↑ Plessiezarus wrote: ↑ Zdenek wrote:Pless - how many of these people do you think are town?
kuribo
Kise
JasonT1981
ChannelDelibird
Well, we're both confident on Jason being town at this point. We don't have a town read on any of the other three.
But I don't think we're
that
good to have pinned the scumteam with the other three, so idk at least one should be scummy town?
:shrug:
~ Zar.
Followed by
↑ Plessiezarus wrote:I'm assuming we'd have four with a traitor? idk?
~.Zar
The first post implies that three out of the four people listed could be scum, or rather the "entire" scumteam. He didn't say that he thought three of them might be scum, he said that he didn't think he'd "pinned the scumteam" with three out of those four.
Then he said "four with a traitor."
So, my issue with the post is "pinning the scumteam" followed by the use of the word "with"
THEN, possibly trying to backtrack:
↑ Plessiezarus wrote:absta + X + X + Traitor = 4. A four player scum-team PLUS a traitor would be OP in a 19 player game IMO.
Because with two members down, letting us assume they have less people than they do--- that could be key to their victory. Especially if (and only if) the SK is actually a vig--- they'd need town looking for the SK rather than a remaining scum once four people are dead and the game is still going.
Hence all the "idle setup speculation" on my part. I wanted to figure out if there's balance in 4 + a traitor and town having a vig, rather than 3 + a traitor and the existence of a third party.
And as I showed in Aftermath, if the town has a vig rather than the killer being an SK, 4 + a traitor is entirely possible.