Page 8 of 141
Posted: Wed Jun 05, 2019 4:54 pm
by Inferno390
I think we kill the summoner here.
Fair?
Posted: Wed Jun 05, 2019 5:10 pm
by the worst
deal
Posted: Wed Jun 05, 2019 6:00 pm
by Cerberus v666
Absolutely.
Posted: Wed Jun 05, 2019 6:07 pm
by Inferno390
“thee nasty peasant! How dare thee summon moo atomies to square! I wilt showeth thee mine snuffs, and strike thee down apace!”
Attack Goblomancer
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Posted: Wed Jun 05, 2019 6:12 pm
by the worst
What the pikachu said. Die goblin die!
Original Roll String: 1d8
1 8-Sided Dice: (2) = 2
Posted: Wed Jun 05, 2019 6:13 pm
by the worst
(that was @goblomancer ofc)
Posted: Wed Jun 05, 2019 6:44 pm
by James Brafin
As always I scream
GRAHHHH! ATTACK GOBLOMANCER!
Also not sure why I feel the need to command myself, but whatever. It’s a barbarian thing I guess.
Original Roll String: 1d8
1 8-Sided Dice: (7) = 7
Posted: Wed Jun 05, 2019 6:45 pm
by James Brafin
Damn not half bad.
Posted: Wed Jun 05, 2019 6:54 pm
by Cerberus v666
Death to goblomancers!!!
Original Roll String: 1d8
1 8-Sided Dice: (8) = 8
Posted: Wed Jun 05, 2019 6:56 pm
by Cerberus v666
22-3=19. He will roll defense and either trigger healing grace, or not. Another attack likely leaves him at 1, unless we are quite lucky. Thoughts on how to use our last attack?
Posted: Wed Jun 05, 2019 7:14 pm
by James Brafin
Someone could chop the Smokey off of that priest.
Posted: Thu Jun 06, 2019 1:39 am
by Amzela
Imma destroy planning efforts and descend into chaos. Attacking goblomancer.
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Posted: Thu Jun 06, 2019 2:49 am
by James Brafin
WE HAD HIM DEAD
Posted: Thu Jun 06, 2019 3:15 am
by Ircher
Inferno390 dives at the Goblomancer. (2 so far.) the worst follows up with a powerful slash at the Goblomancer's neck. (10 so far.) James Brafin is next to attack, and he draws upon his inner barbarian strength to increase its potency. (10 + 6 - 1 = 15 so far.) Cerberus v666 is the fourth attacker, and he attempts to stab the Goblomancer in the heart. Due to interference, his effectiveness is greatly decreased. (15 + 6 - 2 = 19 total.)
(Defense roll:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1
Finally, Amzela tries to attack the Goblomancer as well but fails due to all the other attackers.
Posted: Thu Jun 06, 2019 3:22 am
by Ircher
The combined attacks of Inferno390, James Brafin, the worst, and Cerberus v666 deal a powerful blow to the Goblomancer. He collapses to the ground, but then a bright white light envelopes him. The Goblomancer manages to stand back up, and his complexion has changed from calm to angry in an instant. **The Goblomancer has 1 HP left.**
"Fools! I am the Goblomancer; I cannot and will not be killed by you vermin! I shall draw upon the power that is innate within each creature I summon and use it to restore my own health!" shouts the robed man. The goblin priest that the Goblomancer had summoned the previous round disappears without a trace, and the Goblomancer is once more enveloped in a brilliant white light. **The Goblomancer has 9 HP left.**
King Goblo decides to attack Amzela because he feels like it.
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Goblalotto attacks Cerberus v666.
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2
Posted: Thu Jun 06, 2019 3:26 am
by Ircher
Amzela is knocked back by the force of King Goblo's greataxe and is momentarily stunned.
Amzela is stunned for two rounds. During this time, she cannot attack or use other actions. (She can still defend, but since none of you have defense dice, it doesn't really matter.)
Cerberus v666 sees Goblalotto's attack coming and manages to avoid the main force of the attack, but he still suffers minor damage. **Cerberus v666 has 4 HP left.**
Posted: Thu Jun 06, 2019 3:30 am
by James Brafin
GRAH!! AGAIN!!! SAME TARGET!
Original Roll String: 1d8
1 8-Sided Dice: (3) = 3
Posted: Thu Jun 06, 2019 3:30 am
by James Brafin
Gah, I think my barbarian rage is fading.
Posted: Thu Jun 06, 2019 3:31 am
by Inferno390
Screw the Shakespearian
Whacking The ‘manger with my human.
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Posted: Thu Jun 06, 2019 3:31 am
by Inferno390
Sigh
Posted: Thu Jun 06, 2019 4:16 am
by James Brafin
It might be cool to do a skill that dealt you damage, but upped your attack, at a later level. I would use that.
I would def help with level-up design if you ever needed it.
Posted: Thu Jun 06, 2019 4:24 am
by Ircher
Yes, I am taking suggestions. And that isn't a bad idea at all.
Posted: Thu Jun 06, 2019 8:08 am
by Cerberus v666
So....do I attack? Do we have people who are ready to heal me? Goblomancer is at 5-7 hp, depending on the defense roll.
Posted: Thu Jun 06, 2019 11:01 am
by the worst
Prepare to die, Goblomancer!!
Original Roll String: 1d8
1 8-Sided Dice: (7) = 7
Posted: Thu Jun 06, 2019 11:01 am
by the worst
That should do it.
Whoever gets here next should heal Cerby.