The DeFoe Manor has lain empty, poorly watched over by two aging policemen, Pablo Molinero and Xtoxm, for three days now. THey've heard the occasional creak, or moan, but wisely ignored it as the building settling. Now, however, it looks like they may have some trouble to deal with. "A crowd of cameramen, one poor sod dragging what looks like the whole BBC wardrobe... looks like someone heard we were out here and could use some entertainment, mate."
Xtoxm sauntered forward, shining his torch into the leader of the group.
"Alright, mate, this area is sealed off until forensics get their arse down here tomorrow. No-one in, no cameras, nothing. That's my orders, mate, sorry." The lead figure, a slightly harassed looking young man, drew himself up, fiddling with a small, wispy beard, and nearly blew Xtoxm's cap off:
"Do you know who I am? I'm the world renowned TV anchor Shadow Knight, I'll have you know, and your boss has already said we can come here, you buffoon! Out of the way!"
Pablo sighed from behind Xtoxm, "Boss, we can probably let 'em in if we go in with 'em, y'know?"
Xtoxm eyed 'Shadow Knight' suspiciously, then turned towards the great double doors. "Alright, you can have 5 minutes in the corpse room, but then you're out. Got that?"
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The incessant whirring of the camera was the only thing that could be heard... until Shadow Knight began to gabble some nonsense about the Manor's past, some conspiracy theory drivel designed to rope a few viewers in.
Xtoxm pushed through the clothes rack being dragged along by some artsy type who called himself 'Amished', for some ineffable but probably trendy reason, and walked to the door of the main drawing room.
"I should warn anyone of a nervous disposition... this won't be pretty. The corpses are pretty mangled."
He pushed the door open behind him, and savoured the looks of shock, mild horror and... giggling?
"You, Devestation, what the hell are you laughing about, you freak?"
In between snorts of laughter, Devestation managed three words: "What... frigging... corpses...?"
Xtoxm turned around, and saw nothing but two empty nooses, one charred horribly by fire.
"Interesting, isn't it? No, don't shoot. Whatever's in this house will probably do that for you."
A trio of lanky figures unfolded themselves from the shadows, tipping the hats in unison.
"I'm Pyromaniac. On my left, hohum, on my right, Queen Elizabeth II. We're thieves, for those who haven't already worked it out. The two little squirts hiding in the closet," which was opened by Xtoxm, revealing a pair of dusty youths in uniform, "are Kratos and Malkon. They were here when we arrived, over the back wall, yesterday."
Pablo Molinero ran in to the room, hearing the laughter, and saw the three men, sans corpus, and jumped to conclusions.
"You bastards, what'd you do with the DeFoes? Where are they?"
hohum smiled dryly. "Use some good old Sherlock thinking, Detective. No blood on our clothes, and we're hanging around the scene of the crime. Besides, we have more things to worry about here, my good friend."
"Hang on," said UnofficalRulerOfEveryone, the sound engineer, slowly, "Whaddya mean, whatever's in this house?"
"Follow me, and I'll show you."
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"Whoah."
"Yes, exactly. His name was The Knight of Cydonia. He was our boss, until about 10 minutes ago, when you idiots barged in. We heard screaming from the corpse room, and found him like this."
Xtoxm leaned as close as he dared to the putrefacting body. "Throat slit, gutted like a fish... and flayed almost to the bone. Just like the previous owners."
"So, gentlemen, ladies," Pyromaniac tipped his hat to the females who hung back, handkerchiefs over their mouths, "it would appear that someone here is playing Silly Buggers, but forgot the rule about no killing people. Unfortunately, we have no way of knowing who did it, exactly. But we do have a handy noose."
Kratos stepped forwards: "And we're not just getting out of here... why?"
"The doors seal themselves, somehow. You lot must be here for a damn good reason,
and I'm not sure I want to know why. The tree the kids climbed got hit by lightning last night,
and there's no other way to get across. We have to deal with this ourselves, for now."
The Manor: Chzo Mythos Mafia
Rules
1. Each day, the players seek to lynch an evil player. A majority of the players alive is required to force a lynch. Once this has been reached, there is no unvoting.
Votes should be marked in bold, as should unvotes. If no majority is reached before a deadline, there will be no lynch.
2a. Day 1 will last 3 weeks. All further days will last (2*number of players) + 7 or a month - whichever is shortest.
2b. During the night, Good and Evil specials have 3 days in real-time to PM me with their actions and targets, or simply to confirm that they are not using their ability. After three days, anyone who has not PM'd is considered to have chosen not to act, and the game continues.
3. Innocents win if they destroy all Evil characters. The Evil characters win when they have a majority, and are deemed powerful enough to over-power any and all remaining factions.
4. No editing, whatever the reason. I'll let you off once with a warning, but anyone who edits twice is looking at an instant kick. No excuses.
5. No PMs to other players unless specified otherwise in your role. If anyone does PM you, forward it to me – anyone reported as PMing another player illegally will face...consequences.
6. Quoting a PM from myself is not allowed, and will result in... consequences.
7. Any items found during the day must be used BEFORE the lynch on that day unless expressly stated in the item PM that this is not the case. Items given/found during the night can be used at the player's discretion.
8. Prods will be by request only: Prod requests should be in bold, green text, to differentiate them from votes and normal speech. Non-formatted requests may be noted, but don't count on it.
9. Italicized red text is mine. Do not use it under any circumstances.
10. Codes and the like are permitted, but using invisible/1pt text is not.
11. Abusive behaviour, jackassery, and indeed anything that stops this game being fun, will result in a modkill or replacement - whichever hurts your side most, is what you'll get. Bear this in mind.
12. All public job descriptions are flavour only, and bear no relation to roles, or lack thereof.
13. There will be crazy shit, descriptions of unpleasant actions, and things you may well not understand at all in this game. It is not intended to be particularly fair, nice, or easy for the town/innocents. You may be required to actually think, instead of playing follow the *insert role/s here* Get used to it.
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2. Pyromaniac - Thief - Lenkmann - Killed by the Prince Night 5
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