I might be trying to outguess the mod here, but they're among the roles without a "don't put a terrorist in this position" warning.Yosarian2 wrote:They're transparent in their work? I don't know about that, some of that "assasination" ect stuff might let the scum hurt Jack Bower if they're field agents.CrashTextDummie wrote:Seeing as Field Agents seem to be completely transparent in their work, I don't see any reason to let players do nothing when they could fill positions there instead.Yosarian2 wrote:CTD: Ok; the only big difference between my list and yours is that you are assuming 3 field agents, while I was thinking that 1 or perhaps 2 to protect the counterintellegence agent might be enough.
But then again, the role description for Field Agents seems to be incomplete, so meh.