and I put enough "entry" players as scum or town that just being an entry player shouldn't make you scummy.
Honestly the people that joined day 1, orto and DTM, should have been in the game at game start. Them entering as they did garned surprised and suspicion and probably hurt cult chances as orto would not have first got suspected if he didn't join like that. Faraday could have saved his kill and inspect saving ability for later. Having people join later in the game from different factions at different times = ok. Have 2 join right at once on a day where town has only random stuff to talk about will enevetably lead everyone to talk about them. Kinda like claiming miller on day 1. Once it happens, everyone has got to comment.
Fix orto's join time and cult gets 33% chance at game start
Fix scum group predictability by unevening them and or the god groups and they get 33% too.
Town would likly get the 34% and that would be close enough.
Game awesome and well constructed and fun either way. I quite enjoyed things kinetic, thanks for the invite and letting me and ani hydra. Game was awesome and pretty well balance despite this math as i definatly felt like mafia still had a chance despite the mass claim. We did have alot of power I liked all the power my role had. I may have to use something simular in one of my games. This was fun and worth playing despite my always busy schedule. Mafia did fall into some swingish bad luck but the town had a good ammount of scum hunting by some people that made themselves heard
When I joined this site I was a software tester for mobile applications and the song PokerFace was not yet written by Lady Gaga
Now I test lottery and gambling software. Its funny how my life has turned out. Somewhere a Time Traveler is laughing madly