History Mafia Mini Theme - 1358 Game Over!


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Post Post #1100 (ISO) » Tue Aug 21, 2012 7:22 am

Post by MattP »

Msh is just trying to look like he is doing something. We will have him shot tonight no problem
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Post Post #1101 (ISO) » Tue Aug 21, 2012 8:53 am

Post by Staeg »

Staeg wrote:Okay, so here's my theory. Matt's gunsmith is not your average gunsmith - it is, instead, a flavor-cop of sorts.
Matt, try asking the mod if this is so.
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Post Post #1102 (ISO) » Tue Aug 21, 2012 9:03 am

Post by MattP »

My role pm explicitly states I detect people with guns. Very straightforward.
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Post Post #1103 (ISO) » Tue Aug 21, 2012 9:25 am

Post by DeasVail »

MichelSableheart wrote:@DV: sorry for that, it's difficult to be clear and concise if the subject matter is complex.

the shortest summary I can think of:

Given that CO killed Amrun, and given what MattP claimed:
  • CO being SK would imply an unbalanced setup
  • CO being odd night vig makes Matt's gunsmith pointless
  • CO being mafia would mean a reasonably balanced setup, without outrageous implications.

So CO is almost certainly mafia.

Oh sorry! I didn't mean your post. I thought Jarvis was referring to mine.
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Post Post #1104 (ISO) » Tue Aug 21, 2012 11:28 am

Post by Jarvis »

I was referring to Michel's.

Cooommmee ooooonnnn Staaaeeeeg
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Post Post #1105 (ISO) » Wed Aug 22, 2012 3:55 am

Post by MichelSableheart »

Shamrock wrote:I still don't see how CO being SK must necessarily result in an imbalanced setup, especially if the gunsmith power is one-shot.
Assume that CO is SK. Now compare the chance that CO SK would be found out by a powerrole to the chance that McStab or the Quilford/Iceguy killer (who is mafia if CO is SK) would be found out by a powerrole.

CO, as SK, can be found out if:
  • the tracker targets him, or
  • the one shot gunsmith targets him


McStab (or the Quilford/Iceguy killer), can be found out if:
  • the tracker targets him when he makes the kill, or
  • the two shot gendercop targets him and realizes that female -> scum


The extra shot of the gendercop is almost completely negated by the chance that a different member of mafia made the kill when targetted by the tracker. Which means both would virtually equally vulnerable to powerroles. Which is significantly unbalanced, because the SK immediately loses if he is lynched, whereas the mafiamember has buddies to pick up for him.
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Post Post #1106 (ISO) » Wed Aug 22, 2012 3:58 am

Post by MichelSableheart »

@Jarvis: who will shoot CO if he's lying?
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Post Post #1107 (ISO) » Wed Aug 22, 2012 4:00 am

Post by MichelSableheart »

Or more importantly, who will shoot CO if he is a mafiamember who killed Amrun night 1 and was blocked by MattP night 2?
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Post Post #1108 (ISO) » Wed Aug 22, 2012 4:07 am

Post by Staeg »

Alright, I'm decided. Lynch DV. Shoot, uhh... jesus fuck. MSH, I guess. I'm not expecting both of me/matt to live till tomorrow, but welp. If neither of DV and MSH are scum or if MSH doesn't die overnight, lynch CO. Probably lynch CO either way, but that's to be decided.

Everyone ok with this plan?
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Post Post #1109 (ISO) » Wed Aug 22, 2012 4:09 am

Post by MattP »

Yep yep
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Post Post #1110 (ISO) » Wed Aug 22, 2012 4:20 am

Post by MattP »

Think about this a scenario

Msh is SK and killed Quilford and iceguy. Chaos is scum and killed amrun. Msh knows co is therefore scum and is therefore tunneling the fuck out of him because he had this information.
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Post Post #1111 (ISO) » Wed Aug 22, 2012 12:06 pm

Post by MichelSableheart »

@Staeg: I'm not happy with it, but it's not looking like I'm getting enough support for a CO lynch. I can tell already that DV won't be happy with it either. OTOH, Jarvis expressed being waiting to hammer, so a majority is in favour.

@Matt: if you actually thought about the role info you have available, you would realize that there's more then enough to determine that CO is mafia. I don't need extra info for that.
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Post Post #1112 (ISO) » Wed Aug 22, 2012 12:28 pm

Post by DeasVail »

Hmmm, I'm thinking a CO lynch is better than a DV one.
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Post Post #1113 (ISO) » Wed Aug 22, 2012 1:20 pm

Post by MattP »

Yeah yeah

VOTE: co
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Post Post #1114 (ISO) » Wed Aug 22, 2012 1:21 pm

Post by Staeg »

...?
lmao Fate = Jake from State Farm & Pisskop
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Post Post #1115 (ISO) » Wed Aug 22, 2012 1:23 pm

Post by MattP »

CO is lying scum or my gunsmith is literally useless
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Post Post #1116 (ISO) » Wed Aug 22, 2012 2:28 pm

Post by DeasVail »

So is there no chance of a Shamrock lynch at all? :(
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Post Post #1117 (ISO) » Wed Aug 22, 2012 6:33 pm

Post by Nexus »

'World history is tragic.' - Friedrich Durrenmatt


Votecount 3.3:


DeasVail (2): ChaosOmega, Shamrock
ChaosOmega (2): MichelSableheart, MattP
Shamrock (1): DeasVail
MichelSableheart (1): Jarvis

Not voting (2): Bitmap, Staeg

With 8 alive, it takes 5 to lynch. Day 3 ends at 8am on August 28th 2012.

ChaosOmega has been prodded.

Bitmap is v/la until today.
Last edited by Nexus on Thu Aug 23, 2012 6:30 pm, edited 1 time in total.
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Post Post #1118 (ISO) » Thu Aug 23, 2012 3:52 am

Post by ChaosOmega »

Your 1-shot gunsmith could just have been put in as negative utility. I forgot to post here, but conversation has stalled, and we only have a few days until deadline.

Think about it this way, though. I'm either an odd-night vig, mafia, or SK. If I don't listen to the town and kill MSH, I get strung up the next day. That's good for town if I'm mafia, and if I was SK and don't kill who I'm directed to, I'm definitely dead the next day, which means my only chance of winning would be to kill MSH. You guys can string me up if you want, but you're getting a second town-directed kill regardless of my alignment at this point.
Is it any wonder things seem so awry? We swim in a sea of confusion and don't have to think to survive, so nobody listens!
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Post Post #1119 (ISO) » Thu Aug 23, 2012 4:24 am

Post by Jarvis »

Ehhh fact is three out of DV/CO/Michel/Shamrock are scum of some sort anyway so there's not really a massive deal. Whatever if we must play it safe.

I'll hammer whichever of those gets to L-1 first.
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Post Post #1120 (ISO) » Thu Aug 23, 2012 4:58 am

Post by Staeg »

ChaosOmega wrote:Think about it this way, though. I'm either an odd-night vig, mafia, or SK. If I don't listen to the town and kill MSH, I get strung up the next day. That's good for town if I'm mafia, and if I was SK and don't kill who I'm directed to, I'm definitely dead the next day, which means my only chance of winning would be to kill MSH. You guys can string me up if you want, but you're getting a second town-directed kill regardless of my alignment at this point.

Matt, literally this. I don't think scum have some sort of PR worth wasting this possibility on.
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Post Post #1121 (ISO) » Thu Aug 23, 2012 5:08 am

Post by Shamrock »

Literally that.
Two chainz, four bracelets. Let me see that ass clap, standing ovation.
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Post Post #1122 (ISO) » Thu Aug 23, 2012 7:28 am

Post by MattP »

We go into tonight and CO kills Staeg and mafia kills me.

Tomorrow CO WIFOMs us ensuring us that he is SK so he is immune to lynch.

Players left = Jarvis, Shamrock, MSH, immune CO and Bitmap

We need CO's vote to lynch anyone. CO doesn't give it to us

You realize CO already lost this game as SK and he can give the win to mafia. You are trusting a third party member just because we can direct his kill. That's dumb as fuck actually.

CO dies today, mafia NKs, we are left with Jarvis, me/Staeg, Bitmap, DV, Sham and MSH. Lynch DV or MSH tomorrow.
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Post Post #1123 (ISO) » Thu Aug 23, 2012 7:29 am

Post by MattP »

Co is guaranteed to be lying or I have a negative utility role! God, you guys are being incredibly ignorant.
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Post Post #1124 (ISO) » Thu Aug 23, 2012 7:33 am

Post by Staeg »

MattP wrote:We go into tonight and CO kills Staeg and mafia kills me.

For one, why are you letting them coordinate like this, for two, no.
Your entire thing is based on CO being SK and playing against his win condition, because, let me make it bigger:

IF MSH LIVES THROUGH THE NIGHT CO IS LYNCHED TOMORROW. DONE AND DONE.
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