Day One Begins – Day One Daykill - Rule Infraction - Day One Ends
Day Two Begins
Sample Role PM #1 wrote:Townie.
You do not have any special powers, but due to the nature of the game, you – like everybody else in the game –dostart the game with two votes instead of one. These votes are controlled by the rules of the game. Most notably, you cannot use both of your votes on the same player at the same time – your votes must always be on different players, or on nobody.
You win when all the threats to the Town are dead, and at least one Townsperson is alive.
Confirm your role by PM.
Good luck, and have fun!
PJ
Sample Role PM #2 wrote:Knowledgeable Townie
You are a Knowledgeable Townie – a Townie with the valuable asset ofknowledge! You know that [XXX] is guaranteed to be Town. Use this information as you will.
[Win Condition Redacted]
Confirm your role by PM.
Good luck, and have fun!
PJ
Sample Role PM #3 wrote:Compulsive Day One 1-Shot Day-Vigilante (with Extra Cheese)
During Day One, youmustkill a single player in the game. To do so, youmustuse the following formula:
Kill: XXX
“XXX”mustbe a living player in the game. Youmay notuse any other variants (such asVig,Dayvig,DaykillorShoot). I will havezerotolerance for “fake” daykills, by youorany other player. So: if you try to daykill somebody but you do not follow this formulaexactly, then you will be modkilled,even if you immediately try to correct it. This is your one and only warning.
A successful Daykill will not end Day One. If Day One ends and you havenotused your Daykill, then you will compulsively kill yourself in Twilight.
[Win Condition Redacted]
Confirm your role by PM.
Good luck, and have fun!
PJ