Can I run these in the open queue Llama?
I know the wait is like 2 years but theoretically when my turn is up can I run them
↑ Phillammon wrote:Okay, not sure what it was, but I had a horrible bug in my previous code, which is hopefully now fixed.
Spoiler: Python Script for the interested, can be modified to simulate other setups
Upshot is, that's a 12.5% town EV, which is much, *much* worse than I thought. I may play around with the numbers a bit, see what I can do.
EDIT:gives a 30% Town EV, which seems to come as balanced according to the wiki.10 VT,1 Vig,1 Goon,1 ScumVig
↑ Phillammon wrote:Any recommendations? My gut says Gunsmith or Oracle would be the logical power role to put in for town. Leaning towards the latter. (Target someone at night, if the oracle dies that night and the target was town, they are mod-confirmed as town)
↑ LlamaFluff wrote:
That's essentially what it was historically (NKs failed on opposite factions) but that was way too scumsided, so that part was removed. Then it was still too scumsided so another VT was added to the game.
Maybe you want to check out this as a jumping off point.
↑ TierShift wrote:↑ Phillammon wrote:Any recommendations? My gut says Gunsmith or Oracle would be the logical power role to put in for town. Leaning towards the latter. (Target someone at night, if the oracle dies that night and the target was town, they are mod-confirmed as town)
Even with a full cop it looks scumsided due to the amount of kills.
BBmolla wrote:That's a cool setup, who made it? And has it been played yet?
↑ LlamaFluff wrote:They both look a bit swingy but seem fine. If you want to get wiki pages made for both of them I can try and get upcoming mods to run trial runs of them
↑ Phillammon wrote:
Note: If the mafia collect both the gun and the key, then they become useless, but individually they're useful tools for dealing with the other one. I found that amusing.
This any better, then?