I also think we only need 1-2 C9 variants, and I'm not sure My Name is Earl would be one I pick, but we can save that discussion until we've looked at all the small opens.
Those are the only issues I can find with the small ones you picked.
GreyICE wrote:Twin trap seems horrid. I'm not sure 3 VT, 1 watcher, 1 tracker, 2 goons is town sided. Making the PRs only catch one of the two scum turns it into a joke. Maybe as a 9 player. MAYBE.
Hoopla wrote:hitogoroshi wrote:While we're approving small setups, I'd like to forward my own Scumhunter's Speed 8p. I can make a wiki page if we're alright with approving it.
I like it, with the exception of the Lynch All Lurkers rule built in. I think that's not a particularly wise idea - I'd hate for a game to decided/influenced by a scum lurking. It also unfairly incriminates someone who goes on V/LA. The game is 8p - it isn't going to go that long. Using a mechanic to try and speed the town up probably isn't required in such a small game. If anything, such a rule is probably not fostering a perfect scumhunting environment, as most "speed" games tend to be reckless and swift, and occasionally devoid of thought.