Theme Test Market
Forum rules
- veerus
-
veerus Mafia Scum
- veerus
- Mafia Scum
- Mafia Scum
- Posts: 1050
- Joined: May 16, 2008
- animorpherv1
-
animorpherv1 Honey Trap
- animorpherv1
- Honey Trap
- Honey Trap
- Posts: 5763
- Joined: April 12, 2008
- Location: Untraveled Road
- Contact:
- Kairyuu
-
Kairyuu Mafia Scum
- Kairyuu
- Mafia Scum
- Mafia Scum
- Posts: 3646
- Joined: July 31, 2008
- Location: Somewhere boring
- forbiddanlight
-
forbiddanlight Blowfish
- forbiddanlight
- Blowfish
- Blowfish
- Posts: 5882
- Joined: May 30, 2008
- Location: VA
- Contact:
No. Because I will seriously pursue the lynch of Tarhalindur. As you always should in a tar game.Even if there are other mods.
FL, will you vote me if I vote the mod in one of the threads? :p"Never have I seen anybody glorify their own lynch."
-StrangerCoug
TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.- Natirasha
-
Natirasha Jack of All Trades
- Natirasha
- Jack of All Trades
- Jack of All Trades
- Posts: 9041
- Joined: February 18, 2008
- Location: preening her feathers
Who says you will be in Tar's game?forbiddanlight wrote:
No. Because I will seriously pursue the lynch of Tarhalindur. As you always should in a tar game.Even if there are other mods.
FL, will you vote me if I vote the mod in one of the threads? :pCurrent Avatar: Dr. Contessa(OC, art by @pastelpuffin)- Natirasha
-
Natirasha Jack of All Trades
- Natirasha
- Jack of All Trades
- Jack of All Trades
- Posts: 9041
- Joined: February 18, 2008
- Location: preening her feathers
I'm thinking Nineteen Eighty-Four will be an open game.
All targets that players have had are revealed each day.
All night actions except BB's WinCon change are mandatory each night.
Prole wrote:You are a Prole. Each night, you may target a player. If they, too are a Prole, you will create a masonry.Thought Police wrote:You are a member of the Thought Police. You may investigate a player each night. You will create a masonry with that player for the rest of the game.The Press wrote:You are a Member of the Press. Each night, you may change who a player targeted in previous nights, and changing who they can talk to.Inquisitor wrote:You are an Inquisitor. Each night, you may choose one player and see if they are which of the following: Oceania, Eastasia, Eurasia.Big Brother wrote:You are Big Brother. Each night, you may choose a player and one of the following.
Eastasia, Eurasia.
You will change the win condition of all Oceanians to "You win when all (choice) members are dead."
Oh, and targeting a player stops them from whatever action they take that night.Whore wrote:You are a Whore. Each night, you may target a player. That player will target and become a mason with you instead of whatever they were going to do.
Win Conditions?Peacekeeper wrote:You are a Peacekeeper. Each night, you may target a player. If that player would make a masonry, they won't. In fact, they will be protected from nightkills and the person they target will die.
Oceanian WinCon: You win when all (Big Brother's Current Choice) are dead.
Eastasian/Eurasian WinCon: You win if you survive to the end of the game.
Brotherhood WinCon: You win when The Brotherhood consists of more of the town.
Gordon Freeman WinCon: You win when Big Brother is dead.
Resistance WinCon: You win when Oceanians are the minority.Current Avatar: Dr. Contessa(OC, art by @pastelpuffin)- Clausewitz
-
Clausewitz Townie
- Clausewitz
- Townie
- Townie
- Posts: 8
- Joined: December 8, 2008
- Lord Gurgi
-
Lord Gurgi Mostly Harmless
- Lord Gurgi
- Mostly Harmless
- Mostly Harmless
- Posts: 3369
- Joined: March 26, 2004
- shaft.ed
-
shaft.ed dem.agogue
- shaft.ed
- dem.agogue
- dem.agogue
- Posts: 4998
- Joined: August 15, 2007
- Location: St. Louis
- Plum
-
Plum Mafia Scum
- Plum
- Mafia Scum
- Mafia Scum
- Posts: 4519
- Joined: August 20, 2008
And I'd like to mod a nice large Simarillion-themed game. Or two or three. Say, Leithian, Children of Hurin, and Fall of Gondolin, perhaps. Eventually, as has been pointed out (well, at least I'll have a while to make the setup nice and neat and balanced).shaft.ed wrote:
Nah, I'd guesstimate 18 months.Lord Gurgi wrote:
That'll be almost two or three years based on the current queues.Clausewitz wrote:I would like to mod a big theme game of Robin Hood when I have the chance.- Lord Gurgi
-
Lord Gurgi Mostly Harmless
- Lord Gurgi
- Mostly Harmless
- Mostly Harmless
- Posts: 3369
- Joined: March 26, 2004
Mod queue sizes will be huge in 3 months.shaft.ed wrote:
Nah, I'd guesstimate 18 months.Lord Gurgi wrote:
That'll be almost two or three years based on the current queues.Clausewitz wrote:I would like to mod a big theme game of Robin Hood when I have the chance.(11:26:07 PM) thesheamuffin: I'm counting gurgi because I would probably make out with him if I were drunk enough- Korts
-
Korts Luddite
- Korts
- Luddite
- Luddite
- Posts: 5752
- Joined: January 1, 2008
- Location: HUN BUD
This, along with having read a massive amount of Sandman recently, gives me the idea ofMr. Flay wrote:
With two NKs, probably. I've also seen SKs that become a Mafia-style group if they target each other, but start out independent.armlx wrote:
So basically a mafia group?I like wording the SK win condition so that you can have two serial killers on the same team...
SK convention
No idea of a particular setup, though.scumchat never die- Korts
-
Korts Luddite
- Korts
- Luddite
- Luddite
- Posts: 5752
- Joined: January 1, 2008
- Location: HUN BUD
Roughly a third of the people are due to flake, though.Lord Gurgi wrote:
Mod queue sizes will be huge in 3 months.shaft.ed wrote:
Nah, I'd guesstimate 18 months.Lord Gurgi wrote:
That'll be almost two or three years based on the current queues.Clausewitz wrote:I would like to mod a big theme game of Robin Hood when I have the chance.
EDIT: multi-posting in style, sorry.scumchat never die- Mr. Flay
-
Mr. Flay Metatron
- Mr. Flay
- Metatron
- Metatron
- Posts: 24969
- Joined: March 12, 2004
- Location: Gormenghast
- Contact:
Might work better on Marathon Day or Mish-Mash, though, since you can't really scumhunt individuals. I loved that scene in Sandman though, so I'd probably play a rapid-running version of it. Give everybody overlapping immunities/weaknesses/kill methods...Korts wrote:
This, along with having read a massive amount of Sandman recently, gives me the idea ofMr. Flay wrote:
With two NKs, probably. I've also seen SKs that become a Mafia-style group if they target each other, but start out independent.armlx wrote:
So basically a mafia group?I like wording the SK win condition so that you can have two serial killers on the same team...
SK convention
No idea of a particular setup, though.Retired as of October 2014.- Korts
-
Korts Luddite
- Korts
- Luddite
- Luddite
- Posts: 5752
- Joined: January 1, 2008
- Location: HUN BUD
- Kinetic
-
Kinetic Mafia Scum
- Kinetic
- Mafia Scum
- Mafia Scum
- Posts: 4105
- Joined: July 9, 2007
- Location: Florida
- shaft.ed
-
shaft.ed dem.agogue
- shaft.ed
- dem.agogue
- dem.agogue
- Posts: 4998
- Joined: August 15, 2007
- Location: St. Louis
- Lindisfarne
-
Lindisfarne Goon
- Lindisfarne
- Goon
- Goon
- Posts: 395
- Joined: March 28, 2007
Planning on doing a WW2 theme mafia. It will likely be awhile before it goes, since I need a bit more modding experience.
The gist is, it will be a very large game. There has been a second League of Nations founded, yet things are not as it seems. Several Countries are discontent with things and the rumors of war are abound.
Basically, the game takes place in the league of nations. Each day, everyone gets together, and votes to oust a player from power (each player is considered either a Nation Leader or supporter, although no one knows what each other's Nationality is) There will be several main nations, each having three players in a sort of Masonry, with different abilites based on history. (Expect KGB, Kamikaze bombers, Spies, and the Atomic Bomb to be some of the numerous abilities.) Each Nation may request an allaince with a player and their nation during the night, and several alliances can be formed ( Although there is a limit on the maximum number of alliance a nation may have) Expect there to be numerous rule changes to this game, moreso than in most theme games. Each game day will actually be a year instead of a day, with yearly news reports given by me at the beginning of each year. (After a brief skirmish with some German stormtroopers, _____, Josef Stalin, was killed. The United States and Japan entered into an alliance, and ______, A british spy, was found murdered deep in German terrritory.)
I am looking around for anyone who may be interested to co-mod this with me, to help flesh out ideas and go tune some game elements. I'd also like to see if anyone might be interested in playing sometime in the future.[i][color=red]"He looks like the type of guy who can marathon write no matter his alignment without looking scummy at all." -Xtoxm[/color][/i]- veerus
-
veerus Mafia Scum
- veerus
- Mafia Scum
- Mafia Scum
- Posts: 1050
- Joined: May 16, 2008
- Lindisfarne
-
Lindisfarne Goon
- Lindisfarne
- Goon
- Goon
- Posts: 395
- Joined: March 28, 2007
- Fiasco
-
Fiasco Goon
- Fiasco
- Goon
- Goon
- Posts: 834
- Joined: September 21, 2005
- zu_Faul
-
zu_Faul Mafia Scum
- zu_Faul
- Mafia Scum
- Mafia Scum
- Posts: 1615
- Joined: March 10, 2005
/iiiiiiiiiiiiiiiiiiiiiiiiiiiinnnnnnnnnnnnKorts wrote:
This, along with having read a massive amount of Sandman recently, gives me the idea ofMr. Flay wrote:
With two NKs, probably. I've also seen SKs that become a Mafia-style group if they target each other, but start out independent.armlx wrote:
So basically a mafia group?I like wording the SK win condition so that you can have two serial killers on the same team...
SK convention
No idea of a particular setup, though.
I am thiking aboutSongs by Metallicamafia. Have a few ideas already.- Lord Gurgi
-
Lord Gurgi Mostly Harmless
- Lord Gurgi
- Mostly Harmless
- Mostly Harmless
- Posts: 3369
- Joined: March 26, 2004
- shaft.ed
-
shaft.ed dem.agogue
- shaft.ed
- Vi
-
Vi Professor Paragon
- Vi
- Professor Paragon
- Professor Paragon
- Posts: 11768
- Joined: June 29, 2008
- Location: GMT-5
Hahaha, I've heard of this.shaft.ed wrote:I'm pondering Nasubi Mafia. Need to figure out the repercussions of the mechanics and will probably need an experienced reviewer once I get it written up.
Shorter version:
Nasubi=Win
But a Mafia game? How would that work?Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend. - Vi
Copyright © MafiaScum. All rights reserved.
- Lord Gurgi
- zu_Faul
- Fiasco
- Lindisfarne
- veerus
- Lindisfarne
- shaft.ed
- Kinetic
- Korts
- Mr. Flay
- Korts
- Korts
- Lord Gurgi
- Plum
- shaft.ed
- Lord Gurgi
- Clausewitz
- Natirasha
- Natirasha
- forbiddanlight
- Kairyuu
- animorpherv1
- veerus