Here's our format:
• This thread stays open at all times. Trash talk your opponents if you like! I'll allow spectators and dead players to talk here as well.
• Days will last five real-world days. At the end of each day, I will collect all throws and determine who is eliminated.
• You must send in an attack (HURT: Cook with Scissors) and a defense (HEAL: Paper) to me via PM for me to count your throw. If you do not send a valid throw within deadline, I will assume you're not throwing anything, which will always lose if you are targeted.
• To that end, I will remind anyone who hasn't sent in a valid throw at T-24 hours to do so.
• If you need replacement, let me know anywhere (main thread, PM, IP logging me and hand-delivering a message) and I'll swap you out.
• Please remain somewhat civil in the thread. Excessive spamming isn't going to win you any games.
• Invalid or ridiculous throws (including using The Flying Pumpkin That Shoots Laser Beams Out Of Its Ass) will be counted instead as no-throws.
• You are permitted to no-throw in an attack or defense, or both. Please specify it as such.
Now, to the actual game part:
• In RPSDT, you will send in an attack and a defense, using HURT: and HEAL: tags, respectively. The attack must be aimed at another player, and contain a rock paper scissors throw (sample one above). You will attack that player with that move.
• In addition to your attack, your defense (just a rock paper scissors move, no target necessary) will be used as a counter-throw to anyone targeting you.
• When you target someone, your attack will go up against their defense.
• If you win, you will kill your target.
• If you tie, nobody dies.
• If you lose, you will die.
• If the same person is targeted by multiple people, each battle will happen separately. Yes, someone may die to multiple attacks and take out other people at the same time.
• After I process all throws and determine who dies and who lives, I will publish the results of each battle into the main thread and announce who died as a result.
• There can only be one winner.
And, finally, the three most important rules: