BigYoshiFan's Mini Normal Review


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mykonian
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Post Post #11 (isolation #0) » Tue Dec 27, 2016 8:00 am

Post by mykonian »

I have had a busy couple of christmas days, I'll have a look at this tonight (couple of hours).

I agree with empking that ascetic and rb was a bit too much for scum.
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Post Post #12 (isolation #1) » Tue Dec 27, 2016 9:22 am

Post by mykonian »

hmm, the fact that the weak role gets to see if he gets a result is a nice touch, I like that.

I think where you are going with cutting the RB down is a good idea, encryptor could be fun and I can't care for the motion detector either. Seems like this is going in the right direction.
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Post Post #26 (isolation #2) » Wed Dec 28, 2016 1:37 am

Post by mykonian »

In post 17, Empking wrote:I'm indifferent towards the Motion Detector.
I agree with this.

So keep it. You wanted it in your game, why would you remove it now? Someone might have fun with it, and it might help town a tiny bit in a claim situation.
In post 23, BigYoshiFan wrote:Yeah, I think I should give the full role PM if the modified ascetic flips. I don't think I can just leave as "modified" and not explain how.
yup, you got this right.


As for pure numbers, you have 1 full pr's, 2 limited ones, 2 weak ones. Scum get 1 and a limited one. I wouldn't cut too far into the towns PR's, this is still not unfavourable to scum, they get quite a couple tools here and 10-3 is a very good starting point for scum anyway. If we put it out like this nobody is going to complain, but I suspect if you run it 100 times scum win it at least 60 times from how winrates have gone in the last couple of years. If you got bored of the motion detector by now, so if it needs to go, you could happily replace that with something more substantial.
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Post Post #29 (isolation #3) » Wed Dec 28, 2016 9:37 am

Post by mykonian »

wouldn't give the mafia more, I think.
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Post Post #45 (isolation #4) » Thu Dec 29, 2016 12:09 am

Post by mykonian »

yup, looks lovely. I'm looking forward to seeing how this will turn out!
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