Tamuz could not have chosen the Conservatory- because the Conservatory was not a choice last night!kops [474] wrote:Emp.... I'm really not sure at all what youre getting at... can you please explain??
Do you have some kind of information that implies Tamuz is scum.. if so, then why are you beating around the bush? That seems a really odd thing to do on day 3, especially in conjunction w/ a vote (even if there is an unvote right after) while we're in a possible speed lynch and/or lylo situation...<snip>
I unvoted because I realized that before day ended, there was value in planning what would happen tonight. For which I propose the following:Orbiting [432] wrote:Also, for your night-moving pleasure, the following rooms are available:
The Library
The Study
The Hall
The Kitchen
The Billiard Room
The Dining Room
The Lounge
Happy Hiding!
All:
Today we lynch Tamuz.
Tonight
{Bamboo, Flay, kops, Tyger} stay in one room. (I’m arbitrarily picking the Library)
{bigAl, elvis} stay in a second room. (I’m arbitrarily picking the Hall)
I am thinking secret passages are immaterial, but we may as well play this safe and choose rooms from among {Library, Hall, Dining Room}. Nightabilities should be used prudently. However, vigilantes should not act, as entering night with 4 innocents:2 mafia, a misfire most likely loses the game. Also, I recommend that roleblockers not act either (to prevent confusion if we have a mafia roleblocker, in the case explained below), but given the events of Night 1 it may be okay; use your discretion.
Tomorrow either the correct course of action will be deducibly obvious, or I will claim first. At this point we can do things like have elvis clear up [468], and I will get around to posting my observations. Assuming that we don’t have another obvious lynch to handle, in which case we can reevaluate what the proper course of action is.
Does anyone have any objections to this? I will admit I am not completely sure how it will play out in every case, but I am fairly certain it will work out beneficially. The biggest potential confusion I can see involved a mafia roleblocker, in which case I don’t see how balancewise there could be more than a 2 person mafia, so the town will have enough time to act, provided this fact is recognized, which is why I am recommending protown roleblockers not act.