Open Game Queue (Players and Mods) - OLD

For archiving signup threads after their corresponding games are complete.
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Post Post #3025 (ISO) » Mon Sep 01, 2014 10:38 am

Post by Voidedmafia »

scrambles wrote:Looking to join any game available. Thanks

Gotta specify a game, man.
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coming back to Mafia...slowly. Keep an eye for me as a mod.
Also keep an eye for setup review requests.
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Post Post #3026 (ISO) » Mon Sep 01, 2014 11:48 am

Post by scrambles »

/in to replace for 566
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Post Post #3027 (ISO) » Mon Sep 01, 2014 12:55 pm

Post by beastcharizard »

I have standard rules.
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Post Post #3028 (ISO) » Mon Sep 01, 2014 12:56 pm

Post by James May »

/in for 570
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Post Post #3029 (ISO) » Tue Sep 02, 2014 5:30 am

Post by Rambler »

/in 570
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Post Post #3030 (ISO) » Tue Sep 02, 2014 7:35 pm

Post by Flames682 »

/in 570
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #3031 (ISO) » Tue Sep 02, 2014 8:07 pm

Post by Fluminator »

/in 571
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Post Post #3032 (ISO) » Wed Sep 03, 2014 6:24 pm

Post by Voidedmafia »

/out mod
2011 scummies winner (BTS help) and participant;

coming back to Mafia...slowly. Keep an eye for me as a mod.
Also keep an eye for setup review requests.
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Post Post #3033 (ISO) » Thu Sep 04, 2014 4:13 am

Post by Anatole Kuragin »

/in pick your poison
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Post Post #3034 (ISO) » Thu Sep 04, 2014 4:56 pm

Post by Flames682 »

/out 570
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #3035 (ISO) » Thu Sep 04, 2014 6:50 pm

Post by reinoe »

/in 571 (pick your poison)
Scum typically need to fabricate reasons for scumreads...

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Post Post #3036 (ISO) » Fri Sep 05, 2014 6:55 pm

Post by EspressoDan »

/in 570 (Making friends and enemies)
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Post Post #3037 (ISO) » Sat Sep 06, 2014 8:37 am

Post by Alpha Sapphire »

/in 570 or 571
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Post Post #3038 (ISO) » Sat Sep 06, 2014 9:11 am

Post by Venrob »

/in to mod now that my modding ban is finally over.
I'm back!
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Post Post #3039 (ISO) » Sun Sep 07, 2014 3:05 am

Post by Shinobi »

/in 570
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Post Post #3040 (ISO) » Mon Sep 08, 2014 12:14 pm

Post by Wake1 »

Alright, I have a few questions please.

1) I read the OP and found nothing pertaining to how many players you can have. If I mod an Open, could I have 16 or more players in it?

2) Since I've got a lot of experience modding games, would it be alright if I design and run my own Open Setup?

3) Because it'd be Open, I think I can pitch one main idea: 15:3:3. Fire and Ice Mafia. If both Scums target the same person the attack cancels out. If Ice attempts to NK Fire, or vice versa, it's negated because of their elemental might cancelling one another out. HOWEVER, if Fire for example tries to NK a member of Ice, it's instead turned into a Cop investigation & result. Fire and Ice have to Scumhunt as well, while manipulating the Town and not getting caught. To keep things in flux there'd also be a Serial Killer that's BP and II, so Scum would still have to feign Scumhunting, too.

This idea has been very interesting offsite, and I'd like to perfect it here.
"It's wise to be... cautious... with Wake."
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Post Post #3041 (ISO) » Mon Sep 08, 2014 12:21 pm

Post by The Bulge »

Wake1 wrote:Alright, I have a few questions please.

1) I read the OP and found nothing pertaining to how many players you can have. If I mod an Open, could I have 16 or more players in it?

2) Since I've got a lot of experience modding games, would it be alright if I design and run my own Open Setup?

3) Because it'd be Open, I think I can pitch one main idea: 15:3:3. Fire and Ice Mafia. If both Scums target the same person the attack cancels out. If Ice attempts to NK Fire, or vice versa, it's negated because of their elemental might cancelling one another out. HOWEVER, if Fire for example tries to NK a member of Ice, it's instead turned into a Cop investigation & result. Fire and Ice have to Scumhunt as well, while manipulating the Town and not getting caught. To keep things in flux there'd also be a Serial Killer that's BP and II, so Scum would still have to feign Scumhunting, too.

This idea has been very interesting offsite, and I'd like to perfect it here.

Following you around all the queues :shifty:

1) Open Queue setups are selected from here.

2) If you want to design your own Open, pitch it here and then it has to be approved by the List Mod.

3) Fire and Ice is already a 13p setup.
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Post Post #3042 (ISO) » Mon Sep 08, 2014 12:37 pm

Post by Wake1 »

But it's mentioned you can design your own, too.

I'd like to make a revamped, larger version of Fire and Ice.

I'll pitch the idea there and see what happens.

Or I'll just run the Setup in another Queue and post the completed game as proof.

Pitching idea now.
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #3043 (ISO) » Mon Sep 08, 2014 12:40 pm

Post by Cabd »

Wake1 wrote:I'd like to make a revamped, larger version of Fire and Ice.

http://forum.mafiascum.net/viewtopic.php?f=55&t=34404
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Post Post #3044 (ISO) » Mon Sep 08, 2014 1:03 pm

Post by Wake1 »

Oh, that's cool. I'll read through it. Thanks, Cabd.

I'd still like to try my variant, too. I'll inspect the Setup in that link.
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #3045 (ISO) » Mon Sep 08, 2014 1:36 pm

Post by NJAC »

/in to mod for my first time :)
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Post Post #3046 (ISO) » Mon Sep 08, 2014 6:06 pm

Post by A Muffin »

/in 570
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Post Post #3047 (ISO) » Mon Sep 08, 2014 7:44 pm

Post by Metal Sonic »

/in 570 or whatever the game with slots is

I just wanna play
oopsies! haha!

I've updated my wiki! Check it out!
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Post Post #3048 (ISO) » Mon Sep 08, 2014 8:08 pm

Post by nyanyanya »

/in 570
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Post Post #3049 (ISO) » Mon Sep 08, 2014 8:32 pm

Post by Huntress »

/in 570
.
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