For balance purposes. The thread may have useful information for starting points on game problems and EV calculation.
[REVIEW] Open Setup Reviews
Forum rules
- Lycanfire
-
Lycanfire Mafia Scum
- Lycanfire
- Mafia Scum
- Mafia Scum
- Posts: 2206
- Joined: June 4, 2016
- Lycanfire
-
Lycanfire Mafia Scum
- Lycanfire
- Mafia Scum
- Mafia Scum
- Posts: 2206
- Joined: June 4, 2016
- Lycanfire
-
Lycanfire Mafia Scum
- Lycanfire
- Mafia Scum
- Mafia Scum
- Posts: 2206
- Joined: June 4, 2016
- Lycanfire
-
Lycanfire Mafia Scum
- Lycanfire
- Mafia Scum
- Mafia Scum
- Posts: 2206
- Joined: June 4, 2016
Admittedly it was a tongue-in-cheek suggestion made simply because people have been knocking towns for the past few months and nobody wants to do anything about it.
Making the first lynch flipless does do something. There's all sorts of theory that could be analyzed from this scenario. For instance, it almost entirely removes a white flag gambit from D2, unless the town isreallygood and certain they roped scum. With a townflip D2, town get to decide whether there's a white flag gambit going on or whether they are at LYLO.
Ordinarily, flipless is hard to work against. The White Flag mechanic changes that. A scumflip on days 2-3 solves the flip from D1. Blank-town-town going into D4 does the same. Town get thrown some critical information lategame.
This one addition completely changes the dynamic of White Flag. Is it harder for town? Yes. Do scum get more agency in their play? Oh, baby, yes. Would I pull it from queue if it wasn't close to being hammered in a week's time? I'm not a total asshole. - Lycanfire
Copyright © MafiaScum. All rights reserved.
- Lycanfire
- Lycanfire
- Lycanfire