Not Known 15 makes a circular gesture with his hands and then draws a cross. Several wisps of varying colors appear around him. He points towards the Proto-G Slime, and the wisps begin flying in that direction. Soon afterward, they return to Not Known 15 and impart to him knowledge about the slime.
David shoots his bow at the Proto-T Slime and manages to land a critical hit. (9 so far on Proto-T Slime {1}.) GeorgeBailey follows up with an uppercut slash, but his aim is a bit off. (9 + 3 = 12 so far on Proto-T Slime {2}.) The slime attempts to defend itself.
(Defense:)
Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
Formerfish rushes forth and fiercely slashes the Proto-G Slime. The slime's skin attempts to slow the attack. (9 so far on Proto-G Slime {1}.)
(Defense:)
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1
inspiratieloos manages to land a critical blow on Cultist Zykkia, but the cultist remains undaunted by the attack. (9 so far on Cultist Zykkia {1}.) lilith2013 helps out by attempting to stab the cultist from behind. (9 + 5 = 14 so far on Cultist Zykkia {2}.) The cultist attempts to avoid lilith2013's strike.
(Defense:)
Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
---
The Slimemancer begins making complex motions with his hands and shouting ancient words. Soon, his hands glow a bright white color. He points towards Cultist Zykkia, and the cultist suddenly feels empowered.
Cultist Zykkia is blessed (+2) for three rounds.
**The Slimemancer has
11/25
MP left.**
Cultist Zykkia begins humming a sweet melodious lullaby. The group finds it hard to stay awake. **Cultist Zykkia has
24/30
MP left.**
Originally I didn't specify a time limit on the Sleeping status from this spell, but I'm going to set it to three rounds. I think it's better balanced that way than being indefinite/until cured or attacked.
the worst:
Original Roll String: 1d6+2
1 6-Sided Dice: (2)+2 = 4
Cerberus v666:
Original Roll String: 1d6+2
1 6-Sided Dice: (2)+2 = 4
NotMySpamAccount:
Original Roll String: 1d6+2
1 6-Sided Dice: (5)+2 = 7
McMenno:
Original Roll String: 1d6+2
1 6-Sided Dice: (5)+2 = 7
Inferno390:
Original Roll String: 1d6+2
1 6-Sided Dice: (1)+2 = 3
inspiratieloos:
Original Roll String: 1d6+2
1 6-Sided Dice: (1)+2 = 3
Not Known 15:
Original Roll String: 1d6+2
1 6-Sided Dice: (1)+2 = 3
Formerfish:
Original Roll String: 1d6+2
1 6-Sided Dice: (4)+2 = 6
PrivateI:
Original Roll String: 1d6+2
1 6-Sided Dice: (4)+2 = 6
tris:
Original Roll String: 1d6+2
1 6-Sided Dice: (1)+2 = 3
dsjstr:
Original Roll String: 1d6+2
1 6-Sided Dice: (1)+2 = 3
GeorgeBailey:
Original Roll String: 1d6+2
1 6-Sided Dice: (5)+2 = 7
Gamma Emerald:
Original Roll String: 1d6+2
1 6-Sided Dice: (5)+2 = 7
Jackal711:
Original Roll String: 1d6+2
1 6-Sided Dice: (5)+2 = 7
lilith2013:
Original Roll String: 1d6+2
1 6-Sided Dice: (5)+2 = 7
David:
Original Roll String: 1d6+2
1 6-Sided Dice: (3)+2 = 5
Note: Anyone who ends up sleeping will take double damage from the Proto-T Slime's attack since it will be the next round.
Oh, I forgot to give the slimes names. Let's just call them Alpha, Beta, and Charlie in the order they are listed.
Alpha attacks David.
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3
(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3
Beta begins making strange motions and weird noises. The slime's body briefly glows red. It makes a gesture towards GeorgeBailey, and a flame is sent hurtling towards GeorgeBailey.
(Ignores defense:)
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3
Charlie attacks Formerfish.
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3
(Defense:)
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4
---
the worst, Cerberus v666, NotMySpamAccount, McMenno, Inferno390, Not Known 15, PrivateI, tris, dsjstr, GeorgeBailey, Gamma Emerald, lilith2013, and David can use active skills again.
---
The Proto-T Slime attacks GeorgeBailey swiftly.
Original Roll String: 1d4-2
1 4-Sided Dice: (2)-2 = 0
Original Roll String: 1d3-2
1 3-Sided Dice: (2)-2 = 0
(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1
The Proto-T Slime then attacks inspiratieloos.
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3
(Defense:)
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5