Mini 736 - The Masonry Game Over!


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Post Post #525 (ISO) » Wed Mar 04, 2009 4:23 pm

Post by Sebguer »

Oh, hey guys. I had class today. BUT NOW I'M HERE. Let's do this SECRET AGENT TEAM.

Vote: No Lynch
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Post Post #526 (ISO) » Wed Mar 04, 2009 4:28 pm

Post by alcove »

So Rest was right.

I suspected it, mostly because Rest apparently has realllly good instincts.

---

DAY OVER.
...do we get a secret agent dance?
Is that even legal?
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Post Post #527 (ISO) » Wed Mar 04, 2009 4:30 pm

Post by Sebguer »

I'll secret agent dance you all night long.
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Post Post #528 (ISO) » Wed Mar 04, 2009 4:30 pm

Post by Caboose »

alcove wrote:I suspected it, mostly because Rest apparently has realllly good instincts.
The whole RF thing will become clear after the game.
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Post Post #529 (ISO) » Wed Mar 04, 2009 4:31 pm

Post by Sebguer »

alcove wrote:So Rest was right.

I suspected it, mostly because Rest apparently has realllly good instincts.

---

DAY OVER.
...do we get a secret agent dance?
Is that even legal?
Oh, and uh, it wasn't instincts. Rest recruited me into her masonry the first night (I'm an infiltrator), and the next night she told me who she was recruiting. And uh, he just happened to die. :D
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Post Post #530 (ISO) » Wed Mar 04, 2009 4:31 pm

Post by Caboose »

Yay for no-lynch, quicklynch.
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Post Post #531 (ISO) » Wed Mar 04, 2009 4:31 pm

Post by Sebguer »

Caboose wrote:
alcove wrote:I suspected it, mostly because Rest apparently has realllly good instincts.
The whole RF thing will become clear after the game.
The game's already pretty much over, I'd venture. Just formalities to get through.
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Post Post #532 (ISO) » Wed Mar 04, 2009 4:32 pm

Post by alcove »

that... is a MEAN teaser, caboose O_O

Now I want to know.

Well, not much longer to wait. =D
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Post Post #533 (ISO) » Wed Mar 04, 2009 4:32 pm

Post by Caboose »

I will really be pissed off if the town has a vig and a roleblocker and a doc, and we managed to miss them for 3 nights.
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Post Post #534 (ISO) » Wed Mar 04, 2009 4:33 pm

Post by alcove »

oh wait, look at that. question answered.

simulposting.
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Post Post #535 (ISO) » Wed Mar 04, 2009 4:33 pm

Post by Caboose »

alcove wrote:that... is a MEAN teaser, caboose O_O

Now I want to know.

Well, not much longer to wait. =D
:lol:
Seb already gave away the secret on that one.
Seb wrote:Oh, and uh, it wasn't instincts. Rest recruited me into her masonry the first night (I'm an infiltrator), and the next night she told me who she was recruiting. And uh, he just happened to die.
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Post Post #536 (ISO) » Wed Mar 04, 2009 4:36 pm

Post by alcove »

Rest recruited me into her masonry the first night (I'm an infiltrator)and the next night she told me who she was recruiting. And uh, he just happened to die.

Smooooooth, dude. 9_9



wait, so infiltrator doesn't mean you're already placed in the masonry to begin with?

then what's the difference between infiltrator and contact other than contact being special and shiny?


---


if there's a vig+roleblocker, it will be the bad luck equivalent of losing a coin toss HOW many times in a row?
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Post Post #537 (ISO) » Wed Mar 04, 2009 4:37 pm

Post by Sebguer »

So, I wish I could see the town's reaction when they read your post, Alcove. It's like a slap in the face. An awesome slap in the face. It needs to be accompanied by maniacal laughter.
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Post Post #538 (ISO) » Wed Mar 04, 2009 4:38 pm

Post by alcove »

My friend, watching the drama unfold, would like to say:

And yes, SECRET AGENT TEAM was made of 200 proof pure distilled AWESOME. Please drink responsibly.
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Post Post #539 (ISO) » Wed Mar 04, 2009 4:38 pm

Post by Sebguer »

alcove wrote:
Rest recruited me into her masonry the first night (I'm an infiltrator)and the next night she told me who she was recruiting. And uh, he just happened to die.

Smooooooth, dude. 9_9



wait, so infiltrator doesn't mean you're already placed in the masonry to begin with?

then what's the difference between infiltrator and contact other than contact being special and shiny?


---


if there's a vig+roleblocker, it will be the bad luck equivalent of losing a coin toss HOW many times in a row?
That seems highly unlikely. And, uh, infiltrator can be in an unlimited number of masonries. Anyone else want to recruit me? :D
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Post Post #540 (ISO) » Wed Mar 04, 2009 4:39 pm

Post by Caboose »

Infiltrator may join as many masonrys as he's recruited into.
I can only be in one, even though I was never in one... :(
Also, if you contact Seb, you can't join the mafia. You have to contact me.

Darox, you should make a large theme of this.
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Post Post #541 (ISO) » Wed Mar 04, 2009 4:40 pm

Post by alcove »

Sebguer wrote:So, I wish I could see the town's reaction when they read your post, Alcove. It's like a slap in the face. An awesome slap in the face. It needs to be accompanied by maniacal laughter.

MUAHAHAHAHAHAHAHAHA
AHAHAHAHAAAAAHAHAHA
AAAAAHAHAHAH
AHA
HAHA
HAHA
HA


(I'm glad I'm not the only one who feels that way. I was just about to ask if I'm the only one feeling a bit gleeful about town traipsing in to discover we've owned their day)
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Post Post #542 (ISO) » Wed Mar 04, 2009 4:41 pm

Post by alcove »

Also, if you contact Seb, you can't join the mafia. You have to contact me.
I know.
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Post Post #543 (ISO) » Wed Mar 04, 2009 5:11 pm

Post by Jahudo »

what's your win condition? is alcove's the same as caboose+seb?
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Post Post #544 (ISO) » Wed Mar 04, 2009 5:14 pm

Post by alcove »

-shrug-

I would assume so.
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Post Post #545 (ISO) » Thu Mar 05, 2009 4:41 am

Post by RestFermata »

Good job, scum. I really sucked it up.
"Time forks endlessly toward innumerable futures. In one of them I am your enemy." —Jorge Luis Borges
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Post Post #546 (ISO) » Thu Mar 05, 2009 4:46 am

Post by RestFermata »

But I don't understand. Shouldn't the game already be over if Caboose+Sebguer+alcove are scum and Jahudo+RF are town?
"Time forks endlessly toward innumerable futures. In one of them I am your enemy." —Jorge Luis Borges
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Post Post #547 (ISO) » Thu Mar 05, 2009 4:50 am

Post by RestFermata »

EBWO (triple) P

I guess I get it. If alcove's the traitor. Wow, I reeeeeally suck at this game :|
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Post Post #548 (ISO) » Thu Mar 05, 2009 5:09 am

Post by Jahudo »

There's also max, whatever he is. I have a feeling someone's lying about something, otherwise this day was almost pointless to have. But that's an issue for the scum after we're gone.
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Post Post #549 (ISO) » Thu Mar 05, 2009 9:11 am

Post by Darox »

Votecount #17


No Lynch (3) - alcove, Caboose, Sebguer

alcove (0)
Max (0)
Caboose (0)
RestFermata (0)
Sebguer (0)
Jahudo (0)

Not Voting (3) - Max, RestFermata, Jahudo

6 alive, 4 to lynch, 3 to no-lynch


No lynch has been achieved.

Having shown their true colours, the Mafia wastes no time in overpowering the few remaining townspeople, and paints the streets red. All innocents disposed off, they burn down the Mason halls and set off, the fires of the town illuminating their silhouettes in the darkening sky as they move on to new conquests.

Jahudo has been killed.
RestFermata has been killed.
Max has been killed.
The Mafia faction has won the game!

Mod notes and comments coming soon.
Last edited by Darox on Thu Mar 05, 2009 9:32 am, edited 1 time in total.
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