Mini 253 - Killer7 Mafia: Gameover


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Mini 253 - Killer7 Mafia: Gameover

Post Post #0 (ISO) » Mon Nov 14, 2005 10:39 am

Post by Crola »

STORY/ADVERTISEMENT
(Hopefully there are no spoilers in my game, there are a few, but very minimal)
[advertisement]Killer 7 is a surreal game out for Game Cube and Play Station 2 (not X-Box). It is ingenious beyond belief. It is about an Assassin with 7 personalities. These personalities all belong to Harman Smith, the leader of the Smith Syndicate (which is just his personalities). The game is filled with insane plot twists and confusing yet surprisingly accurate parallels to our world and time line. Anyone who wants to play an awesome game that will have you hooked from beginning to end should play Killer7.[/advertisement]

In this Mafia Game, the Smith Syndicate [town] must kill the leaders of Heaven Smile, a terrorist organization to save the world from chaos and all that good stuff.

Your roles look like the following:
Character Name (Role Name)

STORY: All stories have
NO
affect on your role (but they do tell you which side you win with, that is important).
[Space]
All ability names are underlined:

This is the ability description, it tells you what your role can do in the game and how it works.

Almost all the roles are extremely confusing! If you do not understand your role ask me questions until you do. I would rather you understand what you can do than to screw up and die.
(Happy thoughts.)

ALSO, ROLES WILL NOT BE REVEALED ON DEATH! ONLY ROLE NAMES, NOT DESCRIPTIONS!


ALIVE (2)

Mastermind of Sin
BabyJesus

DEAD (10)

Rainbow Brite Executed Morning 2
(Kun Lan)
Adele Executed Morning 3
(Keven Smith)
Fritzler Stabbed/Poisoned in plot twist
(Kaede Smith)
Coolbot was shot to death Evening 3
(Spirit)
warpdragon was stabbed in the stomach with a rusty shank, and after he puked up his dinner, his head was held into his own pile of vomit until he drowned.
(Mask de Smith)
RangerOfTheNorth had his head blown off Morning 4
(Emir Parkreiner AKA Garcian Smith)
StrykkerVerde shot to pieces Evening 4
(Coyote Smith)
InHim had is head exploded Morning 5
(Con Smith)
Shiryu has been executed Morning 6
(Christopher Mills)
Commodore Amazing was shot Evening 6
(Samantha Sitbon)
Last edited by Crola on Fri Jan 06, 2006 1:06 am, edited 28 times in total.
Kun Lan:"Oops, I guess my trick didn't work on you."
Harman:"Tricks are for kids, Kun. I'm an old man."
~ Killer7
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Post Post #1 (ISO) » Mon Nov 14, 2005 10:40 am

Post by Crola »

All is fair and just in The Land of Mahogany, however, this is not The Land of Mahogany.
All players should read all the rules!


Game Rules (Stolen from Crola)

1) No foul language or insults to your fellow players or mod. I am very serious about this, and this could lead to replacement or mod kill.


2) Despite the fact that they rhyme, even though I'm mod, I'm not God. I am human and fallible, just like you. Any mistake that I make will be dealt with by me, but don't point something really stupid out like misspelling the word "the" or something.

3) When you're dead, you're dead. No more posts from you, none. Not even "Arghh," posts. If you still feel you must talk about the game and it's conspiracies, you may only talk with me. All dead posts will be erased.
Do not talk about this game even upon death because roles will not be revealed until the very end, and who knows, you might just sprout back to life. You will know when you are permanently dead because I will PM you saying "You are permanently dead."


4) Do not talk with anybody about the game, outside of the game at any time. Unless, of course, I tell you to, in which you can only talk at night.

5) Night deadlines will be two to three real days, unless another deadline is made by me. Morning deadlines will not be made unless the game comes to what looks like a stop, or if there's like only two people talking about hats or something. If I am away for a period of time greater than two days while modding this game, I will leave it in the hands of my co-mod Assassin. If both of us are unavailable, I will ask for someone to else to mod while we are gone however if no one can mod during that time, the game will be locked until my return.
When you send choices, send them to both Assassin and Me.


6) If you need extensions on anything, please ask and I'll be happy to help. Also, if you are not going to be here (on the site) for any reason, please PM me, I will have absolutely no way of knowing otherwise. I will tell the rest of the players you will be gone. If you have no way to PM me, tell someone you know on the site to PM me for you. If you are inconvenienced by an unforseen event (natural disaster, family matters, etc.), or have no friends, don't feel bad about being unable to contact me, inform me when you can.

7 )
Like all real days, this game will start in the morning, not in the evening, which means after you confirm, the game will start.


8 ) Just like in real life, what you say has been said, so think before you speak. This means no editing or erasing your posts. Also, NO QUOTING MY PMS. This means no quoting any PMS I've given you, whether it was about your role, a past conversation, or me saying "Hello, how are you?"

9) You may post in twilight.

10) If you have questions about the game, or just want to talk about my amazing moding abilities, feel free to chat with me via PM or AIM (just ask for my AIM name).

11) Oh, this rule goes without saying, please bold your votes and unvotes, and unvote when you unvote. A majority of votes will result in an execution. A No Execution can be voted for the same way, this way you can all go to sleep with a good conscience in your head. When someone's dead, unvotes won't save them.

12) No secret, invisible, or coded texts please, you may write only in visible English.

13) I would prefer not to have zombies in my game. Zombies are people who die, and replace someone and then they turn up on the living and dead list as Crola and Crola II. I will take people who haven't been in the game over those who are dead, so don't be offended. Also, if you were a cop and you try to be a replacement, I will not allow you to be a zombie. Any role with information like cop or mafia and you will not be allowed to be a zombie. However, a townie becoming a cop will get all his info that he collected.

14) I have the right to adjust the rules only to make the game either more fair or more comfortable for the players, this power is not to be misused by me.

15) You will only be exempt from these rules if I specifically tell you in your role description.
Kun Lan:"Oops, I guess my trick didn't work on you."
Harman:"Tricks are for kids, Kun. I'm an old man."
~ Killer7
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Post Post #2 (ISO) » Mon Nov 14, 2005 3:38 pm

Post by Crola »

All roles have been sent, if you did not receive a role, or do not understand your role, PM me. I will stress this rule again, once all confirms are in the game begins, we start during day not night. Also, when the game begins, you will need to send choices to both me and Assasin, my co-mod.
Any questions can be sent to either one of us, preferably me, both is even better.

Make sure to read all rules and don't forget to confirm.
Kun Lan:"Oops, I guess my trick didn't work on you."
Harman:"Tricks are for kids, Kun. I'm an old man."
~ Killer7
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Post Post #3 (ISO) » Tue Nov 15, 2005 1:06 pm

Post by Crola »

Please excuse the delay, there have some been questions on roles (as expected) and awkward confirms. My guess is that this game will be up and ready later tonight or tomorrow.

Again, once all the confirms are in, Morning begins (my game starts in the morning not night).
Kun Lan:"Oops, I guess my trick didn't work on you."
Harman:"Tricks are for kids, Kun. I'm an old man."
~ Killer7
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Post Post #4 (ISO) » Wed Nov 16, 2005 12:59 am

Post by Crola »

Okay, all confirms are in. Morning 1 has started and with twelve alive it's 7 to execute.
Let the games begin.
Kun Lan:"Oops, I guess my trick didn't work on you."
Harman:"Tricks are for kids, Kun. I'm an old man."
~ Killer7
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Post Post #5 (ISO) » Wed Nov 16, 2005 2:34 am

Post by Adele »

vote: rainbow brite
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Post Post #6 (ISO) » Wed Nov 16, 2005 3:03 am

Post by Fritzler »

vote: inHim
Who here is familar with Killer 7?
Surfs up dude.
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Post Post #7 (ISO) » Wed Nov 16, 2005 3:40 am

Post by BabyJesus »

Original Roll String: 1d12
1 12-Sided Dice: (6) = 6
:coo:
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Post Post #8 (ISO) » Wed Nov 16, 2005 3:40 am

Post by BabyJesus »

vote strykkerverde
:coo:
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Post Post #9 (ISO) » Wed Nov 16, 2005 5:12 am

Post by Commodore Amazing »

Original Roll String: 1d1
1 1-Sided Dice: (1) = 1
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Post Post #10 (ISO) » Wed Nov 16, 2005 5:12 am

Post by Commodore Amazing »

Vote: BabyJesus
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Post Post #11 (ISO) » Wed Nov 16, 2005 5:40 am

Post by BabyJesus »

Commodore Amazing wrote:
Vote: BabyJesus
RIP COMMODORE AMAZING
:coo:
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Post Post #12 (ISO) » Wed Nov 16, 2005 5:41 am

Post by BabyJesus »

last words CA?
:coo:
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Post Post #13 (ISO) » Wed Nov 16, 2005 5:46 am

Post by inHimshallibe »

Commodore Amazing wrote:
Original Roll String: 1d1 (STATIC)
1 1-Sided Dice: (1) = 1

----------
Vote: BabyJesus
Image

Original Roll String: 12d12
12 12-Sided Dice: (2, 7, 10, 3, 9, 11, 12, 7, 5, 2, 1, 1) = 70
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Post Post #14 (ISO) » Wed Nov 16, 2005 5:49 am

Post by inHimshallibe »

With a mean, median, and mode of 8 -
vote: Fritzler


I ♥ Statistics
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Post Post #15 (ISO) » Wed Nov 16, 2005 6:32 am

Post by RangeroftheNorth »

Random
Vote: Fritzler
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Post Post #16 (ISO) » Wed Nov 16, 2005 6:40 am

Post by Shiryu »

Not-so-random-I've-played-with-this-person-before
vote: Mastermind of Sin
.

I am somewhat familiar with Killer7, though I have yet to actually play the game.
I am the eggman, woo!
They are the eggmen, woo!
I am the walrus, goo goo g' joob!
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Post Post #17 (ISO) » Wed Nov 16, 2005 6:56 am

Post by RangeroftheNorth »

Just so you all know, I did not see inHim's votes before I voted. My broweser had been sitting for an hour or so between when I wrote the message and when I posted, and I didn't bother to refresh. My fault.

That said, I don't really see any reason to unvote. It's a big enough game that Fritz can stand to have two votes.
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Post Post #18 (ISO) » Wed Nov 16, 2005 7:35 am

Post by Mastermind of Sin »

Original Roll String: 1d12
1 12-Sided Dice: (5) = 5
Permanent V/LA.
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Post Post #19 (ISO) » Wed Nov 16, 2005 7:36 am

Post by Mastermind of Sin »

vote: coolbot
Permanent V/LA.
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Post Post #20 (ISO) » Wed Nov 16, 2005 7:40 am

Post by Mastermind of Sin »

oh yes, before I forget again. Since I messed up and didn't do this in Roald Dahl mafia, I'm going to make sure I get it right this time. I'm going to claim my ability now. I am a role reflector. Anyone that targets me will have their actions reflected upon themselves. This way we have self-protecting docs. Also, since we seem to have reanimators in this games, perhaps they can revive themselves, depending on how the mechanics work. If they aren't allowed to target themselves, they could target me and have it reflected on themselves in order to revive themselves if they are killed that night. Now, not knowing exactly how Crola has roles like that working, I'm not sure this will work, but anyone with a role like that can question the mod to see if it's worth trying. Basically, any reanimator and doctor type roles can protect themselves while we kill off the scum.
Permanent V/LA.
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Post Post #21 (ISO) » Wed Nov 16, 2005 8:18 am

Post by Adele »

Mastermind of Sin wrote:I'm going to claim my ability now. I am a role reflector. Anyone that targets me will have their actions reflected upon themselves
huh. If that's your role, what's your role name?

Also, are you saying that if the naughty folk try to kill you, they'll die instead (rendering you unkillable except by lynch)?
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Post Post #22 (ISO) » Wed Nov 16, 2005 8:45 am

Post by RangeroftheNorth »

Mastermind of Sin wrote: I'm going to claim my ability now. I am a role reflector. Anyone that targets me will have their actions reflected upon themselves.
I have the same problem with that role that everyone else had in Roald Dahl Mafia. It's awfully powerful. You could set up a block of unkillable doctors. Of course, if MoS was scum, he probably wouldn't be willing to claim exacltly the same role he got killed for claiming in a different game.

I am going to minor-FOS: MoS. The role seems unlikely, but it also seems unlikely that MoS would claim the role if he didn't actually have it.
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Post Post #23 (ISO) » Wed Nov 16, 2005 8:52 am

Post by Commodore Amazing »

BabyJesus wrote:last words CA?
Bring on the day-kill, punk. It sounds like you should go for MoS, though.
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Post Post #24 (ISO) » Wed Nov 16, 2005 9:21 am

Post by BabyJesus »

Commodore Amazing wrote:
BabyJesus wrote:last words CA?
Bring on the day-kill, punk. It sounds like you should go for MoS, though.
8)
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