Page 34 of 382

Posted: Tue Aug 16, 2016 1:08 pm
by T-Bone
In post 806, Firebringer wrote:/in to mod
Game Name:
Watch Dogs Blitz Mafia
Flavor/Mechanics:
this game is Watch Dogs themed with various mechanics that will be outlined when sign ups are official, and will be blitz speed

Your Experience:
I hacked your account, it should show all my various qualifications. Also you have no more money in there. Don't know what thats about.

Current Modding Commitments:
I am busy with other projects, but they will not trouble me.
Reviewed By:
In process of review by the hacker formerly known as Titus

Back-Up or Co-Mod:
the Fox

Number of Players:
13
Hydrae:
Will you allow hydra to sign-up?
Yes, limited to 2 since this is a Blitz speed game
Restrictions:
Are there restrictions for who can play your game?
This is Blitz speed game, and all players should be aware of that.
Is it possible your game has any of the following bastard roles or mechanics?
cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
No
Okay!

New feature of the Mini Theme Queue....Blitz games will be marked as such. As you may have noticed I put the word 'mafia' in every game title even if the author didn't originally do it. That is to differentiate between Blitz games and regular mini themes. For example the title of FB's game will officially be Watch Dogs Blitz whenever I post it. It's a minor notation I'm mostly doing for record keeping, but it also doubles as an important visibility function for the rest of you.

Posted: Tue Aug 16, 2016 1:49 pm
by SnarkySnowman
Mini 1801 - Undertale: Kill or Be Killed Mafia has ended in a
Annoying Dog (3p) primary victory and an Underground-Aligned (Town) Secondary victory!

Posted: Wed Aug 17, 2016 7:49 am
by Nahdia
/in to mod

Game Name:
Trial of the Evoker Mafia
Flavor/Mechanics:
Original flavor, spellbook system which features rotating power roles (will post a bit more detail in upcoming games)
Your Experience:
Mini Normal 1811
Current Modding Commitments:
Scummer uPick (if it fills)
Reviewed By:
Ircher, mhmsmith0
Back-Up or Co-Mod:
None atm
Number of Players:
13
Hydrae:
Yes
Restrictions:
None
Is it possible your game has any of the following bastard roles or mechanics?
No

Posted: Wed Aug 17, 2016 11:54 am
by Tatsuya Kaname
In post 807, Tatsuya Kaname wrote:I'm back, with, as promised, but not all of what I promised.

/in to mod.

Game Name:
Anime U-Pick Pack B
Flavor/Mechanics:
Once again. A game of Anime U-Pick. The participated animes are
K-ON!
(and its sequels);
Re:Zero
(Because you know you want it) and ______
(I'm asking everyone to vote for a third anime that will be on this pack through THIS LINK. (I've reset the form, but you can still vote Plastic Memories if you want to.))

Your Experience:
http://forum.mafiascum.net/viewtopic.php?f=83&t=65894 for example.
Current Modding Commitments:
If I timed right, the game should start when it's Fall break in Thailand. But I can do it anyway.
Number of Players: 13

Hydras:
are welcome.
Restrictions:
WOTC: 5 votes to kill
Is it possible your game has any of the following bastard roles or mechanics?
I'll try not to. Can someone tell me if the last game had any bastard role?

6 Pre-/ins accepting (0/6).
I'm going to bump this only once. But all of the responses to the poll gave non-repeating answers. Vote more!

And... 4 seats remaining.

Posted: Wed Aug 17, 2016 12:41 pm
by Alchemist21
Mini 1804 has ended in a
scum
win.

Posted: Wed Aug 17, 2016 3:15 pm
by GuyInFreezer
/in to mod

Game Name:
This game is for pieguyn.
Flavor/Mechanics:
I designed this setup for pieguyn to enjoy.
>>>EXPECT EVERTHTING<<<

Your Experience:
I have plenty. You can trust me on this one.

Current Modding Commitments:
Mini 1816, Newbie 1735.
Reviewed By:
Katsuki

Back-Up or Co-Mod:
DrCirno

Number of Players:
13
Hydrae:
No hydra.

Restrictions:
pieguyn is an automatic pre-in. I will have to require at least two completed non-newbie games.

Is it possible your game has any of the following bastard roles or mechanics?
cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
No.

Please push this game back a queue if this game hits signup before
10/20
.

Posted: Wed Aug 17, 2016 9:44 pm
by Akame and Kurome
Please sign up for our game.

Posted: Wed Aug 17, 2016 10:39 pm
by Vedith
In post 831, Akame and Kurome wrote:Please sign up for our game.
/in Akame ga Kill Mafia
Lets go! Lets go!

Posted: Thu Aug 18, 2016 4:48 am
by Radja
/in to mod
Image
Game Name:
Pokémon: Episode 6
Flavor/Mechanics:
Describes the events happening in episode 6.
Your Experience:
Pokemon ep 1-5, Walking dead Ep 1-5, Game of Thrones Ep1
Current Modding Commitments:
Walking Dead S1 Finale Large theme
Reviewed By:
Varsoon
Back-Up or Co-Mod:
N/A
Number of Players:
13
Hydrae:
yes.
Restrictions:
must have played at least 1 non-newbie game. Exceptions can be made.
Is it possible your game has any of the following bastard roles or mechanics?
cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
no

Posted: Thu Aug 18, 2016 5:01 am
by thenewearth
In post 830, GuyInFreezer wrote:/in to mod

Game Name:
This game is for pieguyn.
Flavor/Mechanics:
I designed this setup for pieguyn to enjoy.
>>>EXPECT EVERTHTING<<<

Your Experience:
I have plenty. You can trust me on this one.

Current Modding Commitments:
Mini 1816, Newbie 1735.
Reviewed By:
Katsuki

Back-Up or Co-Mod:
DrCirno

Number of Players:
13
Hydrae:
No hydra.

Restrictions:
pieguyn is an automatic pre-in. I will have to require at least two completed non-newbie games.

Is it possible your game has any of the following bastard roles or mechanics?
cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
No.

Please push this game back a queue if this game hits signup before
10/20
.
Yeah I'm spectating this

Posted: Thu Aug 18, 2016 5:22 am
by Akame and Kurome
Cancelling the game if it doesn't fill within a week.

Posted: Thu Aug 18, 2016 9:40 am
by shos
In post 833, Radja wrote:/in to mod
Image
Game Name:
Pokémon: Episode 6
Flavor/Mechanics:
Describes the events happening in episode 6.
Your Experience:
Pokemon ep 1-5, Walking dead Ep 1-5, Game of Thrones Ep1
Current Modding Commitments:
Walking Dead S1 Finale Large theme
Reviewed By:
Varsoon
Back-Up or Co-Mod:
N/A
Number of Players:
13
Hydrae:
yes.
Restrictions:
must have played at least 1 non-newbie game. Exceptions can be made.
Is it possible your game has any of the following bastard roles or mechanics?
cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
no
those picachew eyes make him look like a total psychopath

Posted: Thu Aug 18, 2016 3:20 pm
by KuroiXHF
/in The Purge Mafia

Posted: Thu Aug 18, 2016 5:26 pm
by NiceuNiceu
/in Akame ga Kill Mafia

Posted: Fri Aug 19, 2016 3:17 am
by MariaR
/in Akame ga kill mafia

Posted: Fri Aug 19, 2016 10:42 am
by SnarkySnowman
/in to mod


Game Name: Mao Mafia
Flavor/Mechanics: Bastard game based on the game mao. Follows the same standard idea as mafia. But I can't tell you the rules!
Your Experience: Undertale mafia, a few others
Current Modding Commitments: Micro 634
Number of Players: 13
Hydrae: Welcome
Restrictions: A few non-newbie games
Is it possible your game has any of the following bastard roles or mechanics? Absolutely possible


As a side note, I got someone off-site to look at this setup, but aside anyone else who wants to review it for me is welcome.

Posted: Fri Aug 19, 2016 5:43 pm
by Tatsuya Kaname
Question, does Salem the game (in a book-shaped box) count as a Mafia or Mish-mash?

Posted: Fri Aug 19, 2016 8:15 pm
by Realeo
/in Purge Mafia

Posted: Fri Aug 19, 2016 10:38 pm
by Nexus
/out to mod.

Cya mafiascum.

Posted: Sat Aug 20, 2016 8:41 am
by Nosferatu
/in purge
/in akame ga kill

Posted: Sat Aug 20, 2016 12:15 pm
by McMenno
/out purge

kind of overgamed sorry

Posted: Sun Aug 21, 2016 8:27 am
by pisskop
/in both

Posted: Mon Aug 22, 2016 3:18 am
by kraska77
/in purge

Posted: Mon Aug 22, 2016 3:23 am
by MariaR
/in purge cause why not

Posted: Mon Aug 22, 2016 3:24 am
by MariaR
/in out akame cause it's not starting