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Post Post #1275 (ISO) » Thu Oct 07, 2021 12:32 pm

Post by redtea »

*or without killing them
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Post Post #1276 (ISO) » Thu Oct 07, 2021 12:32 pm

Post by T3 »

In post 1267, Three wrote:
In post 1266, T3 wrote:
In post 1263, T3 wrote:
In post 1247, Almost50 wrote:@T3: I dunno if you're Town or Scum, but delaying your full claim any further is scummy as hell. It gives the impression you're faking and afraid to specify lest you be CC'd. IF you're Towm you're dead already, unless you can convince a protective to be on you, and I doubt anyone will be convinced by "I'm an investigative"
Odd Night Traffic Analyst Even Night Neighbor Finder
On Odd Nights I can check if someone is able to communicate with someone else, then on Even Nights I can check to see if someone is a Neighbor.

This strongly implies that there is
1. a traitor
2. a neighbor
That's why I was very quick to believe cookie and A50's claims, + the fact that the tells exist.
That...is a very odd role. Why does town need to find Neighbors? Either way I don't see how this tips scum off. Also why does it imply there's a Traitor? I don't think Traitors communicate with scum unless there's some kind of recruitment mechanic in play. So they shouldn't have day or night talk unless they're a Neighbor, though A50 strongly believes Zen is town and A50 himself is a consensus town read.

Assuming the strategy here is to scum hunt odd nights and confirm Neighbors even nights, you'll most likely be blocked tonight and we'll be essentially powerless. There would be too many town PRs if others existed otherwise, unless we have some fake claims.

Should we organize what everyone is doing? I'd be fine with redtea shooting me two nights in a row to confirm I'm not the Bulletproof Traitor. T3 could also target me to confirm I don't have night talk. We could argue just this means scum shoots me to "waste" their night actions but uhhhh if scum want to kill a scum read VT they're more than free to do so. And if a role block happens, well we won't be in any worse of a situation.
Almost always when I've seen a Traffic Analyst there's been a Traitor in the game. Usually with a role such as traffic analyst there are false positives and false negatives.
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Post Post #1277 (ISO) » Thu Oct 07, 2021 12:33 pm

Post by redtea »

In post 1273, House wrote:Get off T3. He's nk bait.

Protective should be on him.

If there's no nk, he's town and scum was stopped.

If there's a different nk, his alignment may be in doubt, but hopefully we'll gain results.

No cc should happen, if any exists, until d2.
sounds like a plan
and ill target you @Three unless someone has a better idea
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Post Post #1278 (ISO) » Thu Oct 07, 2021 12:33 pm

Post by Jacket »

In post 1268, redtea wrote:
In post 1261, Jacket wrote:I doubt that we have 5 claimed PRs (I'm counting informed townie) on day 1 and all of them are town. That'd have to be every role in the setup and I don't think we hit that randomly.


I understand if people don't want to vote a claimed PR, though - some of these things should resolve mechanically from nightkills. I don't think we should out more roles, though.
i'd count a neighbor as like, 1/2 a power role personally but I don't know if that's how games tend to be balanced at all
why not mass claim tomorrow though? Knowing claims will help make sense of visible night actions/night flips.
In post 1262, Jacket wrote:Who says we're not eliminating?
why should we
Not eliminating is wasting a chance to kill scum, unless you're confident you can take a shot or something. Otherwise we end up in the exact same place tomorrow minus one person.

Even if you think we're making a likely mis-lim, if there is a chance someone could be scum it's better to vote them if they aren't going to be cleared in future days. We only get a limited number of chances to kill scum in the game. Passing up even one is bad.


I think in general people are too obsessed with the idea of perfection and never getting it wrong, ever, that it leads to states like the one we have now where everyone's scared of wagoning someone. It's okay to be wrong on Day 1 if it removes someone who was a suspect. That's part of the game. Even an incorrect elimination lets you analyze how people approached and handled that player.
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Post Post #1279 (ISO) » Thu Oct 07, 2021 12:34 pm

Post by Jacket »

In post 1273, House wrote:Get off T3. He's nk bait.

Protective should be on him.

If there's no nk, he's town and scum was stopped.

If there's a different nk, his alignment may be in doubt, but hopefully we'll gain results.

No cc should happen, if any exists, until d2.
Sure. Who do you want to vote today?
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Post Post #1280 (ISO) » Thu Oct 07, 2021 12:35 pm

Post by House »

In post 1279, Jacket wrote:
In post 1273, House wrote:Get off T3. He's nk bait.

Protective should be on him.

If there's no nk, he's town and scum was stopped.

If there's a different nk, his alignment may be in doubt, but hopefully we'll gain results.

No cc should happen, if any exists, until d2.
Sure. Who do you want to vote today?
I just got off work. I'm tired.

I'll figure that out tomorrow.
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Post Post #1281 (ISO) » Thu Oct 07, 2021 12:35 pm

Post by Jacket »

We're kind of short on time.
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Post Post #1282 (ISO) » Thu Oct 07, 2021 12:35 pm

Post by Save The Dragons »

there is no tomorrow
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Post Post #1283 (ISO) » Thu Oct 07, 2021 12:36 pm

Post by House »

Fuck.

How long?
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Post Post #1284 (ISO) » Thu Oct 07, 2021 12:37 pm

Post by House »

Over 14 hours.

I'm getting some rest and a bite to eat.
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Post Post #1285 (ISO) » Thu Oct 07, 2021 12:39 pm

Post by Jacket »

For the record I think T3's role makes sense for scum. Especially if the neighbors are supposed to be valuable for town. But leaving him alive for a night is fine.
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Post Post #1286 (ISO) » Thu Oct 07, 2021 12:39 pm

Post by T3 »

I originally assumed the neighbor finder part was there because if I got a positive result on a player I can then use my neighbor finder check to confirm that they are a neighbor, in which case it is likely a false positive (or at least probably not groupscum in a PT), or they are not neighbor, which means they are likely scum.
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Post Post #1287 (ISO) » Thu Oct 07, 2021 12:39 pm

Post by T3 »

In post 1285, Jacket wrote:For the record I think T3's role makes sense for scum. Especially if the neighbors are supposed to be valuable for town. But leaving him alive for a night is fine.
this shade tbh
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Post Post #1288 (ISO) » Thu Oct 07, 2021 12:43 pm

Post by redtea »

In post 1278, Jacket wrote:
In post 1268, redtea wrote:
In post 1261, Jacket wrote:I doubt that we have 5 claimed PRs (I'm counting informed townie) on day 1 and all of them are town. That'd have to be every role in the setup and I don't think we hit that randomly.


I understand if people don't want to vote a claimed PR, though - some of these things should resolve mechanically from nightkills. I don't think we should out more roles, though.
i'd count a neighbor as like, 1/2 a power role personally but I don't know if that's how games tend to be balanced at all
why not mass claim tomorrow though? Knowing claims will help make sense of visible night actions/night flips.
In post 1262, Jacket wrote:Who says we're not eliminating?
why should we
Not eliminating is wasting a chance to kill scum, unless you're confident you can take a shot or something. Otherwise we end up in the exact same place tomorrow minus one person.

Even if you think we're making a likely mis-lim, if there is a chance someone could be scum it's better to vote them if they aren't going to be cleared in future days. We only get a limited number of chances to kill scum in the game. Passing up even one is bad.


I think in general people are too obsessed with the idea of perfection and never getting it wrong, ever, that it leads to states like the one we have now where everyone's scared of wagoning someone. It's okay to be wrong on Day 1 if it removes someone who was a suspect. That's part of the game. Even an incorrect elimination lets you analyze how people approached and handled that player.
look, i'll usually take almost any option for no-limming, and i wanna no-lim
if we mislim we have 2 fewer tomorrow and i really don't think we're gonna hit scum. I also dont wanna hit a protector role on accident, which will make many of us hopelessly vulnerable tonight esp t3
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Post Post #1289 (ISO) » Thu Oct 07, 2021 12:43 pm

Post by redtea »

In post 1285, Jacket wrote:For the record I think T3's role makes sense for scum. Especially if the neighbors are supposed to be valuable for town. But leaving him alive for a night is fine.
how tho
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Post Post #1290 (ISO) » Thu Oct 07, 2021 12:44 pm

Post by redtea »

*any option over no-limming
god damn so many typos im making this game
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Post Post #1291 (ISO) » Thu Oct 07, 2021 12:52 pm

Post by House »

In post 1285, Jacket wrote:For the record I think T3's role makes sense for scum. Especially if the neighbors are supposed to be valuable for town. But leaving him alive for a night is fine.
The only way T3's claim is +scum is if there are Masons.

(Not calling for Masons to out, just disputing a post)
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Post Post #1292 (ISO) » Thu Oct 07, 2021 12:52 pm

Post by Jacket »

Point being is it's better to stay on odds. What does a no lim accomplish here?
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Post Post #1293 (ISO) » Thu Oct 07, 2021 12:53 pm

Post by House »

In post 1292, Jacket wrote:Point being is it's better to stay on odds. What does a no lim accomplish here?
No lim would be a waste of a Day.
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Post Post #1294 (ISO) » Thu Oct 07, 2021 12:54 pm

Post by House »

Who is advocating for no lim?

That's fucking bonkers.
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Post Post #1295 (ISO) » Thu Oct 07, 2021 1:03 pm

Post by Jacket »

redtea is. Doesn't make sense to me. I get that they feel like we're going in the wrong directions. But you have to take a shot somewhere.
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Post Post #1296 (ISO) » Thu Oct 07, 2021 1:10 pm

Post by House »

In post 1295, Jacket wrote:redtea is. Doesn't make sense to me. I get that they feel like we're going in the wrong directions. But you have to take a shot somewhere.
Even if we flip town (and it's likely we will), we still have information to analyze.

Knowing the eliminated player is town, we look to the who's and the why's off the votes on them.
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Post Post #1297 (ISO) » Thu Oct 07, 2021 1:10 pm

Post by House »

In post 1296, House wrote:
In post 1295, Jacket wrote:redtea is. Doesn't make sense to me. I get that they feel like we're going in the wrong directions. But you have to take a shot somewhere.
Even if we flip town (and it's likely we will), we still have information to analyze.

Knowing the eliminated player is town, we look to the who's and the why's of* the votes on them.
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Post Post #1298 (ISO) » Thu Oct 07, 2021 1:11 pm

Post by House »

No lim deprives town of that analysis.
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Post Post #1299 (ISO) » Thu Oct 07, 2021 1:35 pm

Post by redtea »

i don't think wagon votes would be all that informative atp, unless someone started sr'ing someone else hard

alright ill flashwagon dwlee or fua no one else
VOTE: fua
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