Mini 1363: Star Trek Voyager: Endgame (Game Over)
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That's the thing though. If it's potential LyLo, it's almost always right for the traitor to claim. So I suppose you could roll with people not knowing good traitor strategy, but...
That or just counterclaim the cop or something, and roll with it.
That or just counterclaim the cop or something, and roll with it.
- Korlash
- Korlash
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Korlash
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Eh, maybe you're right. But even so, it still forces the scum to have to play correctly to win instead of giving them an auto win. So regardless of how it 'should' play out, still a minor check and balance.
It's not my job to be right, it's my job to be convincing.
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- Yates
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Yates
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I would also like to add that I think MOI and GreyIce owe me an apology for being so mean to me in thread/dead QT.
All I care about are my feelings.
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What? I thought you played well, Yates.
Yeah, but it screws the town if they no-lynch in MyLo.
So it lets the scumteam have 4 effective members if they play correctly, and makes the town lose if they play correctly.
That... yeah, don't do that again.
- drmyshotgun
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drmyshotgun
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*waves back*
I think I could have enjoyed more if I knew the flavors better.
I think I could have enjoyed more if I knew the flavors better.
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