Theme Test Market

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Post Post #217 (isolation #0) » Sun Nov 30, 2003 1:39 pm

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I mentioned Sword of Truth Mafia a while back
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Post Post #218 (isolation #1) » Sun Nov 30, 2003 1:40 pm

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oh, but it was in Theme queue...
I'd like to do Gay Mafia at some point
and Big Trouble Mafia.
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Post Post #220 (isolation #2) » Sun Nov 30, 2003 4:15 pm

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Mafiascum mafia would also be really cool if we got the whole site in on it. It'd be one hell of a modding job though...
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Post Post #2577 (isolation #3) » Mon Oct 11, 2010 8:17 am

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I was thinking about posting restrictions while planning my current game, and I couldn't really think of a lot of reasons where they'd be distinctly appropriate, but I had some ideas for theme games.

How would this game tickle your fancies?

Poetry mafia (mini)
you are given a type of poem and you may only post in the form of that kind of poem



I had another, more fun idea, and that would be Author mafia, where everyone has an author they must post in the style of. Would anyone be interested in this? Would it be a better idea for everyone to pick a writer on their own and tell me who they would be writing like and I would assign alignments randomly, or would it be better if I picked writers for the players? What do you guys think?
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Post Post #2579 (isolation #4) » Mon Oct 11, 2010 8:29 am

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My concern is that the whole posting restriction thing is kind of bunk if everyone picks someone who is like, a post 1950's writer.

My picks would be more like Philip K Dick, HP Lovecraft, Faulkner, Hemingway and Paul Gallico. Not Harper Lee, James Fennimore Cooper and Nat Hawthorne. I wouldn't pick people that write in a totally unfamiliar and impenetrable style. The idea would be to kind of get people out of their comfort zones and remove some of the meta reads from the game. Also it would make contributing a lot more fun, if you're into that sort of thing. Also I would want to pick authors of various styles. Poets, playwrights, prose, novelists, 1st person, 3rd person, comedy, horror, etc. I worry that if I let folks pick their authors, we would end up with an unfavorable and homogeneous collection of flavors.

Also there's the issue that I would want the authors to be a secret, and I wouldn't want to turn people's suggestions down for authors. Besides, if someone asks for, say, Stephen King and I have to say "nope, someone is already Stephen King", it gives some players a priori knowledge of people's roles (and possibly alignments). There are too many issues of players knowing what roles are already in the game, I think. I'm sure it could be worked out somehow.

Possible solutions:
a. Each player is given a few options for an author. If none of them work for that player, I could let them choose their own.
b. I have a pool of about 40 writers that everyone picks from
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Post Post #2601 (isolation #5) » Mon Oct 18, 2010 12:25 pm

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smashbro_of_the_SSS wrote:Would anyone be interested in a game that allows dead players to talk after death? It would be called something like Dead Men Tell Tales, about 9 players or so. Upon lynch/night kill the player loses their ability to vote and their night ability (if anything), but can still try to scumhunt and participate in discussion. Roles would be fairly normal, such as doc, mafia roleblocker, etc., and the main goal is to keep players actively participating for the duration of the game, (though they will not be prodded or replaced unless they ask to be).
would work if either
a. alignment is not revealed on death
b. dead players can "haunt" a living player or players via QT
c. some combination of the two

I've actually been planning on implementing something like this in upcoming games.
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Post Post #2618 (isolation #6) » Sat Dec 04, 2010 5:46 pm

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How excited would people be about Muzzy mafia as a mini theme?

Image

aw yeah
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Post Post #2642 (isolation #7) » Sun Jan 02, 2011 4:29 am

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I had an idea for a game I call Night Shift Mafia.

Divide a 14-16 player group into 7-8 player groups. Game time is divided into two equal halves based on time (8 RL days per phase?) during which a lynch does not need to be reached. Vote counts from the day will carry on to the night and vice versa. The day shift players may post during the day phase and use their powers during the night phase. The night shift players use their powers during the day phase and may post during the night.

Balance could potentially be a huge issue, but I think it could possibly be resolved by a clever mod (more clever than I, anyway). Alignment flips would make this idea super swingy, so the only way I could forsee it being run effectively would be to scramble the player pools at regular intervals or to not do alignment flips.

This might just be a pipe dream, but what do you guys think?
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Post Post #2666 (isolation #8) » Thu Jan 27, 2011 12:05 pm

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AlmasterGM wrote:I'm looking for something new to start work on. Would there be any interest in a
Fallout 3
or
Fallout: New Vegas
themed game?
yes plz
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