Beta manages to muster some fortitude to withstand Allahandra's gusts, but Charlie is not as fortunate. **Beta has
5/7
HP left.** **Charlie has
2/7
HP left.**
inspiratieloos nimbly dodges Delta's club.
Oh, I forgot Allahandra's defense roll. I don't feel like making another post for a single roll, so we'll just assume she rolled the maximum (i.e.: a 4).
"Silly goblin! You can't touch me!" shouts Allahandra as she sidesteps Echo's attack.
Foxtrot, Golf, Kilo, Lima, Oscar, Quebec, Sierra, and Tango are able to surround and overpower Not Known 15 simply by their sheer numbers, but they also find that as they bash Not Known 15, several invisible forces assault them. Despite the strength of the forces, the goblins are hearty enough to all survive. **Not Known 15 has
22/28
HP left.** The redirection shield effect activates causing some of the damage to be redirected to dsjstr and inspiratieloos. **inspiratieloos has
19/25
HP left.** (7 damage is also sent to dsjstr.)
McMenno is lightly grazed by Hotel's club. **McMenno has
14/15
HP left.**
Cerberus v666 is slow to react and gets a minor beating. **Cerberus v666 has
18/20
HP left.**
dsjstr is overwhelmed by Romeo and Juliet's combined attack and takes heavy damage. **dsjstr has
5/20
HP left.**
lilith2013 is also lightly injured by Mike. **lilith2013 has
22/23
HP left.**
Gamma Emerald dodges out of the way of November.
Papa cackles triumphantly as it pounds Inferno390 with its club. **Inferno390 has
22/23
HP left.**
---
Current Monster Statuses
(Threshold 3/1)
(8) Cultist Zyliono : Cultist Acolyte : HP =
1/17
| MP =
6/12
| Morale = 15/15 | Attack = 1d8 | Defense = 1d3 | Cursed (-2) (2 Rounds)
(3) Beta : Goblin Warrior : HP =
5/7
| Attack = 1d4 | Defense = 1d3
(3) Charlie : Goblin Warrior : HP =
2/7
| Attack = 1d4 | Defense = 1d3
(3) Delta : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3
(3) Echo : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3
(3) Foxtrot : Goblin Warrior : HP =
5/7
| Attack = 1d4 | Defense = 1d3
(3) Golf : Goblin Warrior : HP =
3/7
| Attack = 1d4 | Defense = 1d3
(3) Hotel : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3
(3) India : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3
(3) Juliet : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3
(3) Kilo : Goblin Warrior : HP =
2/7
| Attack = 1d4 | Defense = 1d3
(3) Lima : Goblin Warrior : HP =
2/7
| Attack = 1d4 | Defense = 1d3
(3) Mike : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3
(3) November : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3
(3) Oscar : Goblin Warrior : HP =
1/7
| Attack = 1d4 | Defense = 1d3
(3) Papa : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3
(3) Quebec : Goblin Warrior : HP =
4/7
| Attack = 1d4 | Defense = 1d3
(3) Romeo : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3
(3) Sierra : Goblin Warrior : HP =
3/7
| Attack = 1d4 | Defense = 1d3
(3) Tango : Goblin Warrior : HP =
2/7
| Attack = 1d4 | Defense = 1d3
Active Battle Effect #1: Whenever Cultist Zyliono would otherwise die, the charm around his neck will rejuvenate him restoring his health and mana. All status afflictions will be reset to their original state.
Active Battle Effect #2: When the counter expires, a new ally joins the battle! The battle ends after all enemies except Cultist Zyliano are dead.
Counter: 7/7