Mafia As A Social Game: An Argument About Charisma

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JasonWazza
JasonWazza
Jack of All Trades
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User avatar
JasonWazza
Jack of All Trades
Jack of All Trades
Posts: 7598
Joined: August 1, 2012

Post Post #51 (isolation #0) » Tue Jul 30, 2013 4:15 pm

Post by JasonWazza »

In post 0, mastin2 wrote: -
Talk to the players, not at them.

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Keep calm and rational.

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Display confidence, not arrogance; display humbleness, not doubt.

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Don't antagonize players!

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The town is made up of a majority.

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Address other players.

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Find a common ground.

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Admit that you could be wrong.

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Keep an open mind.

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Tell the truth!

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Keep things clear.

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Don't lose focus, don't over-focus.
It's funny just how many of these things i don't do.

I'd argue myself that a lot of these aren't taken into account.

I'm generally talking AT players, not keeping calm at all, antagonizing people, not addressing other players, not keeping that open a mind as town or scum (tunneling), i rarely act like i am wrong, i don't tell the truth all the time as scum.

The list goes on :P

I don't think many of these count as to who gets lynched.

I mean yeah, we have lynch all liars, that doesn't mean it gets used that often.

Confidence is one of the bigger ones in my mind, that followed by what i'd mostly call "sheepability" the ability you have to make people sheep you, even when the reasoning is stupid.

If you can sell ice to an Eskimo, you can win mafia.

It's about believability not much else.

Drag people onto your side of thinking, and you can generally keep yourself from being lynched.

I'd also argue that it's not the least charismatic that gets lynched.

Sometimes it is scummy, sometimes it's other things, but it's not all about charisma.
Saved by my own stupidity \o/
Sometimes a Psychopath with a notebook wins.
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