At which point I think the pool of possible SKs will be reduced to... one?

I really don't think this can fail, but if someone can show me a scenario that demonstrates otherwise, please do.
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Post Post #922 (ISO) » Thu Aug 21, 2008 6:13 am

Post by shaft.ed »

IAUN wrote:Um, yes. We resolve which of the two it is by asking TSPN who killed Twomz.
:oops:
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Post Post #923 (ISO) » Thu Aug 21, 2008 6:18 am

Post by TheSweatpantsNinja »

Vote m4yhem.


Don't like the scrambling, etc., etc., slightly more scummy than nabnab. . . the plan is sound.

I'll bet a small token amount cyberbob is scum, though.
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Post Post #924 (ISO) » Thu Aug 21, 2008 6:35 am

Post by shaft.ed »

OK I see now that if TSPN is killed the SK will be whittled down to Cyberbob as long as Cyberbob and IAUN have not lied in their targets N1 or N2. If Cyberbob dies as town it means a mafia that wasn't jailed killed him as the SK can't. Cyberbob as mafia should not die.

Mafia is a bit more difficult of a nut to crack, but we know it's less likely to be Rishi and armlx, and most likely not IAUN just from N1.

I guess my only concern is that if both scum kill townies tommorow night we open with 2-2-1.
-If we lynch the SK we lose.
-If we lynch mafia we move to prisoner's dilemma.

If only one scum kills a townie we open with 3-2-1
-If we lynch SK we lose without a JK protect.
-If we lynch mafia we have a chance to win.

So the question is, do we really need to whittle down the player list so drastically? And what are the realistic odds of two or one townies dying?
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