I Placed into silver 2, shot up immediately, shot back down, immdiately shot back up, boom clamped. I heard it specifically clamps in the 1s of each division so people don't luck into tiers?
The more games you play the more the system thinks its got it right. And you are really surprised you have big fluctuations initially but small ones after 180 games.
And you should be wiser then to believe in things you "heard". Or whatever.
I played most of those games pre-league system. I Don't even have 100 in the league system. And all those league changes were over the course of like 30 games, and then it cracked down.
As a caveat to the "true elo" issue, I have just under 400 ranked games this season, and I still get 20-24 per win and 16-20 per loss.
I am also a very streaky (inconsistent) ((bad)) player so maybe the game will be truly unable to place me at any point. I think I have around 120-150 games since Leagues were put in, I've covered every division from B2-S3 more than once. It's fair to say the system doesn't know what to do with me, but if I was locked somewhere only getting +/- 3pts a game, I would probably declare season over. For someone with under 200 games to have to win literally 30 times to have a chance to advance is insane. What did that person do to deserve that kind of grossly unfair treatment? If I win 4 in a row I can catch a promotion series on a lucky bounce. The big rumor going around is the more time you spend in a certain League, the less LP your games are worth, which makes sense I guess but then what is your motivation to continue to play, or to strive to improve? The opportunity to reap rewards for improving is already out the window, you could take 3 months off from ranked and come back with vastly improved mechanics and game sense, but it's too late for you. When you hit the point where you feasibly need to win a hundred games to mvoe out of your bracket, you're better served spending those hundred games on a new account, hoping you place into S3 and catch a hot streak to ride into gold. Lucky day could gold you in 10-15 games.
I've also played a lot of B4-5 games on my brother's account, it is getting really bad down there. Because the League system has a bit of inbuilt loss forgiveness at lower levels, and the hard stop/loss at the 5 of any League, my theory is that Bronze division will be empty by the end of the season of anyone with 100+ games except for people who are well and truly fucked by whatever their big issue is (language barrier, 300+ ping, paraplegia, or bad luck as a support main).
I love game theory although the math side of it is weak for me, I still don't like the League system personally as a streaky player, because it actually punishes losing streaks disproportionally to the benefits of a winning streak. If you don't play a lot of games it also hampers you since if you're placed into low silver you will never reach your "true elo" even if you are a plat because it would take so many games to get there.
Individual ratings for a team game is a bad system any way you slice it, but I have no idea how to improve the ratings so I guess we all just keep playing and hope for our imaginary numbers to get where we'll be satisfied with them. If you hit the point where your games are worth 5 points or less though, your only real hope of ranking up is to start a 3s or 5s team and remake placements until you hit something you can work with. DAN BITZ 2013!
taunt Nacho and stab him in the back after I've shamelessly sold out
thank everyone for the helpful advice and encouragement in this thread.
esurio, I may be worse than your ex. Scummers had to
explain
to me that rushing ahead to attack towers and enemy champions in their vicinity was a bad idea. I'm gradually learning more impulse control when it comes to tactics, but still can't beat a champion 1 v. 1.
And CF Riot, I wish I was trolling. I just had no idea what the fuck I was doing, and posted that screencap because I found it kind of hilarious (particularly juxtaposed with the serious tactical discussion going on).
↑lil g wrote:I've also played a lot of B4-5 games on my brother's account, it is getting really bad down there. Because the League system has a bit of inbuilt loss forgiveness at lower levels, and the hard stop/loss at the 5 of any League, my theory is that Bronze division will be empty by the end of the season of anyone with 100+ games except for people who are well and truly fucked by whatever their big issue is (language barrier, 300+ ping, paraplegia, or bad luck as a support main).
I'm going to call BS on that just from what I've seen in bronze 5 games so far.
↑lil g wrote:As a caveat to the "true elo" issue, I have just under 400 ranked games this season, and I still get 20-24 per win and 16-20 per loss.
I am also a very streaky (inconsistent) ((bad)) player so maybe the game will be truly unable to place me at any point. I think I have around 120-150 games since Leagues were put in, I've covered every division from B2-S3 more than once. It's fair to say the system doesn't know what to do with me, but if I was locked somewhere only getting +/- 3pts a game, I would probably declare season over. For someone with under 200 games to have to win literally 30 times to have a chance to advance is insane. What did that person do to deserve that kind of grossly unfair treatment? If I win 4 in a row I can catch a promotion series on a lucky bounce. The big rumor going around is the more time you spend in a certain League, the less LP your games are worth, which makes sense I guess but then what is your motivation to continue to play, or to strive to improve? The opportunity to reap rewards for improving is already out the window, you could take 3 months off from ranked and come back with vastly improved mechanics and game sense, but it's too late for you. When you hit the point where you feasibly need to win a hundred games to mvoe out of your bracket, you're better served spending those hundred games on a new account, hoping you place into S3 and catch a hot streak to ride into gold. Lucky day could gold you in 10-15 games.
I've also played a lot of B4-5 games on my brother's account, it is getting really bad down there. Because the League system has a bit of inbuilt loss forgiveness at lower levels, and the hard stop/loss at the 5 of any League, my theory is that Bronze division will be empty by the end of the season of anyone with 100+ games except for people who are well and truly fucked by whatever their big issue is (language barrier, 300+ ping, paraplegia, or bad luck as a support main).
I love game theory although the math side of it is weak for me, I still don't like the League system personally as a streaky player, because it actually punishes losing streaks disproportionally to the benefits of a winning streak. If you don't play a lot of games it also hampers you since if you're placed into low silver you will never reach your "true elo" even if you are a plat because it would take so many games to get there.
Individual ratings for a team game is a bad system any way you slice it, but I have no idea how to improve the ratings so I guess we all just keep playing and hope for our imaginary numbers to get where we'll be satisfied with them. If you hit the point where your games are worth 5 points or less though, your only real hope of ranking up is to start a 3s or 5s team and remake placements until you hit something you can work with. DAN BITZ 2013!
The Elo/MMR system is basically unchanged, leagues are just a noise layer. Even if it's clamping super-hard on you, if you win, you win the same Elo you'd have won in S2. IIRC, it'll suddenly unclamp when you hit an elo threshhold. If it doesn't, that means your MMR will be extremely high who you promote a division, and you'll start winning tons for wins and less for losses.
@Zepher: What division/tier are you? Maybe we can duo sometime.
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I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
New Karma's going to unkillable too. 0.6 ratio heal on Mantra W, 0.5 on her shield. At 5, she can deal 295 (+ 1.8 ratio) damage, while mitigating 155 (1.1). (W max) That's pretty crazy when most champs don't have ult yet. When you factor in ignite, 20ish AP, and say, two autos, she deals like 600 pre mitigation. That's a hell of a burst for level 5.
People might be maxing Q for poke, though.
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Using her mantra'd W is pretty harsh trading by itself though I'm noticing.
It wrecks people and there's little they can do without wasting a bunch of cooldowns or running away.
I'm thinking that W is the superior lane dominance skill but I have to test this more.
↑MrZepher wrote:She can only use mantra once at a time lol
Using her mantra'd W is pretty harsh trading by itself though I'm noticing.
It wrecks people and there's little they can do without wasting a bunch of cooldowns or running away.
I'm thinking that W is the superior lane dominance skill but I have to test this more.
Yeah, those numbers are calculated with the one mantra she has now. Rank 3 Mantra'd W, rank 1 Q, and rank 1 E.
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ALSO,
Played a game where our botlane was feeding pretty hard. Support had taken all the kills they had (all three of them) so our Carry was pretty starved for gold. Their lulu was warding everywhere so I was never able to gank
Tristana buys a locket, and I go.... wut.... At that point she has grieves, vamp scepter.... and a locket...
She then proceeds to go on an 8 kill streak because since can kill her because locket is strong as fuck and won us the game literally by herself.
Moral of the story, build to win. Cookie cutter builds are a suggestion, not always what's best for the game you're in.
Recognizing when you're not doing enough damage and when you don't have enough health in fights is just as much of a game mechanic as orb-walking or knowing when to take objectives.
What's good on new Karma, anyway? She looks sort of like a Lux/TF/Swain mix to me. Grail sounds good on her for Q spam and CDR, LB seems like a good idea with her great autos, and Liandry's on a DoT slow is amazing. (ask Swain) Full build something like Sorcs/Grail/LB/Liandries/Deathcap/Void?
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Played like a 55 minute game today. Our team was pushed into our base for like a solid 25 minutes, but we'd never let them ace us to end it, and we'd never ace them unless minions were flooding us and keeping us from pushing. We even lost all our inhibs + baron at one point, but we just didn't let it end. Game finally ended when I got to Malph ult Trist, Elise, and J4 all at once, leaving the diving Zed stranded and Trist/J4 temporarily useless. (FH + ground slam + omen combo too good)
Moral of the story? Ban Malph if you can't position, because he will shit on you
and
your carry at once when you're out of place.
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