Mini 409: Amazing Race Mafia! Who won the million dollars?


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Post Post #825 (ISO) » Tue May 22, 2007 3:48 am

Post by The Central Scrutinizer »

Ok, so
assuming
that Fuldu is telling the truth, we'd have five pro-town power roles (vig, night doc, day doc, inventor, tracker) versus a 3-person mafia and an SK. That's hardly balanced, IMO.

I'm done posting unless addressed directly by Atticus. Good luck, Atticus. Make the right choice and lynch the other guy.

And please, if you think I am the correct lynch, give me a chance to defend myself more thoroughly before hammering.
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Post Post #826 (ISO) » Tue May 22, 2007 4:45 am

Post by pablito »

See Disclaimer

Monica wrote:Oh girl, we're going home and we're going to win this thing!
Sheree wrote:*rips* "Make your way to Tokyo's Senso-ji temple."
Monica wrote:But we were just there! Why do we have to go back! Why can't we go back home already?
Sheree wrote:No we were in Korea, now we're going to Japan.
Vote Count


Fuldu (1): The Central Scrutinizer
The Central Scrutinizer (1): Fuldu

Not Voting: Atticus


With 3 still in the race, it takes 2 to bring on the pit stop!

Deadline stands for 1st of June.
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Post Post #827 (ISO) » Tue May 22, 2007 12:36 pm

Post by Atticus »

Waiting on an answer from Fuldu.
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Post Post #828 (ISO) » Tue May 22, 2007 12:50 pm

Post by Fuldu »

A few arguments as to why I am not the right lynch:

1) I started the bandwagon on DeanWinchester; TCS's vote came later, very briefly, before moving away and staying away until after MeMe had already said she was going to hammer within 24 hours. Being on a scum bandwagon that is clearly going through whether you add your vote or not ought not get you any credit. Starting the bandwagon and staying on it start to finish should.

2) Battle Mage had an active result on somebody, and of the possibilities, I was the one he had given the most indications he found suspicious. It's a speculative argument, even I can't guarantee he checked me, but it's not worth nothing.

3) Yesterday, I was waiting for you and Patrick to decide who you were going to lynch, because as long as it wasn't me, I didn't care. The only reason for TCS, rajr, or me to vote before at least one of you had done so was to send a signal to the people making decisions today. And the only people for whom a signal was worth sending were scum, in this case, TCS and rajr distancing themselves from one another.

4) TCS's main argument against me was that I had "counterclaimed" HackerHuck, something that is flatly untrue. Now that I've called him on it, he's shifted the argument to one about balance, something much harder to dispute except to say that I disagree with him.
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Post Post #829 (ISO) » Tue May 22, 2007 12:55 pm

Post by Fuldu »

Atticus wrote:Waiting on an answer from Fuldu.
Oops, sorry. I didn't see your question until you commented that you were waiting on an answer. I protected Patrick, assuming that, if he actually had a night roleblock, it wouldn't matter who I protected. Either he'd block me and the kill would go through (what I assume happened), or he'd block TCS and the kill wouldn't get as far as my needing to protect anybody. But if he had something other than a night RB (a cop investigation, for example), he'd be more valuable to have today than you would be.
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Post Post #830 (ISO) » Tue May 22, 2007 1:56 pm

Post by Atticus »

...kay. This is what I always hate about mafia games. The last day. Time to get deciding, and I have a 50% chance of being right.

I should like to hear from Fuldu he protected every night of the game.

TCS, you were (throughout day 1 - 3) so quick to jump on most any bandwagon. Is there a reason I shouldn't think you're scum for this?

You said on Day 2 that the scumpair was raj and Fuldu. For this, I suspect you were setting up for today, but you haven't used it. If you're town, I commend you're picking. If you're not, then this is a nice thing to set up.

Question about Fuldu's reasons:
2) But did not BM say that he had a bad result?

I like how TCS's claim fits with a lot of other townies. I don't like Route Info as a doc.

Questions, answer!
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Post Post #831 (ISO) » Tue May 22, 2007 2:44 pm

Post by The Central Scrutinizer »

Atticus wrote:
TCS, you were (throughout day 1 - 3) so quick to jump on most any bandwagon. Is there a reason I shouldn't think you're scum for this?
That's how I play, regardless of alignment. I can cite other games if you like.

[quot]You said on Day 2 that the scumpair was raj and Fuldu. For this, I suspect you were setting up for today, but you haven't used it. If you're town, I commend you're picking. If you're not, then this is a nice thing to set up.[/quote]

To be completely honest, were I scum, this would be the endgame group I would have desired.
I like how TCS's claim fits with a lot of other townies. I don't like Route Info as a doc.

Questions, answer!
You're the best judge. I know zero about the amazing race.
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Post Post #832 (ISO) » Tue May 22, 2007 2:44 pm

Post by The Central Scrutinizer »

EBWOP: But ya, I called it.
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Post Post #833 (ISO) » Tue May 22, 2007 6:10 pm

Post by Fuldu »

Fuldu wrote:I protected MeMe Night One, mole (now Mariyta) Night Two, and Patrick last night.
That's my short answer for now before I go to sleep and I'll try to put together a more thorough answer to the other concerns tomorrow before I leave for work. Otherwise it'll be tomorrow night.

I should also say that the closer we get to the holiday weekend, the less time I'm going to have. I think we'll have ample time to wrap up any concerns Atticus has before the deadline, but I might not always be in a position to respond promptly.
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Post Post #834 (ISO) » Wed May 23, 2007 1:44 pm

Post by Atticus »

I have no more questions, no reason to drag this out.

Vote: Fuldu.


Let it be right!
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Post Post #835 (ISO) » Wed May 23, 2007 1:54 pm

Post by Patrick »

I think that was probably the right decision. *Crosses fingers*
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Post Post #836 (ISO) » Wed May 23, 2007 2:22 pm

Post by pablito »

See Disclaimer


Final Vote Count


Fuldu (2): The Central Scrutinizer, Atticus
The Central Scrutinizer (1): Fuldu
Drew wrote:Isn't it great, man? We're in the final three this time! And we're two guys against a pair of girls and some couple whose names I don't remember.
Kevin wrote:Yeah the West Coast twins.
Drew wrote:I just hope that they all don't catch us here at the airport.
Kevin wrote:I know, if they don't show up by 10 pm, we'll have a 12 hr lead in Hawaii.
Drew wrote:Well, if they don't get here soon, they might not even catch our flight.
[snip]

Monica wrote:Oh girl, we gotta make it to the airport quickly. Give the man a big tip so that we can get there soon.
Sheree wrote:Oh Mr. Man, here's an extra 20 dollars. Please, we gotta make it to the airport now! We're in a race for a million dollars!
[snip]

Kevin wrote:Oh man, no one's on our flight.
Drew wrote:Not a single one! We're gonna win, boy!
[back at the airport]

Kris wrote:Please sir. We have to get to Honolulu as soon as possible. We need to be on that flight. Our friends are even on there! We need to be with them!
Monica wrote:Yes, we're in a race and if they get there before us, they'll probably win. You're costing us a million dollars!
I am sorry, but I cannot let anyone else on this flight. You four should try to get on the Northwest flight. It only lands an hour later.
Jon wrote:Sir, seriously. You are making a life-changing decision for us all. You are denying us and you haven't even closed the doors!
I will see what we can do, but it looks doubtful
[next morning]

Drew wrote:There it is *rips*. "Make your way to Waikiki Beach"
Kevin wrote:Hurry up, the other teams are just behind us.
Drew wrote:I can't believe what they did to get on the flight too. Talk about dirty.
[snip]

Kris wrote:Babe, you did so awesome! I feel so bad for Kevin and Drew though, they look like they're struggling. I hope they finish, I'd be sad if they got eliminated here because they weren't able to finish the task!
Jon wrote:*rips* Make your way by foot to the top of Diamond Head to reach the final pit stop.
Kris wrote:Oh my! The final pit stop! I thought we had one more flight to go! We might win this thing!
Monica wrote:You go girl! You finished! Hurry up! It's the final pit stop!
Sheree wrote:I'm so tired. I don't know how we're going to make it up there. If only there were some way...
[down at the beach]

Drew wrote:What the hell is goin on kid? This is a race. If we don't finish we're not going to make it up to those guys!
Kevin wrote:Do you want to do this task instead? I don't see you sweating like I am. I'm trying! I'm trying!
Drew wrote:Try harder! Do you want the million dollars?
Kevin wrote:That's it. I quit. I can't handle you any more. You're not worth it.
Drew wrote:Don't stop, you wanna turn your back on the million dollars? You're not willing to finish this task for that much money?!
[snip]

Kris wrote:The girls are beating us!
Jon wrote:Why are they smiling sadistically?
Kris wrote:Do you think they might have been the ones that were tinkling around with things with all those teams?
Jon wrote:Oh no...
Monica wrote:I have a plan to ensure that we win the race, just follow me...
Sheree wrote:Oh really? I was thinking the same exact thing...
[snip]

I don't think this has ever happened before! Here we have the winners of the Amazing Race! After 52,000 miles, Six Continents and 99 days, you have won the Amazing Race!
Monica wrote:I knew we made the right decision *smiles*
Sheree wrote:Well with none of them around any more, there's no reason to be that way anymore!
Kris wrote:Thank you so much girls!
Jon wrote:It was such a good idea to finish all together so we can all win!
Monica and Sheree and Kris and Jon, you have won the Amazing Race and will split the million dollars!
Image Image

Fuldu was in possession of the ox, thus a part of the mafia!


Image

All the teams that were trying to win by dubious means have been eliminated so now all that remains are pro-town teams!
Any last words?
Monica wrote:I'm so glad that we were able to prove that two wives of NFL players were able to race and keep up with everyone even though we are just two humble and lowly wives of NFL players who always stay in the limelight of our NFL playing husbands.
Sheree wrote:And we as females were able to share the win with another female! Three female winners in one year!
Kris wrote:I just can't stop smiling!
Jon wrote:I'm smiling because I have 250k before taxes!
Congratulations to all the racers in the Amazing Race!
Roles and Night Choices to arrive soon.
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Post Post #837 (ISO) » Wed May 23, 2007 3:20 pm

Post by Patrick »

lol, how did we pull the win out of that? I was close to despair on day 3.
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Post Post #838 (ISO) » Wed May 23, 2007 3:30 pm

Post by pablito »

In it for the cool million (2)


The Central Scrutinizer (replaces blahgo) - Monica/Sheree
Atticus - Kris/Jon

Resting in sequesterville (10)

AndrewS - clue box/vanilla townie - last to Honduras - N1 kill
DeanWinchester - taxi driver/mafia
- last to Rotterdam - D1 lynch
MeMe - soundman/vanilla townie - last to Venice - N2 kill
Battle Mage - cameraman/tracker - last to Ancona - D2 kill
Phoebus - timetables/vanilla townie - last to Dubai - N3 kill
HackerHuck - fast forward/day doctor - last to Nairobi - D3 kill
Mariyta (replaces mole) - yield/day SK
- last to Mumbai - D3 kill
rajrhcpfreak - airline agent/mafia
- last to Seoul - D3 lynch
Patrick - fern collection/inventor - last to Darwin - N4 kill
Fuldu - ox/mafia
- DQ'ed in Honolulu - D4 lynch

Night Choices:

N1

Mafia - DeanWinchester kills AndrewS
Inventor - Patrick selects Norway Fern on rajrhcpfreak (night protect)
Tracker - BattleMage tracks AndrewS (went nowhere)
DayDoc - HackerHuck does not use a FF

D1

DaySK - did not attempt
DayVig - did not attempt
DeanWinchester (mafia) lynched

N2

Mafia - rajrhcpfreak kills MeMe
DaySK - nightprotected
Inventor - Oman Fern on HackerHuck (day protect)
Tracker - The Central Scrutinizer went nowhere
DayDoc - HackerHuck does not use a FF

D2

DaySK - tried to kill HackerHuck (fail)
DayVig - killed Battle Mage (Tracker)
no-lynch

N3

Mafia - rajrhcpfreak kills Phoebus
Inventor - Panama Fern on The Central Scrutinizer (day RB)
DayDoc - HackerHuck gives FF to Patrick

D3

DaySK - killed HackerHuck (DayDoc)
DayVig - killed Mariyta (DaySK)
rajrhcpfreak (mafia) lynched

N4

Mafia - Fuldu kills Patrick (Inventor)
Inventor - Thailand Fern on The Central Scrutinizer (night cop = innocent)

D4

Fuldu (mafia) lynched
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Post Post #839 (ISO) » Wed May 23, 2007 3:37 pm

Post by Atticus »

I can only kill someone if I've sandwich posted them.
If I had told that, most people would have been weary about posting after me, and it would be ahrd to kill. Which is why it was a secret.
I killed Mariyta because I found where her sandwich post of HH was.
I truly thought BM and Patrick were scum. Oh well.
I thought Fuldu was the last scum because he only told me he protected 3 times. He left out one night.
Also, Fuldu reminded me that BM had had a result that he thought could find scum. I don't know why he'd bring that up, but all the better.
Hurray! Go town!
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Post Post #840 (ISO) » Wed May 23, 2007 3:38 pm

Post by Atticus »

Also, interesting that Mariyta tried to kill HH on Day 2. That's weird, because she would have known she couldn't blame it on me.
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Post Post #841 (ISO) » Wed May 23, 2007 3:40 pm

Post by Patrick »

Interesting. So Battle Mage was totally full of it about his night choice finding someone going somewhere. Glad we didn't put too much weight in that. I don't understand why Mari killed HackerHuck. I don't see how that could benefit her in any way.

Good call in the endgame Atticus. I'm glad my bad feeling about Fuldu on day 3 wasn't a complete dud, though I admit I was just as suspicious of TCS until raj was lynched as mafia. Raj was pretty blatant in his defences of Fuldu. But Atticus, try to be a little less stubborn next time. The attacks on me were really stretched. I wonder if Fuldu seriously considered killing TCS last night. He might have had better chances then.

The setup and flavour were interesting, and the modding was pretty good. Thanks for the game pabs <3
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Post Post #842 (ISO) » Wed May 23, 2007 3:48 pm

Post by pablito »

Role PMs:
mafia #1 wrote:DeanWinchester:
Your game element is the
taxi driver, part of the Karma Mafia. Your fellow mafia are XXX YYY and ZZZ.
. The ubiquitous taxi driver can deliver a life-or-death service to a team in The Amazing Race. Sometimes, the taxi drivers are godsends and get the team to the pitstop seconds before elimination. Sometimes, the taxi driver doesn’t know how to get the location or doesn’t understand the team and just leads them on a wild-goose chase. Nonetheless, a lot of the race depends on taxi drivers. And it is said that teams that build up good taxi karma by tipping well and treating locals nicely will get good taxicabs and the teams that act like obnoxious tourists often get the worst taxicabs. And since you’ve had your fair share of teams that try to stiff you and bargain down your rates. You and others want to eliminate as many teams as possible from the game, because their karma has been spent. You will do this by intentionally not picking up a team, by delaying them by charging full price, etc.

Because your true nature will likely be revealed when players are eliminated, you have been given a safe claim: “Intersection”.

Win condition: The Karma Mafia is alive and outnumbers or equals others with no chance of others to win in the Amazing Race.
mafia #2 wrote:Fuldu:
Your game element is the
ox, part of the Karma Mafia. Your fellow mafia are XXX YYY and ZZZ.
. The ox is a dutiful animal used in third-world countries for many different labours such as tilling the land, cargo transport and public transportation. The ox has been used before in The Amazing Race. And the oxen were not treated well. In fact, they were subject to a slanderous situation in which a player called one of the oxen as “broken”. Oxen do not deserve to undergo such treatment, and they want their revenge on the abusive teams. Teams that respect the local culture and animals tend to build up good karma and get help when they need it most. But others teams who act like obnoxious tourists have often used up all their karma. As such, you and others want to eliminate as many teams as possible from the game, because their karma has been spent. You will do this by intentionally blocking roadways, making game-tasks last longer than they should, etc.

Because your true nature will likely be revealed when players are eliminated, you have been given a safe claim: “Route Info”.

Win condition: The Karma Mafia is alive and outnumbers or equals others with no chance of others to win in the Amazing Race.
mafia #3 wrote:rajrhcpfreak:
Your game element is the
airline agent, part of the Karma Mafia. Your fellow mafia are XXX YYY and ZZZ.
. The airline agent can be part of a life-or-death experience for a racer in The Amazing Race. Sometimes, the airline agents are godsends and get tickets for a team seconds before the airplane takes off. Sometimes, the airline agent sticks to his rules and regulations and will prohibit the team from boarding the plane. You know, security regulations have heightened due to liquid explosives being found in luggage or in shoes. Nonetheless, a lot of the race depends on an airline agent. And it is said that teams that build up good airplane karma by respecting cultures and being able to pronounce a location name correctly. These teams tend to get the right flight when it counts the most. And the teams that act like obnoxious tourists and use up their airport karma often miss an airplane, or get tied up at customs/immigration. And since you’re fairly annoyed with the teams that beg too much for a standby ticket or want you to ignore aviation guidelines, you and others want to eliminate as many teams as possible from the game, because their karma has been spent. You will do this by refusing teams to board, by delaying them at airport security, etc.

Because your true nature will likely be revealed when players are eliminated, you have been given a safe claim: “Detour”.

Win condition: The Karma Mafia is alive and outnumbers or equals others with no chance of others to win in the Amazing Race.
DaySK wrote:mole/Mariyta:
Your game element is the
Yield, a Serial Day Killer.
. The Yield was introduced in TAR5US with mixed results. The Yield brought in a competitive element to the game which was absent before. Previously, teams never had to worry about game-invented elements which encouraged antagonism toward other teams. Teams just had to worry about not being in last. Until then, there was no surefire way to help a team be in last. But with the Yield, there became a way. The Yield allows any one team to force another team to stop racing for a predetermined amount of time. It has also been fairly innocuous because rarely has the Yield ever directly eliminated a team. It’s more of an annoying distraction than anything else. But TAR purists hate the Yield. And since you have the Yield, you are very competitive and are introducing an evil element to the game.
However, beware, because you’re not the only game element that can eliminate teams during day.
Nonetheless, you’d rather eliminate every single other team because you were rejected from Survivor and want to play the game like Survivor instead.

During “day”, you may send me a PM to decide if you want to “Yield” someone and thus eliminate that person from the competition. Often on the show, the Yield is only used on a player that you don’t like or feel is too strong for the competition. Thus, you may
only
use the Yield on the player that you have most frequently voted during that day up until that time (ties included). So if you’ve only voted one person so far during the day, you may use the Yield on that person. If out of your six votes, you’ve voted X thrice, Y twice and Z only once, then you may use the Yield on X and only X. I will keep track of who you may Yield at any given moment. When you “Yield” someone, please PM me with who will be “Yielded”. If you are incorrect and try to Yield someone who was not one of your top vote-getters, I will Yield the person who is eligible instead of your original choice. You may only use one “Yield” per day, and you
do not
have to use your Yield each day. If you decide to not “Yield” someone that day, you will have Night-kill immunity during the night that directly follows. However, you cannot have Night-kill immunity for two consecutive nights.

Note: Your daykill will be considered to be processed at the moment when you send your PM. However, I may delay showing the actual kill so that it does not reveal too much time-information to the other players. On the other hand, if your kill may have a direct result in changing how a lynch or other action occurs, I may post the results immediately. Daykills do not by themselves end the day. Day will continue onward until a deadline or a lynch threshold passes. Please be sure that when you send your PM, that you are aware of this fact.


Because your true nature will likely be revealed when players are eliminated, you have been given a safe claim: “Roadblock”.

Win condition: You are the last one standing in The Amazing Race or you are alive with only one other person in The Amazing Race.
Inventor wrote:Patrick:
Your game element is the
“Fern”, an inventor.
. The Amazing Race fans refer to “Ferns” as locals who assist teams complete tasks, interpret languages for teams or help teams navigate through the city. This is because the first local who followed a team for the day was named Fern. You have a wide variety of “Ferns” in your collection.

Each night you can select one of your “Ferns” to help you. You will do this by sending me a PM with the name of the “Fern” whose assistance you desire and the player who you wish to target with the Fern’s abilities. Each fern has a typical one-shot ability, but you are not told of the ability until after you have sent in your target. In your arsenal of “Ferns” are the following: Norway Fern, Oman Fern, Panama Fern, and Thailand Fern. You cannot ask for a “Fern” twice until you have utilized all “Ferns” at least once. You are not allowed to communicate with any of the other players outside the thread.
Norway Fern - the boy in TAR6 who helped Lena/Kristy (the Mormon sisters) in the night after their flight. Thus he was a night protector.
Oman Fern - the bedouin in TAR9 who helped BJ/Tyler (the hippies) with the snacks and taxi. Thus he was a day protector.
Panama Fern - the lady in TAR8 (Family Edition) who used the Bransons' red bus to get to work instead of helping them find their way. Thus she was a day roadblocker.
Thailand Fern - the original Fern in Thailand in TAR2 who helped Danny/Oswald with the market task in Thailand. She skipped school just to help the boys.
tracker wrote:Battle Mage:
Your game element is the
Cameraman, a tracker.
. Cameramen are rough and ready workers who have to follow all the teams at all times during the day. But the Cameramen have to do it all while carrying a heavy camera on their while having a limited scope of view. Even though the Cameramen catch everything on camera during day, their eyes and minds are so film-aware that they can follow anyone during night, even when they don’t have their camera present.

Each night you will send me a PM of which player you would like to follow. If that player performed a night action, I will tell you who s/he targeted. You are not allowed to communicate with any of the other players outside the thread.
day doctor wrote:HackerHuck:
Your game element is the
Fast Forward, thus a day doctor.
. The Fast Forward allows the team that receives it to skip all remaining tasks on that leg of the race and proceed directly to the Pit Stop. By receiving the Fast Forward at night, a team in this game cannot be lynched or targeted that entire following day. The Fast Forward gives teams a much needed break from the chaotic nature of the race and ensures that they can take a leisurely walk to the Pit Stop. However, there are only two Fast Forwards in this race and they cannot be given to the same player. Players will not be informed if they have won a fast forward.

Each night you will send me a PM telling me if you would like to give out a Fast Forward and to whom. You have two Fast Forwards in your possession. A player who is given the Fast Forward at night cannot be lynched or targeted during the entire following day. You may not give out both Fast Forwards on the same night. You are not allowed to communicate with any of the other players outside the thread.
day vigilante wrote:Atticus:
Your game element is
the host Phil Keoghan, thus a day vigilante.
. Phil Keoghan is the host of The Amazing Race US Edition (aka the man that Allan Wu wishes he could be). He’s originally from New Zealand, so his accent gives his hosting abilities an air of credibility. He has always been the one to tell teams when they’ve been eliminated. Sometimes, he even has traveled out to the location on the race to tell a team they’ve been eliminated before they even complete all the tasks.

During day, you have the opportunity to day vigilante kill (further known as “daykill”) a player. You may only daykill players whom you have “sandwich-posted”. A “sandwich-post” sequence is one where in immediate succession, you post, your target posts, and then you post again. In effect, your two posts will “sandwich” another player’s post. Since “sandwich-posting” sometimes occurs by accident, you
must
notify me via PM when you want to use your day vigilante kill. In this PM, please tell me who you want to target to day vigilante kill, plus put the post number sequence (ie: 345-347) where you “sandwich-posted” your target. You do not need to use the daykill directly after you had “sandwich-posted” your target. As long as you have “sandwich-posted” your target sometime during that day, you will be able to use the daykill. You do not need to daykill a player each day and you may only daykill one player maximum per day. You are not allowed to communicate with any of the other players outside the thread.

Note: Your daykill will be considered to be processed at the moment when you send your PM. However, I may delay showing the actual kill so that it does not reveal too much time-information to the other players. On the other hand, if your kill may have a direct result in changing how a lynch or other action occurs, I may post the results immediately. Daykills do not by themselves end the day. Day will continue onward until a deadline or a lynch threshold passes. Please be sure that when you send your PM, that you are aware of this fact.
townie wrote:The Central Scrutinizer/blahgo, MeMe, Phoebus, AndrewS:
Your game element is the
local greeter, thus a vanilla townie.
. Local greeters welcome the racers to the current country and sometimes do so in their native language. However, they only do so when the racers arrive at the Pit Stop.

You are a vanilla townie. That’s alright, you still have your vote. So use it. You are not allowed to communicate with any of the other players outside the thread.
Fuldu
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Post Post #843 (ISO) » Wed May 23, 2007 4:12 pm

Post by Fuldu »

Atticus wrote:I can only kill someone if I've sandwich posted them.
If I had told that, most people would have been weary about posting after me, and it would be ahrd to kill. Which is why it was a secret.
I killed Mariyta because I found where her sandwich post of HH was.
I truly thought BM and Patrick were scum. Oh well.
I thought Fuldu was the last scum because he only told me he protected 3 times. He left out one night.
Also, Fuldu reminded me that BM had had a result that he thought could find scum. I don't know why he'd bring that up, but all the better.
Hurray! Go town!
Damnit. Both those reasons were crap. You asked a question I'd already answered, so I quoted the answer I'd given yesterday, having already told you that I targeted Patrick again last night. And BM's comments suggested he'd found someone who wasn't scum (although looking at what he did, even that didn't follow from the result he'd gotten), because if the person he'd tracked had targeted MeMe, he would probably have said something. Congratulations for making the right decision anyway.

Also, Atticus, for future reference, I figured out you needed to sandwich in order to kill basically as soon as you started talking about it. I wasn't as careful as I should have been about never posting directly after you, but you shouldn't have brought it up at all.
It takes a village to raise a lynch mob.
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Post Post #844 (ISO) » Wed May 23, 2007 4:23 pm

Post by Patrick »

It's annoying when people vote you for crap reasons >.>
Primpod 11:13 pm
chamber can you please come to ukmeet
i would love to finally touch your face
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Post Post #845 (ISO) » Wed May 23, 2007 4:54 pm

Post by The Central Scrutinizer »

Good choice. I feel like I played poorly, but it worked out in the end, and there's not much I could have done, as far as I can tell. Too many damn power roles. Pretty balanced game for having 8/12 people with choices. Grats pablito. Fun game.
"You might very well think that; I couldn't
possibly
comment."
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Post Post #846 (ISO) » Wed May 23, 2007 5:14 pm

Post by MeMe »

Day 1 I was sure Atticus was scum.

Day 2 I was positive Battle Mage was scum.

After BM was vigged, Patrick's vehemence convinced me
he
was scum.

In endgame, I would've voted TCS.

Man I suck -- but somehow this goes in my win column. Woo-hoo!
Remember...It's not a lie if you believe it. -- G. Costanza
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Post Post #847 (ISO) » Wed May 23, 2007 5:25 pm

Post by pablito »

Here are my thoughts on this game:

Originally there was an extra power role (a governor = the NEL) but that got scrapped for balance via suggestion by CES, I think it was a good choice. Also the intersection was in at one time as a mason-maker, but that was never included.

In my setups, I make sure that you cannot outguess me. Ferns were included because they were lesser known. Phil Keoghan sounded more like the mod's name than a role so I was hoping that they'd be thought that they might not belong in the setup, but the detour and roadblock would. And Battle Mage also dared to guess on the night scene.

Unfortunately, I figured that I could never mention Phil or the Yield like I originally wanted to because it could confirm a daykilling role. It made day/night scenes much tougher. I will never do scenes like that again. While it was fun to write, there was just too much that might be read from them. I had to double-check everything I wrote to make sure no clues could be inferred.

I thought that Fuldu did a pretty good job as mafia by advocating the lynch of a detrimental partner and staying under the radar for the most part. If it weren't for mafia killing only vanilla townies (especially MeMe N2 which I thought was a very poor choice as I don't think she was a threat) and not claiming detour or intersection as doctor (my guess is that mafia didn't share their safe claims with each other), I think he could have taken it. I also wonder if TCS was killed N4 if Atticus would've lynched/vigged Patrick and given mafia the win.

I also thought that Mariyta could've taken game if Atticus hadn't dayvigged her as well. I thought it was headed toward 1 maf vs. SK vs. Atticus and Patrick, which I thought would've ended with mafiate killing Atticus and Mariyta quick-daykilling for the win.

And lastly, at one point this game was headed toward being a deep south game with so much action being set during the day anyway. I really wanted to create a game where there was as much happening in the day as the night.
Last edited by pablito on Wed May 23, 2007 6:01 pm, edited 1 time in total.
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Post Post #848 (ISO) » Wed May 23, 2007 5:35 pm

Post by MeMe »

pablito wrote:If it weren't for mafia killing only vanilla townies (especially MeMe N2 which I thought was a very poor choice as I don't think she was a threat)
Amen, brother.

Really fun game, pablito -- I was extremely glad to have been killed off early as I was anxious just
reading
the dang thing (as you well know).
Remember...It's not a lie if you believe it. -- G. Costanza
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Post Post #849 (ISO) » Wed May 23, 2007 5:53 pm

Post by HackerHuck »

This one was a blast, I was just as excited to keep up even after I was killed off. I will say that this was well played by the remaining townies. I was pretty certain that the last two scum were TCS and Fuldu.
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