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- IceGuy
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IceGuy Mafia Scum
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That leads me to another idea I've been kicking around in my head for a while:
Parallel Universes Mafia. Large Theme with 26 players. The game is actually two separate 13-player games: you're in game A or in game B, and you can only vote for and execute actions on people in your game. Mafia can communicate between the two games, though. There are some PRs (for instance, a player might be able to put themselves or another player into the other game, or swap two players). The end is either both games "collapsing" into one when a specific number of players has been reached, or both games are played separately to the end and you need to win both to fulfill your win condition.
Has this been done? Would you play it?- Moneybags
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There was a "Game A, Game B, combind at the end" thing the happend.
But Ice, what if we had two games going at the same time, and we apply what I posted only give two people "one identity". They would know who their other "side" wa but wouldn't be able to talk to them. And that other side could have a different affiliation, such as one be a vig and one be maf?
Spitballing here But the point is would you be interested in a game collaboration of some sorts?- Moneybags
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- Vi
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Vi Professor Paragon
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I don't think so. However, you'll have to be careful so that it doesn't benefit someone to out their scumpartners in the alternative reality.↑ Moneybags wrote:Gah D: Alright.
I have another idea though. What about an Alternate Reality mafia? If you've seen the NBC show Awake, it would work a little like that.
You would have D1 and everyone has their roles, lynch someone. Then there's N1, night actions taken
But instead of D2, there's another D1 in which everyone is given a different role that can tie into/help their role in the other Days.
So basicly if your a mafia rolecop in reality 1, and a vig in reality 2, you could decide who you want your vig kill to be based on your results as the RC.
There would be two winners, one for each reality.
I just thought of this so there would be much ironing out. Hasthisbeen done before?
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Done almost exactly as said once (there were actually three games combined into one - Tri-Cities Mafia by Quagmire), done with three slightly interconnected games (MtG: Parallel Universes Mafia with Tarhalindur, UncertainKitten, and MafiaSSK), twice with two player-swappable games (Tuthreded Mafia by mathcam and Teleportation Mafia by zoraster), and if you want to throw Team Mafia in, that too.IceGuy wrote:Has this been done? Would you play it?Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.- Moneybags
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- IceGuy
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↑ Moneybags wrote:
But Ice, what if we had two games going at the same time, and we apply what I posted only give two people "one identity". They would know who their other "side" wa but wouldn't be able to talk to them. And that other side could have a different affiliation, such as one be a vig and one be maf?
How is this different from two non-interconnected games with the same player list?
But the point is would you be interested in a game collaboration of some sorts?
In principle yes, but I think we're talking about two different things.
↑ Vi wrote:Done almost exactly as said once (there were actually three games combined into one - Tri-Cities Mafia by Quagmire), done with three slightly interconnected games (MtG: Parallel Universes Mafia with Tarhalindur, UncertainKitten, and MafiaSSK), twice with two player-swappable games (Tuthreded Mafia by mathcam and Teleportation Mafia by zoraster), and if you want to throw Team Mafia in, that too.
Thanks, didn't know of any of the games except for Team Mafia, which had a different concept.- callforjudgement
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callforjudgement Microprocessor
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For what it's worth, I've put some thought into the idea of running two games in parallel with the same player list, but with no rule against talking about one game in the other. That'd make significant changes by itself. (I suggest that players only win overall if they win in both games, so that outing your scumbuddy in either game goes against your wincon.)scum· scam · seam · team · term · tern · torn ·town- izakthegoomba
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↑ callforjudgement wrote:For what it's worth, I've put some thought into the idea of running two games in parallel with the same player list, but with no rule against talking about one game in the other. That'd make significant changes by itself. (I suggest that players only win overall if they win in both games, so that outing your scumbuddy in either game goes against your wincon.)
Then you have the awkward situation where both games are Scum wins, and nobody was scum in both. Game over, everyone loses.(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!- chkflip
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- Moneybags
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↑ callforjudgement wrote:For what it's worth, I've put some thought into the idea of running two games in parallel with the same player list, but with no rule against talking about one game in the other. That'd make significant changes by itself. (I suggest that players only win overall if they win in both games, so that outing your scumbuddy in either game goes against your wincon.)
There's a game kind of like that right now. It's called Good Vs. Evil, Law Vs. Chaos. It has two towns and two scum.- GreyICE
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GreyICE Fifty Shades
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It will end in tears
/end psychic predictions
(no seriously, since game 1 has a motive to stop game 2 from ending in either a win or loss, and visa versa, there's going to be entire classes of people whose overwhelming motive is to NOT lynch from the wrong game. If it's 13/13/3/3, for instance then if G2 is down to 3/1 or something, lynching ANYONE from game 2 is a horrid idea for the entire group of game 1. Imagine the following scenario: "I'm the cop, confirmed. He's scum. Lynch." Rest of game 1: "Nah, you're all game ending 3rd party jesters as far as we're concerned, go play with yourself, we're lynching someone else." Scum should virtually certainly win.)- Umbrage
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This is close to being completed. The setup's been reviewed, but I'll probably make a few minor tweaks before launch. 30 players, bastard theme. Just need to polish off the role PMs before I enter the queue. Feel free to spam me with PMs reminding me to work on it.I'll explain it to you. You have to get someone else to understand it for you.- UberNinja
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↑ izakthegoomba wrote:↑ callforjudgement wrote:For what it's worth, I've put some thought into the idea of running two games in parallel with the same player list, but with no rule against talking about one game in the other. That'd make significant changes by itself. (I suggest that players only win overall if they win in both games, so that outing your scumbuddy in either game goes against your wincon.)
Then you have the awkward situation where both games are Scum wins, and nobody was scum in both. Game over, everyone loses.
I'd count it as 1 win and 1 loss, since I really played 2 games.
Harry Potter and the Deathly Hallows P1 - Win as scum
Harry Potter and the Deathly Hallows P2 - Loss as town
etc- saulres
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↑ Moneybags wrote:↑ callforjudgement wrote:For what it's worth, I've put some thought into the idea of running two games in parallel with the same player list, but with no rule against talking about one game in the other. That'd make significant changes by itself. (I suggest that players only win overall if they win in both games, so that outing your scumbuddy in either game goes against your wincon.)
There's a game kind of like that right now. It's called Good Vs. Evil, Law Vs. Chaos. It has two towns and two scum.
That might be fun to follow. Links please?"SAULRES you are THE man! Fav mod eva, no contest!" - Bert; "Saulres is a fantastic mod, if he is running a game everyone needs to join it." - FuDuzn
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- Moneybags
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- saulres
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I can't really. I don't have time to commit to mafia games anymore And even if I did, Large games scare me -- I have enough trouble keeping track of 13 players, let alone more.
Sorry!"SAULRES you are THE man! Fav mod eva, no contest!" - Bert; "Saulres is a fantastic mod, if he is running a game everyone needs to join it." - FuDuzn
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On permanentV/LAFriday afternoons through Saturday nights.- chkflip
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- callforjudgement
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↑ izakthegoomba wrote:↑ callforjudgement wrote:For what it's worth, I've put some thought into the idea of running two games in parallel with the same player list, but with no rule against talking about one game in the other. That'd make significant changes by itself. (I suggest that players only win overall if they win in both games, so that outing your scumbuddy in either game goes against your wincon.)
Then you have the awkward situation where both games are Scum wins, and nobody was scum in both. Game over, everyone loses.
I was planning to guarantee that the two scumteams had exactly one player in common. (Which would give a bunch of info to the town, as it would be public knowledge if I did that.)scum· scam · seam · team · term · tern · torn ·town- Moneybags
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- kunkstar7
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- Moneybags
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- callforjudgement
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callforjudgement Microprocessor
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SMBM II had switches that basically enabled roles, and a Compulsive Switch Presser role responsible for pressing them. Might help give you some inspiration.scum· scam · seam · team · term · tern · torn ·town - callforjudgement
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