Stars Aligned - GAME OVER


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Post Post #2025 (ISO) » Wed Nov 18, 2009 5:26 am

Post by semioldguy »

Perfect game for town :)

@Percy
I really enjoyed this game. The flavor/theme was a lot of fun and got me really into it. Thanks for modding such a great game!

(will post my other thoughts later)
I'm such a good lover because I practice a lot on my own.
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Post Post #2026 (ISO) » Wed Nov 18, 2009 6:35 am

Post by Datadanne »

I survived, Sweet.
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Acheivements:

- Won 400000$ in Mafia Deal or no deal.
- Killed 3 mafia members in his first 3 vig nights.
- Reserved
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Post Post #2027 (ISO) » Wed Nov 18, 2009 8:10 am

Post by SlySly »

Datadanne wrote:I survived, Sweet.
Your time was limited. I was going to stalk you and vig you if the game continued. I had not even thought of it until Nacho brought it up.
"SlySly is the scummiest player on the site." ~DrippingGoofball
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Post Post #2028 (ISO) » Wed Nov 18, 2009 8:57 am

Post by Looker »

U guys are just too smart for me
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Post Post #2029 (ISO) » Wed Nov 18, 2009 10:29 am

Post by CSL »

Nice one town. I was rooting for you ever since my lynch.

Unfortunately for the town, you lost a few, remember?
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"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy


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" - Amrun

V/LA from Mafia on weekends. Sorry!
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Post Post #2030 (ISO) » Wed Nov 18, 2009 10:30 am

Post by CSL »

Mod, what were the roles of the other 3 that died?
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"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy


"
T
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" - Amrun

V/LA from Mafia on weekends. Sorry!
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Post Post #2031 (ISO) » Wed Nov 18, 2009 10:31 am

Post by semioldguy »

But never by our own doing. Town kills were always by either cult or a murderer.
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Post Post #2032 (ISO) » Wed Nov 18, 2009 10:54 am

Post by Sajin »

We win with 11 town? Awesome. Almost disappointing though, I was looking for a good logic problem.

Although the nature of "going murderer" makes the game swingy, the fact that the 2 anti investigator factions annihilated each other was a huge help.


I want KoC's comments about my lets have a murderer joint with the town false theories. Heh I was trying to catch a murderer not reading the win conditions closely. Fail town for calling me out on it but the trap was sprung anyways. But I expected to catch dramonic or another 3rd party murder, not a cultist gone murderer.

Also, my night 1 action was actually a stalk on sarag. Which is why he heard noise. After nhammen pronounced Sarag innocent, I changed my next action. Sorry for juking your protection the next day pablo.

Which btw, changed the game for the investigators as had I been bloody I would not have had a res kit and I would of blown pablo's up and therefore Semi would of died etc and so forth.


@Percy- Protecting someone with a res kit, if previously not bloody was hard confirmable by others. No other action could make you bloody and not have you gain insanity. Was this an oversight, or intended? Just curious.

As a whole the strategy seemed to be to confirm a few people and then have those people cross confirm others and build out a "mason" group. Would of played out a lot differently had we a few more murderers or cultists not cross kill.

Awaiting mod notes!!!!! (and list of actions, and cultist QT)

@Semi- I cannot believe you still suspected me. You know I slow play information and always keep something for later. Just because I *claimed second*. Meh.

@Csl- Perfect games for town are games where town never miss lynches. Therefore this game was perfect. Town will usually have a few town deaths by mafia in any mafia game.




My night action would of been a forensics on Slysly. If he did ward me and no one else claimed responsibility for noise on me he would of been proven to me as he could not have laundered and warded.
"Against logic there is no armor like ignorance."
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Post Post #2033 (ISO) » Wed Nov 18, 2009 11:00 am

Post by SlySly »

Sajin wrote: My night action would of been a forensics on Slysly. If he did ward me and no one else claimed responsibility for noise on me he would of been proven to me as he could not have laundered and warded.
I would have been stalking Data. I was sick of him being treated with kid gloves. No one seemed to want to lynch him for his unhelpful play and after Nacho mentioned that he should have already been vigged, I decided to take it into my own hands.

I wish I would have been in this game from the very beginning. It took a while for me to get a grip on a few things that would have been easier had I been a part of the game from the start.
"SlySly is the scummiest player on the site." ~DrippingGoofball
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Post Post #2034 (ISO) » Wed Nov 18, 2009 11:05 am

Post by Chaco »

Replacing into this game was hard. Like I never felt like I could just hop in, so atleast my vote helped towards lynching cult.

Good job town, though!!
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Post Post #2035 (ISO) » Wed Nov 18, 2009 11:47 am

Post by Furpants_Tom »

Go team! Impressive guesswork all round; bad luck for the cult, especially on day 1. I don't have much to add, unfortunately; but I'm wondering if KoC is still around to explain his play?
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Post Post #2036 (ISO) » Wed Nov 18, 2009 11:53 am

Post by EriktheRed »

The sheer number of replacements on D1 seriously screwed over my knowledge of my cultbuddies. Plus, having Mastin and Zwet on our team did not help. I hadn't considered that half the scumteam would be policy vigged N1, and I had wanted to bus Zwet since he was such a liability.
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Post Post #2037 (ISO) » Wed Nov 18, 2009 12:57 pm

Post by ryan2754 »

EriktheRed wrote:The sheer number of replacements on D1 seriously screwed over my knowledge of my cultbuddies. Plus, having Mastin and Zwet on our team did not help. I hadn't considered that half the scumteam would be policy vigged N1, and I had wanted to bus Zwet since he was such a liability.
Not only that, but we were pretty damn lucky getting you as well.
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Town: 3-4*
Scum: 2-1
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Unlynched.
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Post Post #2038 (ISO) » Wed Nov 18, 2009 1:24 pm

Post by Nachomamma8 »

Yay for us!
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-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #2039 (ISO) » Wed Nov 18, 2009 2:14 pm

Post by Sajin »

I just want to point out that the cultists could of equiped res kits n0 and used them on their cult buddies to prevent them from being vigged n1. Not saying this was entirely practical, but possible.
"Against logic there is no armor like ignorance."
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Post Post #2040 (ISO) » Wed Nov 18, 2009 3:18 pm

Post by Sarag »

Sadly we were beset by many murderers, who managed to swing the game strongly in town's favour early on. That plus a lucky day 1 lynch meant we just had to play it out without messing up too much.

Sorry CSL, for pushing a bandwagon on you just after you replaced in. Not all that sorry for lynching scum though. :P

Good job Magua for sticking out a game that must have been hard going, especially after KoC's betrayal.

Kudos to nhammen and semioldguy for doing a lot of good detective work, Tom for breathing some life into an issue I was struggling with, and Sajin for setting a great murderer trap. I also thought SlySly came in pretty strong, he was a great replacement to have.

I think I managed to make up for my crappy day 1 play. I just had a lot of stuff going on at the start of the game that I wasn't expecting. I'm glad I was able to keep playing though. I enjoyed this game, although I realise now that I prefer smaller games. Thanks Percy, for running it.
*twitches*
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Post Post #2041 (ISO) » Wed Nov 18, 2009 5:05 pm

Post by nhammen »

ryan2754 wrote:
EriktheRed wrote:The sheer number of replacements on D1 seriously screwed over my knowledge of my cultbuddies. Plus, having Mastin and Zwet on our team did not help. I hadn't considered that half the scumteam would be policy vigged N1, and I had wanted to bus Zwet since he was such a liability.
Not only that, but we were pretty damn lucky getting you as well.
Hey! That wasn't luck! That was mee!! My first scum catch!

This was a good game. I caught my first two scum (DeathNote and EtR were my only major suspects this game). And I unfortunately misread my pm. However, after misreading my pm, some player (forget who) commented on my hearing noise, and I just assume he misread my noise list. It was probably a tell. Oh well, I think I did a good job for the most part.
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Post Post #2042 (ISO) » Wed Nov 18, 2009 5:17 pm

Post by EriktheRed »

Yeah, Magua, great job. I probably would've given up in your situation. I saw your post in the quicktopic, something like, "HELLOOOO? Anybody here? *crickets*" and really felt bad for your (our) situation. I was really tempted to post something there, but didn't want to risk anything bad befalling us through mod-anger.

And you have no idea how annoyed I was that people preferred to lynch me over Zwet, haha. :)

Congratulations, nhammen. I hope one day to return the favor. ;)
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Post Post #2043 (ISO) » Wed Nov 18, 2009 5:58 pm

Post by dramonic »

See, I was a completely unecessary lynch ;_;
WEll, until later I guess XP
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Post Post #2044 (ISO) » Wed Nov 18, 2009 6:30 pm

Post by nhammen »

Honestly, dramonic, you went Murderer too early. It is better to leave your options open. If you intended to go murderer, it would be best to stalk and murder one player as town, and then switch after stalking another. That way, if your kill was blocked, you could remain town for a little longer; keeping your options open that much longer. The way I read it, you can't murder a second player, but you could stalk a second.
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Post Post #2045 (ISO) » Wed Nov 18, 2009 6:37 pm

Post by semioldguy »

That's the way I saw it, for me it would not have made sense to choose murderer as an insanity until after you successfully stalked the second person and having that person still be alive for you to murder them when that day after your stalking opens. Still murderer was an unattractive option in terms of maximizing chance of victory. The best chance a murderer would have of winning is if there were only two murderers (since you'd have to get rid of all murderers too).

@Sajin
I was pretty certain you were town. But if lynching Magua didn't end the game I didn't really know where else to look for cult, you were one of the few that in theory could have been with the available info (though your play strongly suggested to me that you wouldn't be cult). After Magua and Kise (and Datadanne) I really didn't know where else to look since I had fairly strong town feelings of most everyone else by one way or another.
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Post Post #2046 (ISO) » Wed Nov 18, 2009 7:09 pm

Post by SlySly »

semioldguy wrote: After Magua and Kise (and Datadanne) I really didn't know where else to look since I had fairly strong town feelings of most everyone else by one way or another.
Yep, after seeing the Kise insanity count correction by the mod, I was thinking datadanne was the only threat left and that he was a murderer. That was why I was going to go against the ward wishes and try to take care of the player that no one seemed to want to lynch!

Sorry about pushing for your lynch so hard yesterday. Magua's reaction to why you were cleared sure made it seem to me that you 2 were a scum team. At least, though it was for all the wrong reasons, I was right on one of those counts!!

Great game, Percy!! Lookin' forward to another one of your creations!
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Post Post #2047 (ISO) » Wed Nov 18, 2009 7:33 pm

Post by Datadanne »

Your time was limited. I was going to stalk you and vig you if the game continued. I had not even thought of it until Nacho brought it up.
Lol, And then what?
Claim that you vigged me, Obv town data.
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Acheivements:

- Won 400000$ in Mafia Deal or no deal.
- Killed 3 mafia members in his first 3 vig nights.
- Reserved
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Post Post #2048 (ISO) » Wed Nov 18, 2009 7:51 pm

Post by SlySly »

Datadanne wrote:
Your time was limited. I was going to stalk you and vig you if the game continued. I had not even thought of it until Nacho brought it up.
Lol, And then what?
Claim that you vigged me, Obv town data.
Yep, I was going to make it clear that I had stalked you and let everyone know that you were going to be taken care of during the next night. I was willing to take whatever happened to me. Your anti-town play had been allowed for far too long.
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Post Post #2049 (ISO) » Wed Nov 18, 2009 7:54 pm

Post by Sarag »

Data would have been the next lynch target I think. :p
*twitches*
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