Page 19 of 22
Posted: Wed Jul 19, 2006 8:13 pm
by Foolster41
oK, I re-read day 2 (Day 1 was just confusing in my opinion, I'd rather not go back there.)
Players in order of suspicion:
Players in order of suspicions:
1. bethelmark - Mister Mandark.
Claimed roleblocker (Unconfirmed). Lied about being prodded.
2.HezLucky (Mister Doug Flutie)
Lurkish. Voted dead Mr. Rene Descarts. (Honest Mistake?). Has been a little lurkish, and made a accusation against Mr. Cosine that I feel makes very little sense.
3. Bogre - Mister Monsieur
Flag Waving against me for dodging strategies. seemed to have backed off, but it's hard to get a reading.
4.Lordy - Mr. PI - Lurkish. Seems to indicate he KNOWS I'm pro town.
[quote=Lordy]Mr. Flay. Not active, plus thrid to jump on the Mr.Dude wagon yesterday [/quote] Assumptions like this make me nervous.
5. warpdragon - Mr. Flay - Flag waving against me. Seems to have backed off.
6. Dead Rikimaru - Mr. M
7. Assasin - Mr. Muhammed Jihad.
8. thedocsalive - Mister Cosine.
9. Foolster41 - Mister Dude
Posted: Wed Jul 19, 2006 8:14 pm
by Foolster41
Crap. Sorry. Pasting mistake. Ignore my last post.
Players in order of suspicions:
1. bethelmark - Mister Mandark.
Claimed roleblocker (Unconfirmed). Lied about being prodded. Has been a little lurkish, and made a accusation against Mr. Cosine that I feel makes very little sense.
2.HezLucky (Mister Doug Flutie)
Lurkish. Voted dead Mr. Rene Descarts. (Honest Mistake?).
3. Bogre - Mister Monsieur
Flag Waving against me for dodging strategies. seemed to have backed off, but it's hard to get a reading.
4.Lordy - Mr. PI - Lurkish. Seems to indicate he KNOWS I'm pro town.
[quote=Lordy]Mr. Flay. Not active, plus thrid to jump on the Mr.Dude wagon yesterday [/quote] Assumptions like this make me nervous.
5. warpdragon - Mr. Flay - Flag waving against me. Seems to have backed off.
6. Dead Rikimaru - Mr. M
7. Assasin - Mr. Muhammed Jihad.
8. thedocsalive - Mister Cosine.
9. Foolster41 - Mister Dude
Posted: Thu Jul 20, 2006 5:24 pm
by Dead Rikimaru
Hi,
I apologize for not doing a useful post but right now I lack the free time (and the sleep) to make a big post.
I did read again the whole game and during the weekend I will be doing a useful post.
I don't intend to let this game die.
DR
Posted: Fri Jul 21, 2006 2:45 pm
by Nai
Deadline for Wednesday. Working on that vote count, my computer is super slow lately.
Posted: Sun Jul 23, 2006 9:10 pm
by Dead Rikimaru
I must say that it was useless to substitute Mr. Mandark.
The old Mr. Mandark was caught lying, he was bandwagoned and claimed roleblocker.
That is all information that could be given. And if town didn't didn't believe him could as well have lynched him right away.
I don't understand what information the new Mr. Mandark could have given that could or not prove his innocence.
It's a pity somene else had to pay for the mistake of a new player.
Right now I wouldn't mind seeing either Mr. Doug Flutie or Mr. Mandark lynched.
Mr. Doug Flutie credited his lack of activity on Day 1 to the post restrictions, but maintained the same behavior on Day 2 (stay quiet until mentioned) looks like a dated excuse.
Also his "mistake" of accusing a dead player seems to me like an effort to look innocent (I didn't even know he was dead, how could I have killed him?).
take into consideration Mr. Doug Flutie is not a new player like Mr. Mandark or Mr. Snickerdoodle. I don't believe he would commit those mistakes unless on purpose.
vote: Mr. Doug Flutie
Will change vote to Mr. Mandark if needed.
Posted: Sun Jul 23, 2006 9:16 pm
by Dead Rikimaru
I tryed to make an unnoficial vote count but the last one was one month ago with many votes and unvotes and it's 5am to me.
Could the mod or someone please count the votes so we know the situation?
Thank you very much.
Posted: Mon Jul 24, 2006 11:48 am
by HezLucky
Dead Rikimaru wrote:
Mr. Doug Flutie credited his lack of activity on Day 1 to the post restrictions, but maintained the same behavior on Day 2 (stay quiet until mentioned) looks like a dated excuse.
Should be noted that
a) the game is not necessarily too active right now anyhow
b) reading back in the game and finding scum like I usually do when it's stagnant doesn't interest me as much in this game simply because it's a huge pain to read all those post restricted posts. I tried, once, and didn't get very far. I blame it on the post restrictions. You seem to blame it on me. If I can't read back due to the sheer boredom of it (I'd probably reread the 99 pages of Best of the Internet Mafia before reading the 17 or 18 pages of this game ... more useful too as I'm alive in that game with only 5 people left and we need to decide who to lynch... this game wouldn't even give me too much info it would all be tells), then I doubt I'm going to be a huge contributor in a game where the post rate is so ridiculously slow (we are Mini 302; by comparison look at the numbers of the other Minis that are currently going on and you'll se my point).
Of course, due to the natural slowness of the game, I don't see how anyone could be expected to try and reread the whole game and try and find an alternate scum rather than take the easy way out and vote for someone that's on suspicion lists.
The only thing I can assure you of is that Mandark is a better lynch than I am.
Posted: Mon Jul 24, 2006 11:48 am
by HezLucky
Should also be noted that if we still had the post restrictions today I probably wouldn't have even bothered to defend myself.
Posted: Mon Jul 24, 2006 12:10 pm
by Foolster41
Seriously, this game is becoming quite dull. The day is now a month old. I say we just lynch Mandark and see what happens. He claimed, weither he's lying is questioned by a few people, the game is getting nowhere.
I do beleive he is a better lynch than doug flutie, though I still find him somewhat scummy for the lurkyness.
Actually, hold on. I may have an idea...
Mod: If someone dies from a shruged shroom, will information be revealed?
Posted: Mon Jul 24, 2006 7:33 pm
by thedocsalive
I'll do an unofficial vote count.
Vote Count[/b]
Mr. Mandark - Mr. Dude, Mister Flay, Mr. Doug Flutie
Mister Monseiur - Mr. Muhammed Jihad
Mr. Cosine - Mister Mandark
Mr. Doug Flutie - Mr. M
Mister Cosine will
Vote: Mr. Mandark.
Lynch minus one. Mr. Dude: I'm curious to see what your plan is. I also wonder where the sacred football is...
Posted: Mon Jul 24, 2006 7:40 pm
by Bogre
Vote: Mr. Mandark
I believe I voted for him, quite some time ago, then took off my vote for my trip. I'm not entirely too sure, but at least this will give us something to work on and move forward with.
Posted: Mon Jul 24, 2006 8:38 pm
by Foolster41
No wait. I had an idea that might have given us two lynches instead of one
unvote: mandark
. Might be too late anyway.
Posted: Tue Jul 25, 2006 4:52 am
by Dead Rikimaru
With 9 alive and 3 townies dead I don't think a double lynch would favor town. With the infomation we have now we could even be causing a game over if two townies are dead.
I agree Mr. Mandark was the best lynch for today, I'm just sorry for the player who subbed in such a tough situation.
Posted: Tue Jul 25, 2006 9:26 am
by Foolster41
Wait- what?
Of course a double lynch would be good for the town, as opposed to lynching and ALLOWING THE MAFIA TO KILL.
FOS: Mr. M
Then we could contenue talking and it would be as though we got 2 days in a rown. Heck, even if we didn't get information the first time we could get info on both I presume once the second is lynched. It'd be kihnd of like a daynight game like "Norse mythology mafia" or Yaw's "No exit mafia"
Posted: Tue Jul 25, 2006 11:46 am
by Dead Rikimaru
lol
You FOS me for that?
Your double lynch would not be "as opposed to lynching and ALLOWING THE MAFIA TO KILL" it would be "IN ADDITION TO ALLOWING THE MAFIA KILL"
Make the calculations:
We are 9 players, if we double lynch wrong and get rid of two townies we go to Night with 7 players. If the Mafia kills successfully and/or Vigilante kill an innocent we go to next Day with 5/6 players. If we have a 3man Mafia than you
just handed Mafia an easy win.
FOS Mr. Dude
for trying to handle mafia a win on Night 2.
Double lynch can be a strategy to consider, but only on lynch or lose or if we have additional infomation (like that information the power roles may get tonight).
With the amount of information we have now double lynch is as good as double Day1 lynches.
Posted: Tue Jul 25, 2006 3:27 pm
by Foolster41
Ok, so maybe I'm not sure I'm understanding.
I didn't mean to imply the lynches would be two quick ones, but we'd have conversaton inbetween.
Maybe I'm wrong and it would be bad if we got no info on the first lynch. I'm not sure either way, but I can't see how it could be bad if we got information from mandark and then got to contenue talking with the infromation.
Of course if we lynch wrong we'd lose. that's always true in any situation. But if we have the information from the first lynch, and are able to talk and descide rationaly who is scum, then it is effectivly like SKIPPING A NIGHT which in most cases is GOOD FOR TOWN. Tell me, wouldn't having two days in a row be good for town?
Posted: Tue Jul 25, 2006 4:21 pm
by Dead Rikimaru
Foolster41 wrote:
I didn't mean to imply the lynches would be two quick ones, but we'd have conversaton inbetween.
This Day lasted TWO MONTHS we had loads and loads of time for conversation. We would never be sure enough of anyone's guilt to justify risking to lose the game on Day2.
Foolster41 wrote:
Maybe I'm wrong and it would be bad if we got no info on the first lynch. I'm not sure either way, but I can't see how it could be bad if we got information from mandark and then got to contenue talking with the infromation.
The only information we will achieve after mandark's death is if he is a town rolebreaker or mafia. Either way the second lynch would be pretty much random. And if Mandark is Mafia and the second lynch is Town we would still be screwing ourselves by giving away the advantage we achieved by lynching right first.
Foolster41 wrote:
Of course if we lynch wrong we'd lose. that's always true in any situation.
Very not true.
We only lose by lynching wrong when we are at lynch-or-lose. We are not at it, why would it favor the town to put us at lynch-or-lose prematurelly with the little to no information that we have?
Foolster41 wrote:
if we have the information from the first lynch, and are able to talk and descide rationaly who is scum, then it is effectivly like SKIPPING A NIGHT which in most cases is GOOD FOR TOWN.
Only if we have two confirmed scum. Talk raise suspicion, at Night the Cop investigate his prime suspect and the Vig get rid of his. Skipping the Night skips this too, which is much more useful to us than the uninformed second lynch that we would get today.
Foolster41 wrote:
Tell me, wouldn't having two days in a row be good for town?
As I said: Just if we had enough suspicion to justify other lynch.
I think saying that applying your idea now could have handed the game to the mafia is enough for it to be discarded. Although it would actually be too late to apply it.
I must say that I will support your idea tomorrow
IF
we are at lynch-or-lose and
IF
killing players this way decreases the number of votes needed for a lynch.
Posted: Tue Jul 25, 2006 4:39 pm
by Dead Rikimaru
On a second thought...
You know why this idea would have never worked?
Because we would need the cooperation of the first "lynch". A townie
could
cooperate, but a mafioso would never kill himself.
We could very well lynch two townies that way, but we would only lynch scum on the second lynch. This make this idea excellent for mafia only.
Posted: Tue Jul 25, 2006 4:54 pm
by Foolster41
[qupte]The only information we will achieve after mandark's death is if he is a town rolebreaker or mafia. Either way the second lynch would be pretty much random. And if Mandark is Mafia and the second lynch is Town we would still be screwing ourselves by giving away the advantage we achieved by lynching right first. [/quote]
It's true we've been having trouble getting peole talking, but we need that to change anyway, so I that's not a good argument against my idea.
The second lynch would ONLY be random if NO ONE TALKED. As I said, it would be a SECOND DAY. This is as bad as the first point. (See above).
Day raises suspicion, but it the only ammo in the mafia's arsonal. The vig works just as much against the town as for, the cop is nice, but if the town can keep talking and killing with INFORMED lynches and letting the mafia kill as few times as possible, this would be a huge advatage to the town.
Think about this way: All the mafia can do is during night, so if we have eternal day, then the ball is the town's court.
As for the mafia refusing, then we lynch them anyway. I really do beleive that extra days = good for town, and if this is explained well enough then there's no reason for refusing. Also we're not just going to willy-nilly force people to commit suicide, but talk about as a normal day.
I admit it is moot now, but I would like to hear others weigh in on this.
Posted: Tue Jul 25, 2006 5:05 pm
by Dead Rikimaru
Ok.
On Day 3, after we get the information provided by Mandark's lynch and the Night Kills (or lack of them) we should start by carefuly discussing this idea.
Posted: Wed Jul 26, 2006 4:04 am
by Romanus
Am I dead? On death row? Hello?
Posted: Wed Jul 26, 2006 5:59 am
by Dead Rikimaru
According to Mr. Cosine's vote count you are already lynched. We just need the mod to show up and confirm this.
Nai's last post on Mafiascum was on Saturday. Hopefully he will show up today or tomorrow since he set the deadline of this game to Wednesday.
Posted: Wed Jul 26, 2006 8:53 am
by Romanus
Mourn me appropriatly
Posted: Wed Jul 26, 2006 5:41 pm
by Nai
Sorry about ball dropping, and all that good stuff. Had trouble in real life that I had to deal with, took me a bit.
Elsewhere, we find that Romanus had died. He was a roleblocker, townie-style. Sorry to have to tell you all this.
I'm also sorry to have to tell you that it's night 3, and this means the Mafia can come out to play.
Send in your items and all that great stuff. Night ends on Monday.
On another note, the modkilled shrug-shrodemer would not have a role revealed. The game would continue as if they had never existed. And night actions might be rewritten as if they had truly never existed. Scary thought.
Posted: Sun Jul 30, 2006 4:31 pm
by Nai
Okay, so, day 3 comes about. Good stuff, good stuff. Well, not so good. We all know that someone had to go, and Mr. Dude took one for the team. Probably not willingly, but what can you do?
So Mr. Dude, otherwise known as Foolster when he's hallucinating about a real world out there, who was also a townie in his time off, has died night 3.
With 7 alive this fine day, it's 4 to lynch.