Pine wrote:Howdy! Sorry for slow reply, holidays and such. Going out of Town with uncertain wifi situation later today, so I wanted to get this done before I left. I signed up to mod to help alleviate the dearth of active mini normals, so I decided to go with a very stripped-down setup, as they seem to be in very short supply. Answers to your questions:Nexus wrote:Hello!
Thanks for joining my queue! Please let me know, via return PM:Also, in order to ensure that Normal games stay "normal", we require that setups be evaluated. When it is ready, please forward your full setup to me, including the following:
- That you'll be ready to run your game when you get to the top of the list
- How many players your game will have (13 or under for a mini; 14 or over for a large)
- Who your backup/co-mod will be, if you have one (compulsory for larges)
- What, if any, other modding experience and/or commitments you have
As soon as they are available, your game will be assigned to a panel of reviewers who will check/discuss your game in a private topic with you. When they are satisfied that your game fits within the boundaries of MafiaScum's definition of Normal, they will let me know. Until I receive that go-ahead from them, your game will not enter the sign-up phase, even if you reach the top of the moderating queue.Once you've been approved, please post the role distribution in the PT so a co-/backup mod can take over in an emergency.Let me know if you have any questions. Thanks, and good luck!
- Your opening posts (rules and flavor, if any). Remember: your opening post
mustcontain a copy of your Vanilla Townie role, which will be public knowledge to all game participants- The complete text of all role PMs
- Any hidden moderator information (this includes any possible result PMs)
1. I should be prepared to get going shortly. My approach will be fairly bare-bones, and I will likely improvise flavor as I go along to conform to the actions of the players. I am not presently authorized to mod, so I'll need to be added to that user group.
2. 13 players.
3. I've asked Aeronaut. I'm waiting for a reply, but I anticipate his assent.
4. I have no other modding commitments. My only modded game was Mini 1298: Pine's Lightning Mafia, which was eaten in a tiger attack. It went pretty smoothly.
===Setup===
1. Opening posts
Post 1 - Player list and title page. This will be adaptable according to who is alive or dead, and will be updated as I go. It will be pretty bland.
Post 2 - Rule set. Shamelessly stolen from Cephrir's NY 199, slight modifications. Pretty standard.
Spoiler: Rule Set
Post 3 - VT Role PM
Spoiler: VT Role PM
Post 4 - Flavor
Spoiler: Flavor
2. Setup - I'm thinking purely mountainous. The players won't know that, of course, though a 3x Goon scumteam could reasonably guess a low-power game. Alternatively, 8xVT, Cop, Doc vs Godfather, 2xGoon is also classic. VT PM above, here's a Goon. If the review committee suggests the second setup, I'll generate the Cop, Doc, and GF PMs.
Spoiler: Goon Role PM
3. There is no hidden Mod information at this time, given the simplicity of the setup.
Pine's Mini Normal Review
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Pine's Mini Normal Review
Last edited by Nexus on Sun Jun 04, 2017 5:28 am, edited 1 time in total.Trans rights are human rights.- Pine
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Mountainous is very scum sided.
And your alternate setups would not be allowed because godfather is an explicitly not normal role.Show"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
His first post in the main thread was "yes I rolled scum!" -popsofctown- Pine
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I think other people have various opinions on mountainous, but I personally have never seen town win mountainous.
Cop and Doc vs roleblocker would be better but has potential "follow the cop" issues, if your fine with that.Show"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
His first post in the main thread was "yes I rolled scum!" -popsofctown- Pine
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Pine In Your Head
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Of course the roleblocker alleviates that but if it dies early then scum may have issues.Show"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
His first post in the main thread was "yes I rolled scum!" -popsofctown- Pine
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Pine In Your Head
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Pine In Your Head
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We can work with near mountainous
Ill let other reviewers have a look and give input.Show"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
His first post in the main thread was "yes I rolled scum!" -popsofctown- mykonian
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mykonian Frisian Shoulder-Demon
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hi.
3:10 mountainous is iirc around 21% for town by calculation. That's not going to work out.
2:11 scum wins as well. This has previously been passed as "normal but not balanced" as historic evidence shows that scum still just win these games in practice (and town performs worse than expected). They got passed because it is an historic setup and for a while people were fine with playing these. It's been a while and we lost this escape clause as it was the cause of some of the worse games put through the normal queue, for very little benefit in terms of modding freedom, it really rarely got used. So N abolished it.
Or in other words, FB is right. Town doesn't win those setups although people might enjoy the concept of playing in one. Confusingly, the best way to get it to work would be in the themed queue as you get more tools to take an axe to scums (night kill) power, by changing it altogether, introducing a white flag mechanic, giving them a "godfather with a weak heart" etc.
In the normal queue, hmm. Have to start from 2:11, 40% town chance of winning blind. But then they get bored because they keep lynching vt's, demoralized after two days, if not three, after which the last day you've got a game with a couple of lurkers and scum who also want the game to get over with.
One could try to start from an inadvertent mountainous setup, where the claims at least add some spice, with the slight trouble that one of the scum might get caught out simply because he's at the start of the massclaim (that will come someday) before he's seen through the setup. Otoh, might help town that little. Going from there you could deviate from the idea with one minor real role (your tracker, BG, whatever you fancy) and hope this makes up towns deficit.
Otherwise I think it's quite tricky to get a mountainous game to actually work for you, and it might be nicer to have some simple powerroles if you are looking for a basic game.Surrender, imagine and of course wear something nice.- Pine
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It is a lot better.
Not sure if its balanced though.....
Maybe add a 1 shot bulletproof?Show"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
His first post in the main thread was "yes I rolled scum!" -popsofctown- Pine
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Pine In Your Head
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Up to you.
As you know day talk can be its best ally if used properly or it could just be there and unused.
If you do have day talk with no encryptor you will have to announce it.
I think Nexus can hold off on putting it into sign ups if ur still busy when this review is done.In post 14, Pine wrote:Also, I'm feeling a little overwhelmed with my current game list. Some of them are rather high-intensity. I'll probably need to hold off until I die a bit.Show"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
His first post in the main thread was "yes I rolled scum!" -popsofctown- mykonian
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that's to say, if Pine wanted to have something more exciting as a 3rd role, I'd be happy with that as well. I think there's even an escape clause in NAR that passive powers (like the ascetic) would go before the JK's block, but that's something I'll want a lawyer on, so in that case roles that see actions or a killing role would work as well.Surrender, imagine and of course wear something nice.- mastina
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I'd call the Cop + JK vs Ascetic setup scumsided, because the ascetic acts as a counter to BOTH town roles: it's immune to their powers, and the only way it gets caught is if the ascetic doesn't claim. And the site doesn't have a "town ascetics MUST claim D1" in the same way a miller does, though half of mafia ascetics claim their asceticness anyway. So a JK can't stop the ascetic from killing, and the cop can't get a result on the ascetic.
It might be more balanced in an all-goon setup: cop + JK is fairly weak as far as town power goes (it's minimal), but each role is strong individually. (Cop is the strongest Normal role, and JK is probably the third-strongest when you exclude cop variants.) They don't synchronize well (the JK blocks the cop when protecting them), but they are both strong by themselves.
A cop + JK setup, in essence, might be swingy because both town roles living = town dominates; both town roles getting outed/killed early = scum dominates, but I don't think the swing inherent to that setup is beyond acceptable ranges; it's within normal levels and I'd call it standard, and more importantly...balanced. It might be unusually light, so the game might be unusually challenging for the town, but it's not a game I see the town being handed a victory easily, or a game I see the scum being handed a victory easily. It comes down to how well the town and the scum play, so I'd be fine with Cop + JK vs Goonx3.- Pine
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I'd be slightly concerned about the scum having three chances to find the roles which are the town's strength, but I don't think it actually hurts the town badly. Especially since a JK can cause the trackers to waste their shot, and each tracker only would have one shot, and a scum being lynched before using their shot is wasted, and scum have an incredibly small chance of actually hitting a PR, so overall I'd be fine with a 1xtracker x 3 scumteam. Would be a little bit on the quirky side, and weird, and against cultural norms (all three scum as PRs), but not overwhelming and not debilitating to the town.- Firebringer
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huh?
Mastina i think u went on a completely different tangent than what pine was talking aboutShow"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
His first post in the main thread was "yes I rolled scum!" -popsofctown - Firebringer
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