Posted: Tue Apr 02, 2013 4:49 pm
I know I'm not exactly sweetness and light.
The level of venom in this game is reaching offputting levels.
The level of venom in this game is reaching offputting levels.
https://forum.mafiascum-staging.net/
↑ goodmorning wrote:
@Fe 344 If you were ISOing Carey you should've done Micro 137 and killed two birds with one stone ;]
↑ Fropome wrote:
Eye Urn: This is the one which gives me the willies, but maybe it's because I'm finding him almost impartial, and I don't know if that's a good or a bad thing. Seems willing to commit to conclusions. Has a density to his text which requires more attention, researching and comparing content as different players present it can be very pro-town, but it can also be a way to create the illusion of collusion or fabrication. post 253 is a good post. I like that he's pushing different angles to what I'm picking up on.
↑ Eye Urn wrote:↑ goodmorning wrote:
@Fe 344 If you were ISOing Carey you should've done Micro 137 and killed two birds with one stone ;]
What does that game have to do with Carey?
↑ goodmorning wrote:@Fe: What is the difference, to you, of a player asking you for thoughts on him/herself versus asking you for thoughts on others? Do you find one of them to be scummier? Townier? Why?
↑ Fropome wrote:↑ AlexisTay3 wrote:↑ goodmorning wrote:On replacements: Most of them screw the Town. Occasionally they screw the Scum instead.
I agree, It's easier for the scum to pull together from scratch, but it's much harder for the town to do so. Information theory
Re: Eye Urn's point: From what I've seen so far I hope we have game full of active players. I think lynching absentees sucks, but the fact that a typical scum ploy is to go for inactives it makes it a great place for them to hide, as any town player who suggests it instantly looks suss. It's also anti-town to not contribute at least to clearing yourself, why give scum the information advantage?
On Fropome's point above, I believe you're trying to say that lurking simply makes it easier for the scum to find someone to target, but I also don't get how it is a great place for them to hide.
ATay3
Where I played my previous games lynching lurkers is always a scummy move. The logic of it only works if you have a well cleared town, and many players are loathe to lynch an absentee without giving them a chance to respond. However, scum know who town are, and know if a town player is lurking, so it makes sense for at least one scum to lurk with them and then they only need to worry if and when town start worrying about lurkers. Even then the chance of being lynched is still a 1:2 shot if there's just one other lurker.
My point is that town have no reason to lurk, even newbie town who are afraid they might make mistakes, newb town mistakes can still be sources of useful information for town.