Boost mafia takes place in a village of 18 people. The location, the time period, even the dimension is unknown, but that certainly hasn't made it a scum-free area. You don't know what you have crawling around at night, but you can all feel the evil amongst you, even without any murders so far. People barricade their front doors at night and avoid going outside after dark; it's been this way for some time now.
The morning of the start of our game is pretty chilling for many of you. Your front doors have all had red crosses painted on them, and most of your livestock are found dead, though strangely not one has any visible injury. This place is isolated from anywhere else; the evil must come from within. What's more, it has to be destroyed. To help with this, you can mix together some of the village's secret potion, put together with rare herbs, alot of willpower and usually energy from the soul of some recently passed away life form. Similar in concept to this but different in formula, this stuff might be the key to ridding your town of fear it's been gripped with for months. It has the power to make you stronger, more intelligent, more agile, and possibly help you channel your inner strength more effectively. Each day 1-3 people can have a taste, but take great care who you trust with it; it doesn't differentiate between good and evil.
1) zwetschenwasser - Villager - Survived
2) Shanba (replacing Sir Tornado) - Villager - Survived
9) Korejora (replacing millar13) - Supersaint - Survived
12) cateraction - Day vigilante - Survived
13) Ether (replacing Wiirdo) - Brainwasher - Survived