Page 60 of 141

Posted: Tue Aug 06, 2019 2:34 pm
by Formerfish
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Original Roll String: 1d2-2
1 2-Sided Dice: (1)-2 = -1


On that backseat bitch Beta

Posted: Tue Aug 06, 2019 2:34 pm
by Formerfish
fuck

Posted: Wed Aug 07, 2019 6:24 am
by Jackal711
I'll attack Delta cause nobody else has yet.

Using Speed Slash per the plan.

Original Roll String: 2d4-2
2 4-Sided Dice: (3, 1)-2 = 2

Posted: Wed Aug 07, 2019 6:43 am
by Not Known 15
I think it's time for normal attacks.

Posted: Wed Aug 07, 2019 6:55 am
by inspiratieloos
According to my calculations:
Alpha 3 HP, 2 attacks
Beta 10 HP, 2 attacks
Charlie 16 HP, 1 attack
Delta 12 HP, 1 attack

Speed Slash Alpha, Double Slash Delta, Tornado Beta+Charlie, David double shots whatever is most useful after all that?

Posted: Wed Aug 07, 2019 6:58 am
by Cerberus v666
Double slash delta

Original Roll String: 2d6+2
2 6-Sided Dice: (1, 4)+2 = 7

Posted: Wed Aug 07, 2019 6:59 am
by Cerberus v666
Let's try this again

Original Roll String: 2d6-2
2 6-Sided Dice: (3, 1)-2 = 2

Original Roll String: 2d4
2 4-Sided Dice: (3, 2) = 5

Posted: Wed Aug 07, 2019 8:35 am
by James Brafin
Ladies and gents, Delta is all kinds of dead

Posted: Wed Aug 07, 2019 9:26 am
by Inferno390
Tornado on Beta and Charlie
Roll coming later

Posted: Wed Aug 07, 2019 10:04 am
by inspiratieloos
Speed Slash Alpha
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Original Roll String: 1d4-3
1 4-Sided Dice: (1)-3 = -2

Posted: Wed Aug 07, 2019 10:05 am
by inspiratieloos
David Double Shot Beta
Original Roll String: 2d6-1
2 6-Sided Dice: (2, 5)-1 = 6

Posted: Wed Aug 07, 2019 10:35 am
by Inferno390
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2


There’s the attack

Posted: Wed Aug 07, 2019 11:05 am
by Ircher
Not Known 15 begins the battle by charging forward and slashing quickly at the first slime, Alpha. (4 so far on Alpha {1}.)

tris wakes up one bright morning. She looks around, and she decides she is bored, so she embarks on an adventure. Learning from the local inn that a large band of brave adventurers had headed south toward a cave full of slimes, tris decides to go over there to join them. She navigates the dark and narrow tunnels of the Cave of Slimes until at last, she catches up with the group of adventurers and finds them engaging in battle. She leaps forward and hacks at the nearest slime with as much speed as she can muster. Alas, her strike misses, and she hits thin air. (0 so far on Charlie {1}.)

the worst goes and slashes as quick as lightning at Alpha. He hacks off a large portion of the slime. (4 + 7 = 11 so far on Alpha {2}.)

James Brafin dives into the fray and slashes with great speed at Beta. He hacks off a sizeable portion of the slime. (5 so far on Beta {1}.) Formerfish follows up with another lightning-fast slash at Beta. He doesn't manage to slice off as much of the slime as James Brafin. (5 + 1 = 6 so far on Beta {2}.)

Jackal711 attacks the remaining slime, Delta, with a speed that cannot be seen by the human eye. The slime noticably shrinks in size. (4 so far on Delta {1}.) Then, Cerberus v666 attacks Delta as well, twice in fact. The poor slime is destroyed by Cerberus's strong attacks. (4 + 7 + 6 = 17 so far on Delta {2}.) **Delta is
dead
.**

Alpha is surprised as it receives yet another attack. The slime is unable to do anything as inspiratieloos kills it. (11 + 6 = 17 so far on Alpha {3}.) **Alpha is
dead
.**

David removes two arrows from his quiver. He aims his bow at Beta and fires it twice in quick succession. The first arrow misses, but the second one hits its target. (6 + 1 + 2 - 1 = 8 so far on Beta {3}.) **Beta has
8/16
HP left.**

Inferno390 concludes the adventurers' round of actions by moving his hands in intricate ways and shouting words of power. Blue wisps form around his hands. He points towards Beta and Charlie, and the wisps go flying in those directions. **Inferno390 has
1/4
MP left.** **Beta has
7/16
HP left.** **Charlie has
14/16
HP left.**
---
Beta begins creeping towards Inferno390.
Original Roll String: 1d6 (STATIC)
1 6-Sided Dice: (1) = 1

(Defense:)
Original Roll String: 1d3 (STATIC)
1 3-Sided Dice: (3) = 3


Charlie begins moving towards the worst.
Original Roll String: 1d6 (STATIC)
1 6-Sided Dice: (5) = 5

(Defense:)
Original Roll String: 1d4 (STATIC)
1 4-Sided Dice: (1) = 1

Ignore the dice rolls as they're stunned, and I didn't notice originally.

Posted: Wed Aug 07, 2019 11:11 am
by Ircher
Inferno390 easily evades the incoming slime.

the worst on the other hand is not nearly as attentive. He begins to feel an icy cold presence around his legs. Eventually, the feeling disappears, but the damage had already been done. **the worst has
16/20
HP left.**

---
Despite victory seeming quite imminent, you are surprised to see more slimes arrive on the scene! They looks slightly bigger than the other two still alive, but not too much bigger.
---
Current Monster Statuses
(Threshold 2/1)
(4) Alpha : Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Beta : Slime : HP =
7/16
| Attack = 1d6 | Defense = 0d2
(4) Charlie : Slime : HP =
14/16
| Attack = 1d6 | Defense = 0d2
(4) Delta : Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(5) Echo : Slime : HP = 18/18 | Attack = 1d6 | Defense = 0d2
(5) Foxtrot : Slime : HP = 18/18 | Attack = 1d6 | Defense = 0d2

Posted: Wed Aug 07, 2019 11:16 am
by Ircher
And I totally forgot about the stun effect. Just ignore my rolls; I'll fix the worst's HP.

Posted: Wed Aug 07, 2019 11:17 am
by tris
*she

Posted: Wed Aug 07, 2019 11:55 am
by Not Known 15
Echo and Foxtrot have only a difference in HP. Let's kill the weaker slimes, but if stronger slimes appear let's focus on those first
Basically we attack:
More dangerous>more HP

Posted: Wed Aug 07, 2019 1:09 pm
by Formerfish
Id attack but im honestly so confused about dice tags that I dont want to look stupid again.

Can someone help me figure out what im doing wrong?

Posted: Wed Aug 07, 2019 6:07 pm
by James Brafin
Original Roll String: 2d4
2 4-Sided Dice: (3, 1) = 4

I’ll attack Beta!
David and the other guy should focus on Charlie.
And depending on how this goes, I could prob use some aid.

Posted: Wed Aug 07, 2019 7:18 pm
by inspiratieloos
Inferno speed slash beta?

Put aid on someone who can cast tornado at echo and foxtrot (I could do that).

David can hit whatever is lowest after that.

Posted: Thu Aug 08, 2019 6:23 am
by inspiratieloos
In post 1492, Formerfish wrote:Id attack but im honestly so confused about dice tags that I dont want to look stupid again.

Can someone help me figure out what im doing wrong?
In general you can only roll dice of one type at the same time and add/subtract one number to/from it. So you can roll something like 2d4 in one go, but not 1d6+1d2 so you need two separate dice tags for that.

Posted: Thu Aug 08, 2019 11:06 am
by Cerberus v666
In post 1494, inspiratieloos wrote:Inferno speed slash beta?

Put aid on someone who can
cast tornado at echo and foxtrot (I could do that).


David can hit whatever is lowest after that.

Aid Inspiratieloos!

Spoiler:
FP:

Inspiratieloos: 1

Posted: Thu Aug 08, 2019 11:11 am
by Ircher
It probably got buried in the text, but using friendship skills/friendship spells do not award friendship points.

Posted: Thu Aug 08, 2019 12:23 pm
by Formerfish
Any one want me to hit something?

Im on cooldown, but im quite fit with my blade.

Posted: Thu Aug 08, 2019 12:27 pm
by Inferno390
Original Roll String: 2d4-2
2 4-Sided Dice: (3, 4)-2 = 5


Speed Slash Beta