Rosso Carne: (
Sigma: (
Llocke Lamora: (
Plum: (
Kmd4390:
1.) Votes must be bolded and at the start of a line. If we don’t see it, we wont count it.
2.) Unvoting is nice, but not necessary.
3.) Once a majority is reached, that person is lynched.
4.) If there is no majority at deadline, there will be no lynch for that day.
5.) Day 1 will have an approximated deadline based on when the game starts – it will be no less than a week. All following days will have a deadline of 7 days.
6.) Nights will have 48 hours maximum. Any night actions not submitted will simply not happen – the thread should be open 48 hours following a deadline lynch.
7.) Do not talk about this game outside the thread unless your role allows you to.
8.) When you die, you are dead. Stay that way.
9.) Do not edit posts. Do not use invisible text. Do not use small text.
10.) Do not quote any communication from the mod (that includes PMs) in the game thread.
11.) If you are going to be gone for an extended period of time, please let me know. See rule 12.
12.) If you do not post for a full deadline game day you will be modkilled. Further, you will be blacklisted from any future games using the BaM ruleset. Keep in mind that there are no replacements in a BaM ruleset game.
13.) If you notice mistakes aside from the vote count, PM me. Bold notification about vote count issues in the thread.
14.) Play to win.
15.) Play with the spirit of the game in mind.
15.a.) This means ASK before you do something you think I might question. Questions are good. Modkills are bad. See rule 12.
16.) Have fun. Remember that everyone playing are actually real people and treat them as such.
17.)
18.) Night actions are determined using Natural Action Resolution.
Each PM has two parts to it. The Pilot (thats YOU) and the ship you are currently on. Both parts are colored how they would investigate (if that is possible)
Pilots may possess:
P.) Passive abilities - These abilities are always active.
A.) Active abilities - You may choose one of these in a cycle. Each active ability is either (N)ight Action, (D)ay Action or an (A)any time action.
All Pilots possess:
W.) Win condition - this is how you win.
The town win condition is:
W.) You win when all threats to the Alliance of Free Stars are eliminated.
P.) Passive abilities - These abilities require no choice and are always in use.
A.) Active abilities - You may choose one of these in a cycle. Each active ability is either (N)ight Action, (D)ay Action or an (A)any time action. Every Active ability a ship possesses has an energy value. You must have this much energy to perform the action.
R) Racial Abilities -
Every ship possesses:
P.) Energy value. Your default value, unless otherwise noted, is your max value.
A.) Jettison (N) - Destroy your own ship sending all players on it into space. This requires 0 energy.
A.) Retrieve (N) - Select a player who has been jettisoned. They will become part of your ship. This requires 0 energy.
If two or more players attempt to retrieve random.org will be used to decide who successfully retrieves.
If, somehow, you end up in space without a ship you have one cycle to have someone retrieve you or you will run out of oxygen and die.
Example: SpyreX ends up in space at the start of Day 2. If not picked up by the start of Day 3 at daybreak he will die.
Questions:
This is a far more complicated setup than I have attempted to run. I've done my best to try and make it as clear as possible and have had an amazing team of reviewers. However, if you have questions please PM me immediately.
A sample role PM wrote:[color=green]SpyreX, Awesome Guy[/color] wrote: P.) You are awesome and may vote three times.
A.) Select any number of players. You will know those players alignments.
W.) You win when all threats to the Alliance of Free Stars are eliminated.[color=green]Awesome Guy Death Cruiser[/color] wrote:P.) Energy - This ship starts with 1000 units of energy.
P.) Exceptionally Awesome - You are untargetable.
A.) Pew Pew (A) - Select a player. That player will be killed.
R.P) Extra Exceptionally Awesome - You may end the day or night at any time.
R.A) Unbelievable Awesome (A) - You may end the game and win. This takes 0 energy.