Page 87 of 141
Posted: Wed Apr 01, 2020 4:57 am
by Not Known 15
Cast Fire LVL 2 at Alpha Alpha Alpha Beta
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
Posted: Wed Apr 01, 2020 5:09 am
by GeorgeBailey
Invalid because of cooldown.
~Ircher
Posted: Wed Apr 01, 2020 5:15 am
by Not Known 15
You are on FCD. You cant use Aid.
AAAC is dead, there is no use aiding formerfish anymore anyways. Or anyone else attacking AAAC. If you want you can attack AAAB
after
someone used Fire on it again and it isn`t threatening us with a split.
Posted: Wed Apr 01, 2020 5:19 am
by inspiratieloos
Fire AAAB
Original Roll String: 1d4*2
1 4-Sided Dice: (3)*2 = 6
+1
Posted: Wed Apr 01, 2020 5:20 am
by inspiratieloos
I think it's dead?
Posted: Wed Apr 01, 2020 5:22 am
by inspiratieloos
We have 1 new 8-9 hp slime being spawned next turn atm, so it's probably worth starting on hitting AAA.
Posted: Wed Apr 01, 2020 4:21 pm
by Not Known 15
AAAB is still alive.... has 4 or 3 hp left.
Posted: Wed Apr 01, 2020 4:38 pm
by Ircher
(expired on 2020-04-02 20:15:00) left in the round.
Posted: Wed Apr 01, 2020 11:50 pm
by inspiratieloos
20 hp, 3 damage -> 17 split to 8-9 -> 9 damage -> 0 I think?
Posted: Thu Apr 02, 2020 5:11 am
by Not Known 15
20 hp, 3 damage -> 17 split to 8-9 ->
->3-4 hp left
Posted: Thu Apr 02, 2020 6:00 am
by inspiratieloos
Posted: Thu Apr 02, 2020 11:24 am
by GeorgeBailey
Attack AAAB
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Posted: Thu Apr 02, 2020 1:50 pm
by Ircher
Gamma Emerald begins making intricate motions and chanting ancient words. Soon, his hands glow a fiery red. He points towards Alpha Alpha Alpha Charlie, and the slime is engulfed by a red flame. (5 so far on Alpha Alpha Alpha Charlie.) The slime lets out a cry of agony as the flame burns away a large portion of the slime.
Formerfish follows up with a quick downward swing at the slime. He cuts off a sizeable piece of the slime, leaving the slime barely alive. (4 more on Alpha Alpha Alpha Charlie.) David removes an arrow from his quiver and fires it at the slime. The slime stops moving. **Alpha Alpha Alpha Charlie is
dead
.**
Not Known 15 begins channeling the mana around him. Red wisps form around. He points towards Alpha Alpha Alpha Beta, and a red light bathes the slime. (3 so far on Alpha Alpha Alpha Beta.) The slime splits into two smaller slimes while making a high-pitched wail.
inspiratieloos starts reciting archaic words and making complex motions with his hands. Red wisps begin flying around his hands. A red light engulfs Alpha Alpha Alpha Beta as inspiratieloos points at it. (5 more on Alpha Alpha Alpha Beta.) The slime lets out a shrill shriek as flames burn away a significant portion of the slime.
GeorgeBailey runs up to the slime and slashes at it. Unfortunately, his blade is unable to dispatch the slime once and for all.
---
"Another useless slime! You! Are! Mine!" shouts Cultist Andromeda as it points towards Alpha Alpha Alpha Beta. **Alpha Alpha Alpha Beta is
dead
.** A white light envelopes Cultist Andromeda healing her wounds. **Cultist Andromeda has
43/50
HP left.**
Alpha Alpha Alpha Alpha attacks GeorgeBailey.
Original Roll String: 1d8
1 8-Sided Dice: (4) = 4
Cultist Andromeda moves towards GeorgeBailey.
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
Posted: Thu Apr 02, 2020 1:53 pm
by Ircher
GeorgeBailey struggles to react against the incoming attacks of both Cultist Andromeda and Alpha Alpha Alpha Alpha. He staggers and collapses to the ground and then struggles to get back on his feet. **
GeorgeBailey has
1/15
HP left.
**
---
Current Monster Statuses
(Threshold 7/1)
(7) Alpha : Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(6) Cultist Andromeda : Cultist Musician : Level = 6 | HP =
42/50
| MP = 24/24 | Morale = 100/100 | Attack = 1d4 | Defense = 1d4
Reinforcements:
These enemies do not grant experience, but must be killed to end the battle.
(7) Alpha Alpha : Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Alpha Alpha : Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Alpha Alpha Alpha: Hydra Slime : Level = 7 | HP =
46/400
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Alpha Alpha Beta: Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Alpha Alpha Beta Alpha: Hydra Slime : Level = 7 | HP =
8/400
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Alpha Alpha Charlie: Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
Active Battle Effect #1: Players require and use one less mana to cast spells.
Posted: Thu Apr 02, 2020 2:08 pm
by Formerfish
jeez, pick on the new guy why dont you
Posted: Thu Apr 02, 2020 3:18 pm
by Gamma Emerald
Well he definitely needs healing.
Posted: Fri Apr 03, 2020 1:55 am
by Not Known 15
Cast Fire LvL 2 on Alpha Alpha Alpha Beta Alpha
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2
Posted: Fri Apr 03, 2020 2:55 am
by Jackal711
Wow, ganging up on the new guy that doesn't even have defense dice yet.
Minor Heal on GeorgeBailey
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3
Posted: Fri Apr 03, 2020 3:52 am
by inspiratieloos
Fire on AAABA
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1
Posted: Fri Apr 03, 2020 6:16 am
by Formerfish
Attack aaaba
Original Roll String: 2d4
2 4-Sided Dice: (2, 3) = 5
Posted: Fri Apr 03, 2020 7:29 am
by Gamma Emerald
That’s a kill.
Cast Fire on AAAA
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
Posted: Fri Apr 03, 2020 8:42 am
by Ircher
(expired on 2020-04-04 15:42:43) until the round ends.
Posted: Fri Apr 03, 2020 10:27 am
by Formerfish
David attack aaaba
1d6
Posted: Fri Apr 03, 2020 10:28 am
by Formerfish
David attack aaaba
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Posted: Fri Apr 03, 2020 10:30 am
by Formerfish
Fuck me.