Page 130 of 141

Posted: Mon May 24, 2021 9:44 am
by Ircher
Not Known 15 swings his blade horizontally at Cultist Zyliono. (8 so far on Cultist Zyliono.)

Allahandra watches the movements of Beta. She learns the following information.
Spoiler: Beta's Scrying Info
**(8) Cultist Blademaster : HP = 25 | MP = 3 | Morale = 10 | Attack = 2d4 | Defense = 1d4
- Passive Skill "Critical Hit": If this creature rolls {Max Attack Roll} - 1 or higher on an attack, the target is stunned for two rounds.
- Active Skill "Double Slash" (4 CD): Slashes an enemy twice for {Attack Dice} and {Attack Dice} - 2 damage.
- Active Skill "Blade Sweep" (4 CD): Sweeps enemies' legs dealing {Attack Dice} damage (before defenses) to every enemy attacking this creature this round. If a target suffers damage, their cooldown is increased by one round.
- Active Skill "Feint" (3 CD): Attempts to trick your enemy by performing a feint. Roll 1d2 and {Attack Dice}. If you roll a 2 on the 1d2 roll, your attack deals 150% damage and bypasses defenses.
- Magic Spell "Cultist Ritual" (2 Mana): Uses magic to heal oneself by 1d4 hitpoints.


"You're finished!" shouts Gobanzo as he charges at Cultist Zyliono. He attacks twice in quick succession. (8 + 3 + 3 = 11 + 3 so far on Cultist Zyliono.) The cultist attempts to block the first attack but is unable to avoid both of them. His strength failing, Cultist Zyliono momentarily collapses to the ground. He attempts to get back up, but inspiratieloos springs forth and delivers a finishing blow. The charm around the cultist's neck shines a bright green light, and the cultist disappears with a loud pop. **Cultist Zyliono has
teleported away
.**

Jake the Wolfie slashes at Cultist Zyliono's former location. His blade slices through thin air, and he ends up somersaulting through the air due to the lack of resistance to his blade.
---
Beta, seeing his superior officer gone, flees the battle. With the battle finished, Zulu returns to the realm from which it came. Some of you begin to apply first aid.

Congratulations, you have won this battle!

---
Party Experience:

Base XP = 10 = 10 XP
Reinforcements XP = 0 = 0 XP
XP Adjustment = 1 XP
Average Enemy Level = 9 = 9.0
Number of Participants = 5
XP Awarded Per Participant = 2.2 XP at Level 9.

(9) Not Known 15 gains 2 XP. Not Known 15 stays at level 9.
(9) inspiratieloos gains 2 XP. inspiratieloos stays at level 9.
(5) Jake the Wolfie gains 5 XP. Jake the Wolfie stays at level 5. You still have one unallocated stat point.
---
(10) Gobanzo gains 2 XP. Gobanzo stays at level 10.
(7) Allahandra gains 3 XP. Allahandra stays at level 7.

Posted: Mon May 24, 2021 11:05 am
by Ircher
"Well that is done and over with. I can't wait until we return to the town! Our battles will be passed down for generations!" exclaims Allahandra excitedly as she rushes forward. She stops for a moment as she notices something sparkling on the ground. "Hmmm... What is this?" she shouts. In her hands is a dark green orb. You pass it amongst yourselves for a while but are unable to figure out what the item does. You decide to keep it in case it is a useful object.

As you continue onward through the cultists' fortress, you run into a few cultists that you are able to dispatch easily. Soon, you reach a large room filled with all sorts of posters. As you begin entering the room, you hear a clicking noise. You test the door behind you only to find that is locked from the outside. "This is not good," states Gobanzo.

You hear two popping noises. The room, once devoid of people, now has two figures standing in the middle of it. On the left is a tall woman with long blonde hair. She begins speaking, "I must say, I am rather impressed that you have made it this far. How about we chat over some tea?" The other cultist, to the right of the woman, begins speaking, "Cut the chatter Adriana. Let's just get down to business." When none of you react to the name Adriana, the cultist on the left becomes upset. "How can you have forgotten already? Why, why, we had an epic battle and everything!" You look at the other cultist and confirm what you expected: it is Cultist Zyliono again. Some of his injuries from the previous battle are still present. "Enough talk. Though individually, we may be weak, together, we are much stronger. This is the end for you," shouts Cultist Zyliono as he unsheathes his weapon. Adriana follows suit.
---
Battle #35
(Threshold
3/2
)
**(9) Cultist Adriana : Cultist Blademaster : Level = 9 | HP =
41/45
| MP =
22/27
| Morale = 25/25 | Attack1 = 1d6 | Attack2 = 1d6 | Defense = 2d3
Spoiler: Used Inventory
Nothing.


**(9) Cultist Zyliono : Cultist Acolyte : Level = 9 | HP =
45/90
| MP =
46/55
| Morale = 25/25 | Attack = 1d6 + 1d3 | Defense = 1d3
Spoiler: Used Inventory
Nothing.


Reinforcements:
(These creatures give half the usual experience when killed. You do not have to kill them all to end the battle.

None.

Summons:
(These creatures instantly die if all other creatures are dead. These creatures do not grant XP.)

None.

Friendly Summons:
(These creatures are friendly to you and will attack automatically.)

None.

Active Battle Effect #1:
Energized Air:
All magic and summoning spells require and use one less mana.
(This effect does not stack with the Pen of Energy Flow's effect.)

Active Battle Effect #2:
Hidden:
Hidden. This information may change as the battle progresses.

Counter: 0/250.

Active Battle Effect #3:
Ritual of Storms:
Whenever the spell "Cultist Ritual" is cast, a gust of wind will assault a random player that acted this round for 2d4 damage. If the target takes damage, they are additionally stunned for two rounds.

Posted: Mon May 24, 2021 11:26 am
by Jake The Wolfie
Soooooo... where do we start?

Posted: Mon May 24, 2021 12:00 pm
by Not Known 15
A magical check on Adriana and a scry on Zyliono are definitely necessary to ensure we don't miss anything - especially the magic check. My first instinct would be to kill Zyliono first, so that we do not waste our mana on Adriana only to realize that Zyliono can stop that - we cannot see his inventory. Plus... Zyliono is a good healer.

Posted: Wed May 26, 2021 6:01 am
by Ircher
(expired on 2021-05-28 13:00:00) time left in the round. So far, I have received no actions.

Edit: Extended to (expired on 2021-05-28 18:00:00).

Edit2: Extended once more to (expired on 2021-05-29 10:00:00).

Posted: Wed May 26, 2021 6:16 am
by Jake The Wolfie
Jake normally attacks Zylohno

Original Roll String: 2d4
2 4-Sided Dice: (4, 4) = 8

Posted: Wed May 26, 2021 6:18 am
by Jake The Wolfie
fuck.

Posted: Wed May 26, 2021 9:13 am
by inspiratieloos
Summon Goblin

Posted: Fri May 28, 2021 5:01 am
by Ircher
Y'all still have 2 NPC actions and 1 player action left. I'll give a little while longer to get them in, until (expired on 2021-05-29 10:00:00).

Posted: Fri May 28, 2021 10:24 pm
by Not Known 15
Attack Cultist Zyliono

Original Roll String: 2d6
2 6-Sided Dice: (1, 1) = 2


Gobanzo double-slashes Cultist Zyliono

Original Roll String: 2d4
2 4-Sided Dice: (2, 4) = 6

Original Roll String: 2d4-1
2 4-Sided Dice: (2, 2)-1 = 3


Allahandra attacks Cultist Zyliono

Original Roll String: 1d4
1 4-Sided Dice: (3) = 3

Original Roll String: 1d3
1 3-Sided Dice: (3) = 3

Posted: Sat May 29, 2021 3:40 am
by Ircher
"Get rid of the priest; he's easier to kill and the only real threat here!" shouts Not Known 15 as the Murderhobos unsheathe their weapons.

Jake the Wolfie immediately starts on the offensive as he slashes at Zyliono. Unfortunately, he is too busy coming up with insults that he is not paying attention to his attack. (3 so far on Cultist Zyliono.)

inspiratieloos begins chanting and making complex hand motions. After a while, a fearless goblin materializes in the room.

Not Known 15 joins Jake the Wolfie in his attack and executed a clean uppercut slash on Cultist Zyliono. (3 + 8 = 11 so far on Cultist Zyliono.) Gobanzo raises his club and strikes twice at Cultist Zyliono. He loses his balance, dulling the impact of hid attacks. (11 + 3 + 4 = 18 so far on Cultist Zyliono.) Allahandra twirls her sword before lunging at Cultist Zyliono. She is too busy being flashy and ends up using poor technique. (18 + 3 = 21 so far on Cultist Zyliono.) "Give up already! You cannot win!" states Cultist Zyliono as he attempts to parry Jake the Wolfie's attack.
(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3

---
"This room may look empty, but it isn't. Why don't you meet my friends," notes Cultist Adriana as she moves her right hand in a couple of fast motions. The ring on her left hand begins to respond to her motions and a
loud popping noise is heard.
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4


Cultist Zyliono attempts to stab Not Known 15.
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

Original Roll String: 1d3
1 3-Sided Dice: (2) = 2

(Defense:)
Original Roll String: 2d3
2 3-Sided Dice: (2, 3) = 5

Posted: Sat May 29, 2021 3:52 am
by Ircher
"Arrgh!" yells Cultist Zyliono as his defenses fail him. **Cultist Zyliono has
25/90
HP left.**
---
A figure materializes into view, and you note its wicked blade.

Not Known 15 manages to avoid Cultist Zyliono's attack just in time.

Cultist Zyliono's charm glows a bright white light and rejuvenates the cultist.
---
Current Monster Statuses
(Threshold 3/2)
**(9) Cultist Adriana : Cultist Blademaster : Level = 9 | HP =
41/45
| MP =
22/27
| Morale = 25/25 | Attack1 = 1d6 | Attack2 = 1d6 | Defense = 2d3 | 1 CD | 9 ICD
Spoiler: Used Inventory
Nothing.


**(9) Cultist Zyliono : Cultist Acolyte : Level = 9 | HP =
27/90
| MP =
46/55
| Morale = 25/25 | Attack = 1d6 + 1d3 | Defense = 1d3
Spoiler: Used Inventory
Nothing.


Reinforcements:
(These creatures give half the usual experience when killed. You do not have to kill them all to end the battle.)

(8) Charlie : Cultist Blademaster : HP = 25/25 | MP = 3/3 | Morale = 10/10 | Attack = 2d4 | Defense = 1d4

Summons:
(These creatures instantly die if all other creatures are dead. These creatures do not grant XP.)

None.

Friendly Summons:
(These creatures are friendly to you and will attack automatically.)

(3) Zulu : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3

Active Battle Effect #1:
Energized Air:
All magic and summoning spells require and use one less mana.
(This effect does not stack with the Pen of Energy Flow's effect.)

Active Battle Effect #2:
Hidden:
Hidden. This information may change as the battle progresses.

Counter: 0/250.

Active Battle Effect #3:
Ritual of Storms:
Whenever the spell "Cultist Ritual" is cast, a gust of wind will assault a random player that acted this round for 2d4 damage. If the target takes damage, they are additionally stunned for two rounds.

Posted: Sat May 29, 2021 8:26 am
by inspiratieloos
Gobanzo casts Tornado on Adriana and Charlie
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Posted: Mon May 31, 2021 6:38 am
by Ircher
(expired on 2021-06-01 13:00:00) left in the round. 3 player actions and 1 npc action left.

Posted: Mon May 31, 2021 6:42 am
by Jake The Wolfie
Jake personally insults Zyloid
Original Roll String: 2d4
2 4-Sided Dice: (4, 1) = 5

Posted: Mon May 31, 2021 8:49 am
by inspiratieloos
Heavy Blow Zyliono
Original Roll String: 4d6+4
4 6-Sided Dice: (1, 3, 6, 4)+4 = 18

Posted: Mon May 31, 2021 8:50 am
by inspiratieloos
Allahandra Casts tornado on Adriana and Charlie
Original Roll String: 2d6
2 6-Sided Dice: (5, 3) = 8

Original Roll String: 2d6
2 6-Sided Dice: (6, 3) = 9

Posted: Tue Jun 01, 2021 8:16 am
by Ircher
Gobanzo begins moving his hands and reciting ancient words. Blue and white wisps begin to appear around him. He points at Adriana and Charlie, and the wisps begin to move at a quickening pace. They fly towards the two cultists and send them flying backwards. Charlie manages to land safely. (5 so far on Adriana.)

Jake the Wolfie issues yet another insult at Cultist Zyliono. He then cartwheels forward and follows up with a powerful slash at the cultist. (6 so far on Cultist Zyliono.) inspiratieloos joins in on the action and puts all his might into his blade. (6 + 17 = 23 so far on Cultist Zyliono.) The cultist attempts to ward off part of the attack.
(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


Allahandra begins a similar invocation as Gobanzo, and several wisps begin to encircle her wrists. "Send them flying!" she shouts as she points at Cultist Adriana and Charlie. The two cultists are sent up in the air again, and both suffer a major fall. (6 + 5 = 11 on Cultist Adriana. 9 on Charlie.)
(Cultist Adriana defense:)
Original Roll String: 2d3-2
2 3-Sided Dice: (2, 3)-2 = 3

(Charlie defense:)
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2

---
Zulu runs fearlessly towards Cultist Adriana. It attacks not once but twice at the cultist.
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4

Original Roll String: 1d4-2
1 4-Sided Dice: (3)-2 = 1

(Defense:)
Original Roll String: 2d3
2 3-Sided Dice: (2, 2) = 4

---
"Behold our combined power!" shouts the two cultists as Cultist Zyliono begins to move his hands. White, yellow, and red wisps begin to appear around Cultist Zyliono. He points towards Cultist Adriana, and they begin to flow towards her weapon. As they approach, they disappear, and Cultist Adriana's weapon begins to glow a fiery red color. Cultist Adriana then strikes vigorously at inspiratieloos.
Original Roll String: 1d6*2
1 6-Sided Dice: (2)*2 = 4

Original Roll String: 1d6*2
1 6-Sided Dice: (2)*2 = 4

(Defense:)
Original Roll String: 2d3
2 3-Sided Dice: (3, 2) = 5

Posted: Tue Jun 01, 2021 8:38 am
by Ircher
I mistyped the accumulated damage on Cultist Adriana; it should be 10 before defense is applied.

Cultist Adriana is sent soaring a long distance and suffers a major fall. **Cultist Adriana has
32/45
HP left.** Charlie also suffers a major fall, and its head begins to swirl in dizziness.
Charlie is stunned for one round.
**Charlie has
16/25
HP left.**

Cultist Zyliono manages to muster a minor defense, but he is still overcome by the blade onslaught. **Cultist Zyliono has
6/90
HP left.**

Despite Zulu's best efforts, it is unable to make even a scratch on Cultist Adriana's heavy armor.
---
inspiratieloos attempts to deflect Cultist Adriana's blade with all of his might, but the cultist overpowers him. The cultist's blade touches inspiratieloos's skin, and inspiratieloos feels a sudden jolt.
inspiratieloos is vulnerable to spells (x2) for three rounds.
**inspiratieloos has
13/25
HP left.**
---
Cultist Zyliono's charm begins to glow a faint white color. It emits a small white light, rejuvenating the cultist. **Cultist Zyliono has
8/90
HP left.** "Hmmm... You are stronger than you appear," mutters the cultist as he begins to move his fingers. He recites a few words of command, and the amulet begins to glow again. This time, it emits a bright green light. The light covers the cultist's body, and some of his wounds begin to heal. **Cultist Zyliono has
15/90
HP left.** Allahandra looks at the green orb in your possession. "Wow, this is spectacular! It's glowing!" she exclaims as she notices the orb reacting to the light from Cultist Zyliono's charm. As the charm's light fades, so does the orb, but one of you notes that the orb appears a bit brighter than it was before.
---
Current Monster Statuses
(Threshold 3/2)
(9) Cultist Adriana : Cultist Blademaster : Level = 9 | HP =
32/45
| MP =
22/27
| Morale = 25/25 | Attack1 = 1d6 | Attack2 = 1d6 | Defense = 2d3 | 8 ICD | 6 FCD
Spoiler: Used Inventory
Nothing.


(9) Cultist Zyliono : Cultist Acolyte : Level = 9 | HP =
15/90
| MP =
46/55
| Morale = 25/25 | Attack = 1d6 + 1d3 | Defense = 1d3
Spoiler: Used Inventory
Nothing.


Reinforcements:
(These creatures give half the usual experience when killed. You do not have to kill them all to end the battle.)

(8) Charlie : Cultist Blademaster : HP =
16/25
| MP = 3/3 | Morale = 10/10 | Attack = 2d4 | Defense = 1d4

Summons:
(These creatures instantly die if all other creatures are dead. These creatures do not grant XP.)

None.

Friendly Summons:
(These creatures are friendly to you and will attack automatically.)

(3) Zulu : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3 | 3 CD

Active Battle Effect #1:
Energized Air:
All magic and summoning spells require and use one less mana.
(This effect does not stack with the Pen of Energy Flow's effect.)

Active Battle Effect #2:
Hidden:
Hidden. This information may change as the battle progresses.

Counter: 17.5/250.

Active Battle Effect #3:
Ritual of Storms:
Whenever the spell "Cultist Ritual" is cast, a gust of wind will assault a random player that acted this round for 2d4 damage. If the target takes damage, they are additionally stunned for two rounds.

Posted: Tue Jun 01, 2021 8:48 am
by Jake The Wolfie
Can I cure whatever the hell is happening to inspiraloos?

Posted: Tue Jun 01, 2021 8:53 am
by Ircher
Yes.

The only status afflictions that require special cures are mental ones (Scared, Charmed, maybe others that I haven't thought of yet), bleeding, sealed, exhausted, unconscious, and dead.

Posted: Tue Jun 01, 2021 10:26 am
by Jake The Wolfie
"Being dead is all in your mind~"

Posted: Tue Jun 01, 2021 11:51 am
by Not Known 15
Allahandra cures
inspiratieloos

Not Known 15: Double Slash on Cultist Zyliono

Original Roll String: 2d6
2 6-Sided Dice: (3, 1) = 4

Original Roll String: 2d6-1
2 6-Sided Dice: (6, 4)-1 = 9

Posted: Tue Jun 01, 2021 11:55 am
by Not Known 15
Jake, please use Double Slash(it's 2d4 and 2d4-2 for you) on Zyliono - Zyliono is at 1 health, one hit and Zyliono is unconcious, and your second slash will kill Zyliono(except if we have, as expected, resurrection but let's just try, ok?).

Posted: Tue Jun 01, 2021 1:22 pm
by Jake The Wolfie
Jake Uses Both of his braincells to insult The Cultist Acolyte Formerly Known as Zyliono

Original Roll String: 4d4-2
4 4-Sided Dice: (1, 2, 1, 4)-2 = 6