- There are two identical decks of 52 cards (104 cards total), with two powers on them each (208 powers total). These powers, their description and their frequency of distribution are listed below along with the following key categorising the type of power:
[A]
- Active Power
[P]
- Passive Power (triggered powers like PGO/Vengeful/Governor are classified as passive)
- Power that will be active Day OR Night
- Power that will be active only during Day phases
~~
Protect a player from one kill.
Investigate a player and find out what cards they are currently holding.
Simultaneously roleblock and protect a player from one kill.
Send a piece of fruit of your choice to a player in the game.
Track a player and find out who they target (if anyone). If used during the Day, you will receive results at the end of the phase.
Investigate the alignment of a player in the game. You will receive results of Guilty/Innocent/No Result.
Select a player in the game to neighbourise. This will start a private thread with that player that will be open permanently regardless of trumps.
Draw a card into your hand from the top OR bottom of the deck.
If a player targets you with any action, you will simultaneously shoot them.
Select a player in the game to block.
Watch a player or the deck at night to see who visits them/it (if anyone). If used during the Day, you will receive results at the end of the phase.
Investigate the deck to find out how many of a rank/suit/specific card of your choice is in there.
Select a suit the next phase’s trump card cannot be. If the trump is poised to be that suit, it will be publicly discarded.
Select a card in the discard pile and give it to a player of your choice. You cannot select a card that would have any activated powers on this current phase.
Select three ranks the next phase's trump card cannot be. If the trump is poised to be any of those ranks, they will be publicly discarded.
If a lynch occurs you will be asked via PM if it should resolve. This will count as the Day's lynch if vetoed.
You will attempt to commit suicide at the end of this phase. This cannot be roleblocked, however a protection role can save you.
Protect a player from one kill. Unlike a Doctor, this protection lasts for
two
phases.
2x
Mafia Factional-Kill Disabler
[P]
The mafia’s factional kill will be disabled for the remainder of the current kill cycle (if they haven’t used it already)
Select a player in the game and a rank. If/when that rank comes up as trumps next, that player will be poisoned at the end of that phase. A protective role can prevent this on the phase the hit is poised to resolve.
Select a player in the game to kill. If there is another Alpha Vig in the game, only the player
higher
in the draft will succeed.
Select a player in the game to kill. If there is another Beta Vig in the game, only the player
lower
in the draft will succeed.
Select a player in the game to kill. This will only succeed if the target is holding a Jack, Queen or King.
Select a player in the game to kill and a specific card (both rank
and
suit). This kill will only succeed if that player is holding the card you selected.
If this power becomes active and anyone else alive has this power, you will automatically become lovers with this player for the rest of the game.
~~
If you get sent a piece of fruit while your allergy is active, you will die.
You are protected from one kill from a bullet.
6x
Hearts Neighbourhood
[P]
While hearts are trumps, you may talk in the Hearts neighbourhood.
6x
Clubs Neighbourhood
[P]
While clubs are trumps, you may talk in the Clubs neighbourhood.
6x
Diamonds Neighbourhood
[P]
While diamonds are trumps, you may talk in the diamonds neighbourhood.
6x
Spades Neighbourhood
[P]
While spades are trumps, you may talk in the spades neighbourhood.
If you are lynched, you may attempt to vengekill a player in the game.
You will investigate as Guilty to any Cops.
If this power is active while you make a kill, you will override any Roleblocks/Protections/Bulletproofs.
If you are lynched, the next Day phase will be skipped.
It takes one less vote than usual to lynch you.
Shuffle the deck.
2x
Lights Out Lynching
[P]
The town will be allowed a second lynch during the Day phase if someone has this power. The flip won't be revealed until the end of the Day, however.
Select a card from your hand (other than this one) and place it face up on the top of the deck. If there is another Alpha Deck Rigger alive, only the player
higher
in the draft will succeed.
Select a card from your hand (other than this one) and place it face up on the top of the deck. If there is another Beta Deck Rigger alive, only the player
lower
in the draft will succeed.
You will be immune to all actions except kills.
Protect a player from one kill.
You have a hidden extra vote that you can control via PM with the moderator. This will be represented as either XXX or YYY in the vote count.
Select a player in the game to block.
During Day phases only, you may ask the mod via PM to confirm your innocence in thread. This power will only succeed if you are town.
If this power is active while you use an active ability, Trackers and Watchers will not detect you.
You will investigate as Innocent to any Cops.
You cannot be lynched while this power is active. Nothing will happen if the town attempts to do so.
Select either the first OR second card of the deck to publicly flip.
Privately look at the top three cards of the deck.
If this power is active, all vig shots will fail.
If this power is active, all Cop investigations will fail.
If this power is active, all Doctor's protections will fail.
2x
Watch/Track Disabler
[P]
If this power is active, all Trackers/Watchers will fail.