How interesting...
If it's not too much, could you post the exact effects of the various locations, and the stat points?
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SinisterOverlord Goon
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Mastermind of Sin Cassandra Complex
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yeah, i was gonna ask that...i wondered how everyone was able to see things during the night, but I never did...
oh, and I have to confess, I did a lot of lying this game, because of spork's play...he said he saw DB in the park, and that he was the hobo, but I had no indication of either...I'm glad you guys believed me, though, because I actually was pro-town, I just had to support spork's statements so you wouldn't lynch me(spork) for lying about my role and stuff...Permanent V/LA.- EnPaceRequiescat
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EnPaceRequiescat Goon
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I'll say this much:
strength gives you more 'physical' abilities, or abilities that affect others, like roleblocking, killing, etc.
speed determines how many units you move per unit of time.
perception determines who and how well you can see.
stealth determines your ability to not be seen (works with perception. i.e. if you have perception>their stealth, you can see them).
the buildings:
libaray: +0.5 perception
arcade: +0.5 perception
park: +0.25 strength, +0.25speed
safeway: +0.25strength or speed for two days
burger king: -.5 speed (go figure :p)
gym: +.5 strength
and the other locations (city hall, cemetary, subway) were there for extra places to go. The effect was going to depend on the game and what you had done so far. Next time, if I do chose to make a sequel, I'll probably allow everybody to say exactly what they're going to do at the place (so you could even dig up a grave or check out a book on Stars if you want to).
the hospital, tavern, and police station were for 3 of the roles.
and I think that's it.freak with short term memory- Mastermind of Sin
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Mastermind of Sin Cassandra Complex
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