Nuwen wrote:Lastly, I finally finally finally found an interface modding site and I can move my minimap from the lower right-hand corner to the left.
omg
Otolia wrote:
Mastermind of Sin wrote:Secondly, I don't understand your comments about LoL being counter-intuitive for a DotA/HoN player. I played DotA for about 3-4 years before LoL came out of beta, and making the switch over to LoL was like riding a bike. Both games were created by the same people, and the strong similarities made it easy to go in and pick up on the differences as well without feeling lost.
I said the shop was counter-intuitive at first. Now I can navigate through it. I don't find it totally practical but it's not that troubling anymore. I don't know if you did play under Eul or Guinsoo era's but DotA 6.xx has nothing to do with the former versions. IceFrog made some radical choice and the game was more balanced in the end.
Nuwen wrote:DoTA had some serious champ balance issues and was just a different game altogether. Most maps weremuch biggerand a carry really was true emphasis in team comp. Because of the way gold worked, you had to build around and play to shield your gun. Active items meant engagements had to be well-planned and were super CD sensitive, making cycles of retreat more important.
AGar wrote:What has LoL taken out of the game that was in the original game that affected the competitive atmosphere? Seriously, I'm curious.
bv310 wrote:There are quite a few active items, but most of the more powerful item abilities are summoner spells.
Knight of Cydonia wrote:Hey. Hey. Hey.
Idea.
Might seem a little crazy.
Maybe...maaaaybe... we could just play the game we like, and you can play the game you like, and nobody has to get mad or throw slightly insulting comparisons around.
Mad, I know.
Papa Zito wrote:omg I won my first game
Even better Nuwen didn't yell at me for being ultran00b
weeeeeeeeeeee