x2
Welcome to Mini x, Player!
You are a
. Your partners are Name, a
, and Name, a
.
You may talk with your team, day or night, in
this thread.
Your team possesses a factional kill which any of you may perform during the night phase.
You win when mafia constitutes 50% of the remaining players with no other anti-town players not aligned with your faction alive, or nothing can prevent the same.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini x, Player!
You are a
. Your partners are Name, a
, and Name, a
.
You may talk with your team, day or night, in
this thread.
Your abilities are:
1 shot Strongman
– You may perform this along with your factional kill in order to bypass any protective or roleblocking abilities that would otherwise prevent your kill from succeeding.
1 shot Rolecop
– You may choose a player to investigate at night for what role they are.
1 shot Roleblocker
– You may choose a player to prevent from using their night actions that night.
Your team possesses a factional kill which any of you may perform during the night phase.
You win when mafia constitutes 50% of the remaining players with no other anti-town players not aligned with your faction alive, or nothing can prevent the same.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
x5
Welcome to Mini x, Player!
You are a
.
You have no powers except your vote and your voice.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini x, Player!
You are a
.
During the night you may target one player to protect them from being killed that night.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini x, Player!
You are a
.
Your abilities are:
1 shot Bulletproof
– You may activate this at night to make yourself impervious to one killing action that night.
1 shot Jailkeeper
– You may choose a player to jail at night, preventing any actions by them, or on them during that night phase.
1 shot Gunsmith
– You may choose a player to investigate for a gun that night. Possible results are “Has a gun”, “Does not have a gun”, and “No result”.
You may activate only one ability per night.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini x, Player!
You are a
.
During the night you may target one player to learn what type of action, if any, they performed. Possible results are “No Action”, “Blocking”, “Protective”, “Jailkeeping”, “Investigative”, “Killing”, “Miscellaneous”, and “No Result”.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini x, Player!
You are a
Town Universal Backup Neighbour
.
You are neighbours with x, and can talk with them
here at any time during the day or night phase.
You will inherit the role of the first town PR that dies.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.
Welcome to Mini x, Player!
You are a
.
You are neighbours with x, and can talk with them
here at any time during the day or night phase.
You win when all threats to the town have been eliminated and at least one town player is still alive.
The game thread is
here.
Please confirm by responding to this PM with your role and alignment.