Page 116 of 141
Posted: Thu Jan 07, 2021 11:22 pm
by Not Known 15
Heavy Blow Charlie
Original Roll String: 2d6
2 6-Sided Dice: (1, 3) = 4
Original Roll String: 2d4+4
2 4-Sided Dice: (1, 1)+4 = 6
This should be all for now(three actions)
Posted: Fri Jan 08, 2021 5:08 am
by Ircher
Y'all also have an NPC action.
Posted: Fri Jan 08, 2021 7:09 am
by inspiratieloos
Allahandra attacks Charlie
Original Roll String: 2d3-1
2 3-Sided Dice: (1, 1)-1 = 1
Posted: Sat Jan 09, 2021 9:18 am
by Ircher
As a little note about summons, they cannot attack nor are they targetable on the round they are summoned on. On subsequent rounds, they will act immediately after all player actions, but before any enemies take action. The dogpiling penalty also resets when resolving summons' actions.
inspiratieloos takes the strange pen and equips it in his non-weapon hand. Its power begins coursing through his body, and he relies upon it as he begins a summoning ritual. After reciting many long ancient verses, a small goblin materializes into the surrounding area.
Gypyx slashes at Charlie with great speed, but nearly misses his attack. (1 so far on Charlie {1}.) Not Known 15 launches a powerful and focused attack against Charlie. (1 + 11 = 12 so far on Charlie {2}.) Allahandra stabs at Charlie, and Charlie attempts to dodge the attack. (12 + 3 - 1 = 14 so far on Charlie {3}.)
(Defense:)
Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
---
Alpha slashes at Gypyx.
Original Roll String: 2d4
2 4-Sided Dice: (2, 4) = 6
(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2
Beta loads his bow with an arrow with a green and yellow tip. He takes aim at Not Known 15 and fires. Not Known 15 attempts to dodge the arrow.
Original Roll String: 2d4
2 4-Sided Dice: (3, 1) = 4
(Defense:)
Original Roll String: 2d3
2 3-Sided Dice: (1, 3) = 4
Charlie assumes a defensive stance and slashes at Gypyx.
Original Roll String: 1d6-3
1 6-Sided Dice: (1)-3 = -2
Delta also assumes a defensive stance. She slashes at Allahandra.
Original Roll String: 1d8-4
1 8-Sided Dice: (4)-4 = 0
(Defense:)
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4
Posted: Sat Jan 09, 2021 9:27 am
by Ircher
Charlie succeeds in dodging Allahandra's overly confident attack. **Charlie has
4/16
HP left.**
---
Gypyx is slow to react to his attackers and suffers heavy damage. **Gypyx has
5/15
HP left.**
Despite Not Known 15's efforts, he is unable to dodge Beta's arrow. As the arrow strikes him, its venom seeps into his skin. It acts quickly, and Not Known 15 finds himself rooted to the spot.
Not Known 15 is stunned for four rounds.
Delta misses Allahandra. Allahandra takes the opportunity to taunt Delta.
---
Current Monster Statuses
(Threshold 3/1)
(8) Alpha : Cultist Blademaster : HP = 25/25 | MP = 3/3 | Morale = 10 | Attack = 2d4 | Defense = 1d4
(I) (8) Beta : Cultist Sharpshooter : HP = 23/23 | MP = 5/5 | Morale = 10 | Attack = 2d4 | Defense = 1d3 | 3 CD
(8) Charlie : Cultist Magician : HP =
4/16
| MP = 12/12 | Morale = 5 | Attack = 1d6 | Defense = 1d2 | 1 CD | Invulnerable (1 Round)
(8) Delta : Cultist Acolyte : HP = 17/17 | MP = 12/12 | Morale = 15 | Attack = 1d8 | Defense = 1d3 | 1 CD | Invulnerable (1 Round)
Friendly Summons:
(3) Zulu : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3
Posted: Sat Jan 09, 2021 9:57 am
by inspiratieloos
Heavy Blow Beta
Original Roll String: 2d6+4
2 6-Sided Dice: (4, 3)+4 = 11
Original Roll String: 2d4
2 4-Sided Dice: (4, 3) = 7
Posted: Sat Jan 09, 2021 10:12 am
by Gypyx
meditate
Original Roll String: 1d2 (STATIC)
1 2-Sided Dice: (2) = 2
Invalid for the reason I gave in my subsequent post.
~Ircher
Posted: Sat Jan 09, 2021 10:20 am
by Ircher
You used a skill last round and currently have a cooldown. The cooldown is global amongst all skills; you cannot use another skill while on cooldown, so that action is invalid.
Posted: Sat Jan 09, 2021 10:21 am
by Gypyx
ah my bad thanks
Posted: Sat Jan 09, 2021 10:23 am
by Gypyx
attack zulu
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
Posted: Sat Jan 09, 2021 10:23 am
by Ircher
Zulu is friendly. Maybe the current monsters post isn't the most ideal place to put friendly summons, but I think it's the place where it best fits, especially since the players post is pretty long already and I'm using a lot of the other posts for different things.
Posted: Sat Jan 09, 2021 10:27 am
by Gypyx
wait bruh
Posted: Sat Jan 09, 2021 10:27 am
by Gypyx
can i just say i don't like his face?
after all we're murderhobos, that seems logical
Posted: Sat Jan 09, 2021 6:11 pm
by Gamma Emerald
He’s on our side and attacking him makes it easier for him to be destroyed
Posted: Sat Jan 09, 2021 6:21 pm
by dsjstr
If he's slowly bleeding out might as well put him out of his misery
Posted: Sat Jan 09, 2021 11:24 pm
by Gypyx
change my attack to alpha btw
Posted: Sun Jan 10, 2021 4:19 pm
by Ircher
(expired on 2021-01-11 19:00:00) left in the round. One NPC action remaining.
Posted: Sun Jan 10, 2021 7:32 pm
by inspiratieloos
NPC attack Beta
Original Roll String: 2d3
2 3-Sided Dice: (1, 2) = 3
Posted: Mon Jan 11, 2021 1:18 pm
by Ircher
inspiratieloos strikes with great precision and power at Beta. (15 so far on Beta {1}.)
Gypyx grimaces as he passes by Zulu's ugly face. Gypyx then swings his blade at Alpha, but he is too busy thinking about Zulu to aim properly. (3 so far on Alpha {1}.) Alpha raises his shield to block the attack.
(Defense:)
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2
Allahandra attacks Beta with some success. (15 + 3 = 18 so far on Beta {2}.) Zulu swings its club twice at Beta. The cultist attempts to avoid the attack.
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2
Original Roll String: 1d4-2
1 4-Sided Dice: (1)-2 = -1
(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1
Posted: Mon Jan 11, 2021 1:32 pm
by Ircher
Gypyx's blade collides with the bottom tip of Alpha's shield with a loud thud. Gypyx does manage to get a small cut in. **Alpha has
24/25
HP left.**
Beta doesn't have much luck avoiding Zulu's club and suffers heavy damage from inspiratieloos, Allahandra's, and Zulu's combined attacks. **Beta has
2/23
HP left.**
---
"Puny goblin! Be gone already!" shouts Alpha as he runs towards Zulu. Alpha positions his feet carefully.
Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
Original Roll String: 2d4
2 4-Sided Dice: (1, 1) = 2
(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2
Beta shoots an arrow at inspiratieloos.
Original Roll String: 2d4
2 4-Sided Dice: (3, 3) = 6
(Defense:)
Original Roll String: 2d3
2 3-Sided Dice: (2, 2) = 4
Charlie begins making complex motions and reciting ancient words. Purple and yellow wisps form around her. She points towards Allahandra, and the wisps begin gravitating in Allahandra's direction.
Allahandra is silenced for three rounds.
Delta also begins chanting and making motions. Soon, white and purple wisps begin to surround her palms. She points at Allahandra, and the wisps explode with a loud noise. A purple light engulfs Allahandra.
Original Roll String: 2d4
2 4-Sided Dice: (4, 3) = 7
(Defense:)
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4
Posted: Mon Jan 11, 2021 1:40 pm
by Ircher
Alpha makes a small motion in one direction, luring Zulu's eyes in that direction. He then proceeds to make his attack in the opposite direction and dispatches the goblin with one powerful blow. **Zulu is
dead
.**
inspiratieloos is hit in his left arm by Beta's arrow. He pulls it out with relative ease, but it leaves a slight wound. **inspiratieloos has
20/25
HP left.**
Allahandra is able to muster enough concentration to absorb Delta's attack by sheer force of will.
---
Current Monster Statuses
(Threshold 3/1)
(8) Alpha : Cultist Blademaster : HP =
24/25
| MP = 3/3 | Morale = 10 | Attack = 2d4 | Defense = 1d4 | 2 CD
(I) (8) Beta : Cultist Sharpshooter : HP =
2/23
| MP = 5/5 | Morale = 10 | Attack = 2d4 | Defense = 1d3 | 2 CD
(8) Charlie : Cultist Magician : HP =
4/16
| MP =
10/12
| Morale = 5 | Attack = 1d6 | Defense = 1d2
(8) Delta : Cultist Acolyte : HP = 17/17 | MP =
9/12
| Morale = 15 | Attack = 1d8 | Defense = 1d3
Friendly Summons:
None.
Posted: Mon Jan 11, 2021 1:44 pm
by Gamma Emerald
Use Magic Arrows on Beta and Charlie
Beta
Original Roll String: 2d4
2 4-Sided Dice: (2, 2) = 4
Charlie
Original Roll String: 2d4
2 4-Sided Dice: (1, 4) = 5
Posted: Mon Jan 11, 2021 9:08 pm
by inspiratieloos
Summon Goblin
Posted: Thu Jan 14, 2021 2:37 am
by Ircher
(expired on 2021-01-14 16:00:00) left in the round. One player action and one NPC action left.
Posted: Thu Jan 14, 2021 3:11 am
by Gypyx
attack delta
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Original Roll String: 1d2
1 2-Sided Dice: (1) = 1