haha, same hereXylthixlm wrote:I game where I was an actual unlimited dayvig would beVi wrote:This was one of the most hilarious games I've read onsite.
I can't believe I missed my chance to be an unlimited dayvig, but seeing Xyl attempt to justify killing whoever he felt like made up for it.veryshort.
Mini 798 - Unreal Tournament Mafia (OVER)
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For what it's worth, I think the town's best strategy here was a free-for-all. The key is taking out one of the mafia early so they can't combine fire - then it's just shooting everyone and hoping the last guy standing is town.
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"Xyl was completely berserk" -dramonic
"Xyl's ruthless policy lynching won the game." -Vi
"Xyl was completely berserk" -dramonic
"Xyl's ruthless policy lynching won the game." -Vi
The rocket launcher PM doesn't state that there's a max of 3 charges. Is that intentional? My original plan was to charge 7 charges and then fire on a bunch of people at once...Tarhalindur wrote:Player 3 (Brock)Rocket Launcher
Charges:8
Primary Fire (1 charge):Rocket Launcher deals 35 damage to target player. Then, remove all counters from Rocket Launcher. For each counter removed in this way, Rocket Launcher deals 35 damage to target player.(You may choose separate targets for each rocket fired.)
Alt Fire (1 charge):Put a charge counter on Rocket Launcher.
Final Fire (0 charges):When you DIE, you must remove all counters from Rocket Launcher. For each counter removed in this way, Rocket Launcher deals 35 damage to target player.(You may choose separate targets for each rocket fired. This ability is not optional.)
Recharge Period:24 hours
Weapon: Rocket Launcher (deals 35 damage, can be charged at a rate of 1 charge per 24 hours to a max of 3 charges, each charge is independently targeted, auto-fires if charged on death)
Charges: 7
Special: Mason with Player 8
Starting Health: 110
On a long enough timeline, the survival rate for everyone drops to zero.
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