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Posted: Fri Jun 22, 2012 9:07 am
by Voidedmafia
I just said I was trying to summarize what she was getting at to understand what system she's suggesting. Don't put implications into what I'm saying that aren't there.

And don't get coy, you know what I meant by flipping.

Posted: Fri Jun 22, 2012 9:08 am
by Hoopla
I'm going to flip a corner. The best stuff is always in the corner. Like gross couples making out in a nightclub.

Flip: K1

Posted: Fri Jun 22, 2012 9:10 am
by MagnaofIllusion
Voidedmafia wrote:And don't get coy, you know what I meant by flipping.


No I really don't get what you are going on about. Which is why I asked.

Are you only refering to everyone exercising their option to make 1 flip a day? I have zero objection and actually heartily endorse that as Pro-Town.

If you are talking about ANYTHING else I am lost to what you mean.

Posted: Fri Jun 22, 2012 9:15 am
by Voidedmafia
[off-topic]That's not good stuff...[/off-topic]

Though, you usually start with the corners anyways, so why not?

Flip: K6

Posted: Fri Jun 22, 2012 9:29 am
by Lady Lambdadelta
I want to suggest a rule.

All players should flip and collect the same tile in the same post.

I.E, If you want to flip tile E2, you must collect E2 in that same post.

Further, I want to lay down a policy of not collecting unflipped tiles.

Basically, my reasoning is that I don't want people collecting unknown letters. That will ensure people are locked down into claims later, AND let us track the scum fucking up our Night Actions etc.

The other reason for flipping+taking at the same time is so that scum cannot co-ordinate their letter taking. With 9 town to 3 scum, if people are taking letters without looking at them, there is a higher chance town will develop more usable abilities.

So basically:

1) You may not take an unflipped tile
2) You may not take a tile you have not flipped.
3) You must take a tile in the same post you flip it in.


Comments? Questions? Concerns?

Posted: Fri Jun 22, 2012 9:30 am
by Lady Lambdadelta
And to start:

Flip: D4
Take: D4


Fixed bold tags. --Quilford

Posted: Fri Jun 22, 2012 9:31 am
by Lady Lambdadelta
EBWOP: Fuckin' Smileys.... Can you fix that mod?

Posted: Fri Jun 22, 2012 9:32 am
by Robocopter87
Flip: J2

Take: J2

Posted: Fri Jun 22, 2012 9:33 am
by Lady Lambdadelta
(Oh, and I would like for Magna, Hoopla and VM to immediately take the tiles they have flipped ASAP. It's my own fault for not getting to this thread faster.)

Posted: Fri Jun 22, 2012 9:34 am
by MagnaofIllusion
Lady Lambdadelta wrote:The other reason for flipping+taking at the same time is so that scum cannot co-ordinate their letter taking.
With 9 town to 3 scum, if people are taking letters without looking at them, there is a higher chance town will develop more usable abilities
.


I'd like you to elaborate on the bolded assertion because I do not understand how you are drawing that conclusion given that

A. People are effectively choosing blindly under your system.
B. There are tiles that do not allow for Valid Word Combinations.

Posted: Fri Jun 22, 2012 9:36 am
by Voidedmafia
Lady Lambdadelta wrote:
All players should flip and collect the same tile in the same post.

And if it turns out to be useless for them?

Further, I want to lay down a policy of not collecting unflipped tiles.

What if you've got two junk tiles and want to make sure scum don't potentially get a chance to complete a PR of their own?

Also, no. I'm only going to take it if it will complete a word.

Posted: Fri Jun 22, 2012 9:37 am
by Robocopter87
Well, was going to flip the tile. But then read LLD's post. That was actually a really bad move.

Posted: Fri Jun 22, 2012 9:38 am
by Lady Lambdadelta
MagnaofIllusion wrote:
Lady Lambdadelta wrote:The other reason for flipping+taking at the same time is so that scum cannot co-ordinate their letter taking.
With 9 town to 3 scum, if people are taking letters without looking at them, there is a higher chance town will develop more usable abilities
.


I'd like you to elaborate on the bolded assertion because I do not understand how you are drawing that conclusion given that

A. People are effectively choosing blindly under your system.
B. There are tiles that do not allow for Valid Word Combinations.


Think of it like scrabble. Taking letters blindly out of the bag will benefit some players more than others. Certain letters will be better than others.

So, as a general rule, if we have more town players drawing letters than we do scum players drawing letters (9:3), the chances that town will come out on top in the power category are high.

Plus, we will know exactly what letters have been drawn, so scum will have a hard time secretly manipulating our actions without being caught.

Posted: Fri Jun 22, 2012 9:39 am
by MagnaofIllusion
For futher reference –

Letters that do not form Combinations resulting in Abilties per

A, E, F, U, X, Y, Z (all letters with frequencies 2 or less, 11 total as indicated by Hoopla).

Posted: Fri Jun 22, 2012 9:40 am
by Hoopla
No other townies follow LLD's plan please. Hopefully she's scum, so she's messing up them instead of town.

Posted: Fri Jun 22, 2012 9:40 am
by Lady Lambdadelta
Voidedmafia wrote:
Lady Lambdadelta wrote:
All players should flip and collect the same tile in the same post.

And if it turns out to be useless for them?

Further, I want to lay down a policy of not collecting unflipped tiles.

What if you've got two junk tiles and want to make sure scum don't potentially get a chance to complete a PR of their own?

Also, no. I'm only going to take it if it will complete a word.


If it turns out to be useless for them, they are acting as a blocker for scum taking that letter.

If you have 2 junk tiles, you'll need to make multiple draws to get what you need regardless. So, see above.

Also, why are you against regulation and facilitation of letters if it will help the town inhibit and catch scum, in addition to normal scum hunting methods?

Posted: Fri Jun 22, 2012 9:41 am
by Lady Lambdadelta
Hoopla wrote:No other townies follow LLD's plan please. Hopefully she's scum, so she's messing up them instead of town.


Yeah ok, this is scummy as fuck.

Vote: Hoopla

Posted: Fri Jun 22, 2012 9:48 am
by MagnaofIllusion
LLD wrote:Think of it like scrabble. Taking letters blindly out of the bag will benefit some players more than others. Certain letters will be better than others.

So, as a general rule, if we have more town players drawing letters than we do scum players drawing letters (9:3), the chances that town will come out on top in the power category are high.

Plus, we will know exactly what letters have been drawn, so scum will have a hard time secretly manipulating our actions without being caught.


I think your thought process here is flawed.

The number of Town players drawing letters is going to outnumber at the outset regardless of whether we utilize your system or not.

Scum have a Nightkill regardless of what combination of letters they pull.

Town, being inherently more numerous, have a higher likelihood of drawing one of the 11 invalid tiles than scum do.

Flipping and grabbing in the same post eliminates any ability of Town to work towards building words cooperatively and deductively assessing whose grabs are not Town motivated while simultaneously assuring that scum have 100% access to the full complement of chosen letters.

I don’t see any way you can suggest the plan your are floating is actually going to increase Town Power-role generation. Since all Abilities are 1-shot (per and shown in your own role PM your plan seems to me to assure that the number of useable Town abilities is stifled and scum isn't in the dark about anything.

I'd prefer Arugula's plan to yours as it stands. And I hate his plan.

Posted: Fri Jun 22, 2012 9:49 am
by Hoopla
Lady Lambdadelta wrote:
Hoopla wrote:No other townies follow LLD's plan please. Hopefully she's scum, so she's messing up them instead of town.


Yeah ok, this is scummy as fuck.

Vote: Hoopla


The main source of potential town power derives from the powerful 3-letter combinations, ie; Cop, White Mage, Vig, Hider, Watcher etc. Playing blind severely decreases the town's chances of creating multiple 3-letter words. I've said it before and I'll say it again, the closer we play this game to vanilla, the worse it is for town. If we play it completely random, I wouldn't count on any 3-letter word any earlier than Night 3, even then, if we only get say one or two of them, they could be scum's. The more we produce, the more we reduce variance. Producing two scum 3-letter words and six town 3-letter words for the game is far superior to one or two 3-letter words, with a chance of scum getting its sole use.

Posted: Fri Jun 22, 2012 9:55 am
by Lady Lambdadelta
Hoopla wrote:
Lady Lambdadelta wrote:
Hoopla wrote:No other townies follow LLD's plan please. Hopefully she's scum, so she's messing up them instead of town.


Yeah ok, this is scummy as fuck.

Vote: Hoopla


The main source of potential town power derives from the powerful 3-letter combinations, ie; Cop, White Mage, Vig, Hider, Watcher etc. Playing blind severely decreases the town's chances of creating multiple 3-letter words. I've said it before and I'll say it again, the closer we play this game to vanilla, the worse it is for town. If we play it completely random, I wouldn't count on any 3-letter word any earlier than Night 3, even then, if we only get say one or two of them, they could be scum's. The more we produce, the more we reduce variance. Producing two scum 3-letter words and six town 3-letter words for the game is far superior to one or two 3-letter words, with a chance of scum getting its sole use.


I couldn't disagree more. I think the closer we play this to vanilla, the BETTER it becomes for town.

Seriously, name me one ability that scum can outdraw town on, that will benefit them if the town is short on abilities to begin with?

(I.E: A roleblocker helps scum much less if there are way less things to actually roleblock.)

The closer we get to locking this game down and limiting/monitoring abilities, the better it will be for town.
------------------

That's also not why you are scummy, ftr. You're scummy because of the second half of that other post.

Not only do you have a passive tone, and passively call me scum (with the ability to take it back later I.E: "Oh I didn't say that, did I?")

but you are also a far too analytically inclined player to not only totally ignore my plan (I.E: Not give a point by point rebuttal that I expected from you) but to ALSO not have a definite read to share with the class based on the plan I gave.

In total, I can't see that post coming from Hoopla!town. (And it rubbed me the wrong way scumdar wise).

Posted: Fri Jun 22, 2012 9:55 am
by MagnaofIllusion
Lady Lambdadelta wrote:Also, why are you against regulation and facilitation of letters if it will help the town inhibit and catch scum, in addition to normal scum hunting methods?


Your plan isn't going to inhibit scum from killing.

It will, however, inhibit the potential for Town roles that could detect scum from forming in an efficient manner.

Are you playing some sort of reaction test gambit here LLD? I can't think you actually believe this course of action is best for Town.

Posted: Fri Jun 22, 2012 9:57 am
by Lady Lambdadelta
MagnaofIllusion wrote:
LLD wrote:Think of it like scrabble. Taking letters blindly out of the bag will benefit some players more than others. Certain letters will be better than others.

So, as a general rule, if we have more town players drawing letters than we do scum players drawing letters (9:3), the chances that town will come out on top in the power category are high.

Plus, we will know exactly what letters have been drawn, so scum will have a hard time secretly manipulating our actions without being caught.


I think your thought process here is flawed.

The number of Town players drawing letters is going to outnumber at the outset regardless of whether we utilize your system or not.

Scum have a Nightkill regardless of what combination of letters they pull.

Town, being inherently more numerous, have a higher likelihood of drawing one of the 11 invalid tiles than scum do.

Flipping and grabbing in the same post eliminates any ability of Town to work towards building words cooperatively and deductively assessing whose grabs are not Town motivated while simultaneously assuring that scum have 100% access to the full complement of chosen letters.

I don’t see any way you can suggest the plan your are floating is actually going to increase Town Power-role generation. Since all Abilities are 1-shot (per and shown in your own role PM your plan seems to me to assure that the number of useable Town abilities is stifled and scum isn't in the dark about anything.

I'd prefer Arugula's plan to yours as it stands. And I hate his plan.


Why should town work towards a power standard? What is there to gain from having tons of powers running around, as opposed to having this be as close to powerless as possible.

On another unrelated note, Robocopter is double confirmed town for his posting so far. Never to be lynched etc.

Posted: Fri Jun 22, 2012 9:58 am
by Lady Lambdadelta
MagnaofIllusion wrote:
Lady Lambdadelta wrote:Also, why are you against regulation and facilitation of letters if it will help the town inhibit and catch scum, in addition to normal scum hunting methods?


Your plan isn't going to inhibit scum from killing.

It will, however, inhibit the potential for Town roles that could detect scum from forming in an efficient manner.

Are you playing some sort of reaction test gambit here LLD? I can't think you actually believe this course of action is best for Town.


Oh gee, in other games, scum get to kill too.

Why is the scum kill such a big deal? We are 9:3. The closer we get to 9:3 mountainous, the better we will be.

Posted: Fri Jun 22, 2012 10:02 am
by Hoopla
Lady Lambdadelta wrote:but you are also a far too analytically inclined player to not only totally ignore my plan (I.E: Not give a point by point rebuttal that I expected from you)


The main reason why I try and avoid arguing with you is the same reason why I try and avoid arguing with religious people.

You blew your flip and collect on a silly idea, and if worse comes to worst, and you don't come around, you can play the game however you want and I won't bother trying to stop you. I'm confident the likes of Magna, Aurorus, Amrun, Ice, whisper etc. are sensible enough to see your plan is rubbish, so I don't have to try and convince you.

I'm betting you'll get a Z. :D

Posted: Fri Jun 22, 2012 10:03 am
by Hoopla
Lady Lambdadelta wrote:Why is the scum kill such a big deal? We are 9:3. The closer we get to 9:3 mountainous, the better we will be.


You're aware 9:3 mountainous is about a 10-20% (tops) winrate for town, right? Town hasn't won a 2:10 or 2:11 mountainous before, let alone 3:9 (even though we're in 3:10).