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Mini Normal 2262: NbITGBSMoD [mod pt]

Posted: Tue Feb 08, 2022 12:40 am
by Datisi
navigationFlavour
Player List:
  1. wavemode
  2. Andante
  3. LicketyQuickety
  4. 0verki11
  5. UglyDuck
  6. Surye
  7. Scorpious
  8. fireisredsir
  9. Eyes without a face
  10. T3
  11. arcadia
  12. Greeting
  13. HockeyFan
setup1x town combined alien voyeur
1x town gunsmith
1x town 1-shot backup gunsmith
1x town joat (rolecop, follower)
1x town backup vigilante
5x vt

1x mafia 2-shot jailkeeper
1x mafia goon
1x mafia alien enabler

Posted: Tue Feb 08, 2022 12:44 am
by Datisi
like so many times before, going to random dot org, randomizing the playerlist, assigning roles in the order they are listed in the setup area

random.org says:List Randomizer
There were 13 items in your list. Here they are in random order:

arcadia
fireisredsir
HockeyFan
wavemode
LicketyQuickety
T3
Eyes without a face
Andante
0verki11
Greeting
Scorpious
Surye
UglyDuck
IP: ---
Timestamp: 2022-02-08 11:43:21 UTC

Posted: Tue Feb 08, 2022 12:48 am
by Datisi
Stephen A Smith
arcadia
- town combined alien voyeur
fireisredsir - town gunsmith
HockeyFan - town 1-shot backup gunsmith
wavemode - town joat
Dwlee99
LicketyQuickety
- town backup vigilante
Frozen Angel
T3
- vt
Eyes without a face - vt
Andante - vt
the worst
0verki11
- vt
Greeting - vt

Scorpious - mafia 2-shot jailkeeper
Umlaut
Surye
- mafia goon
Nero Cain
UglyDuck
- mafia alien enabler

Posted: Tue Feb 08, 2022 12:55 am
by Datisi
links:

main thread ~ https://forum.mafiascum.net/viewtopic.php?f=2&t=88709
mod pt ~ https://forum.mafiascum.net/viewtopic.php?f=90&t=88711
scum pt ~ https://forum.mafiascum.net/viewtopic.php?f=90&t=88713
dead pt ~ https://forum.mafiascum.net/viewtopic.php?f=90&t=88715

events:

d1:
~
greeting
is yeeted, flips
vanilla townie


n1:
~
stephen a smith
is combinedly alienating / vouyering
fireisredsir
, returns "action failed"
~
fireisredsir
is gunsmithing
nero cain
, reutrns "action failed"
~
wavemode
is joatly rolecopping
hockeyfan
, returns "1-shot backup gunsmith"
~
scorpious
is jailkeeping
nero cain

~
umlaut
is killing
frozen angel
, flips
vanilla townie


d2:
~
nero cain
is yeeted, flips
mafia alien enabler


n2:
~
stephen a smith
is vouyering
fireisredsir
, returns "a killing action was performed"
~
fireisredsir
is gunsmithing
dwlee99
, reutrns "has a gun" but also they dead
~
wavemode
is joatly following
scorpious
, returns "performed a killing and jailkeeping action"
~
scorpious
is jailkeeping
hockeyfan

~
scorpious
is killing
fireisredsir
, flips
town gunsmith


d3:
~
scorpious
is yeeted, flips
mafia 2-shot jailkeeper


n3:
~
stephen a smith
is vouyering
the worst
, returns "no actions were performed"
~
hockeyfan
is 1-shot backup gunsmithing
stephen a smith
, returns "no gun"
~
umlaut
is killing
wavemode
, flips
town joat


d4:
~
eyes without a face
is yeeted, flips
vanilla townie


n4:
~
stephen a smith
is vouyering
dwlee
, returns "no actions were performed"
~
umlaut
is killing
the worst
, flips
vanilla townie


d5:
~
hockeyfan
is yeeted, flips
town 1-shot backup gunsmith


n5:
~
stephen a smith
is vouyering
umlaut
, returns "no actions were performed"
~
umlaut
is killing
dwlee
, flips
town backup vigilante


d6:
~
umlaut
is yeeted, flips
mafia goon

~ game over.

Posted: Tue Feb 08, 2022 1:07 am
by Datisi
role pm's and result pm's:

Spoiler:

Code: Select all

[area=vanilla townie]welcome, [b]playername[/b]! you are a [b][color=#00BF00]vanilla townie[/color][/b].

[u]role abilities:[/u]
~ you have no special abilities.

[u]win condition:[/u]
~ you win when there are no longer any threats to town and at least one town player is alive.

the game thread is [url=https://forum.mafiascum.net/viewtopic.php?f=2&t=88709]here[/url]. please confirm your role by replying to this pm with your role name.[/area]


Code: Select all

[area=town combined alien voyeur]welcome, [b]playername[/b]! you are a [b][color=#00BF00]town combined alien voyeur[/color][/b].

[u]role abilities:[/u]
~ each night, you may target a player. assuming no interference with your action, you will perform both following abilities:
~~ [b]alien[/b]: all actions used by that player that night, and all other actions targeted at that player that night, will be blocked.
~~ [b]voyeur[/b]: you will learn what was done to them that night (protection, investigation, etc), but not who did it.

[u]win condition:[/u]
~ you win when there are no longer any threats to town and at least one town player is alive.

the game thread is [url=https://forum.mafiascum.net/viewtopic.php?f=2&t=88709]here[/url]. please confirm your role by replying to this pm with your role name.[/area]


Code: Select all

[area=town gunsmith]welcome, [b]playername[/b]! you are a [b][color=#00BF00]town gunsmith[/color][/b].

[u]role abilities:[/u]
~ each night, you may target a player. assuming no interference with your action, you will learn whether or not that player has a gun.
~ roles that have a gun are: all mafia (except traitors and doctors), cops, vigilantes, gunsmiths, rolecops, vanilla cops, pt cops, vengefuls, detectives, neapolitans, backups of roles with guns and joats that have any of these listed powers.

[u]win condition:[/u]
~ you win when there are no longer any threats to town and at least one town player is alive.

the game thread is [url=https://forum.mafiascum.net/viewtopic.php?f=2&t=88709]here[/url]. please confirm your role by replying to this pm with your role name.[/area]


Code: Select all

[area=town 1-shot backup gunsmith]welcome, [b]playername[/b]! you are a [b][color=#00BF00]town 1-shot backup gunsmith[/color][/b].

[u]role abilities:[/u]
~ once in the game, at night, but only after a gunsmith has died, you may target a player. assuming no interference with your action, you will learn whether or not that player has a gun.
~ roles that have a gun are: all mafia (except traitors and doctors), cops, vigilantes, gunsmiths, rolecops, vanilla cops, pt cops, vengefuls, detectives, neapolitans, backups of roles with guns and joats that have any of these listed powers.

[u]win condition:[/u]
~ you win when there are no longer any threats to town and at least one town player is alive.

the game thread is [url=https://forum.mafiascum.net/viewtopic.php?f=2&t=88709]here[/url]. please confirm your role by replying to this pm with your role name.[/area]


Code: Select all

[area=town jack-of-all-trades]welcome, [b]playername[/b]! you are a [b][color=#00BF00]town jack-of-all-trades (rolecop, follower)[/color][/b].

[u]role abilities:[/u]
~ each night, you may target a player and use one of the following abilities; each can only be used once:
~~ [b]rolecop[/b]: assuming no interference with your action, you will learn that player's role (but not their alignment).
~~ [b]follower[/b]: assuming no interference with your action, you will learn what form of action they took that night (investigation, protection, killing, etc), but not who they targeted.

[u]win condition:[/u]
~ you win when there are no longer any threats to town and at least one town player is alive.

the game thread is [url=https://forum.mafiascum.net/viewtopic.php?f=2&t=88709]here[/url]. please confirm your role by replying to this pm with your role name.[/area]


Code: Select all

[area=town backup vigilante]welcome, [b]playername[/b]! you are a [b][color=#00BF00]town backup vigilante[/color][/b].

[u]role abilities:[/u]
~ each night, but only after a vigilante has died, you may attempt to kill another player.

[u]win condition:[/u]
~ you win when there are no longer any threats to town and at least one town player is alive.

the game thread is [url=https://forum.mafiascum.net/viewtopic.php?f=2&t=88709]here[/url]. please confirm your role by replying to this pm with your role name.[/area]


Code: Select all

[area=mafia 2-shot jailkeeper]welcome, [b]playername[/b]! you are a [b][color=#800000]mafia 2-shot jailkeeper[/color][/b].

[u]factional abilities:[/u]
~ you are a member of the mafia, along with [b]playername[/b], who is a [b][color=#800000]mafia goon[/color][/b], and [b]playername[/b], who is a [b][color=#800000]mafia alien enabler[/color][/b].
~ once every night, a living member of the mafia may submit a factional kill action.
~ you may talk with your living teammates in the mafia private topic, located [url=https://forum.mafiascum.net/viewtopic.php?f=90&t=88713]here[/url]. you may talk there at any time as long as you are alive.

[u]role abilities:[/u]
~ each night, you may target a player. assuming no interference with your action, you will simultaneously roleblock that player, and protect that player from any number of nightkills. you may do this the same night you perpetrate the nightkill.

[u]win condition:[/u]
~ you win when there are no longer any threats to the mafia (or nothing can prevent this from occurring) and at least one mafia player is alive.

the game thread is [url=https://forum.mafiascum.net/viewtopic.php?f=2&t=88709]here[/url]. please confirm your role by replying to this pm with your role name or by posting in the mafia pt.[/area]


Code: Select all

[area=mafia goon]welcome, [b]playername[/b]! you are a [b][color=#800000]mafia goon[/color][/b].

[u]factional abilities:[/u]
~ you are a member of the mafia, along with [b]playername[/b], who is a [b][color=#800000]mafia 2-shot jailkeeper[/color][/b], and [b]playername[/b], who is a [b][color=#800000]mafia alien enabler[/color][/b].
~ once every night, a living member of the mafia may submit a factional kill action.
~ you may talk with your living teammates in the mafia private topic, located [url=https://forum.mafiascum.net/viewtopic.php?f=90&t=88713]here[/url]. you may talk there at any time as long as you are alive.

[u]role abilities:[/u]
~ you have no special abilities.

[u]win condition:[/u]
~ you win when there are no longer any threats to the mafia (or nothing can prevent this from occurring) and at least one mafia player is alive.

the game thread is [url=https://forum.mafiascum.net/viewtopic.php?f=2&t=88709]here[/url]. please confirm your role by replying to this pm with your role name or by posting in the mafia pt.[/area]


Code: Select all

[area=mafia alien enabler]welcome, [b]playername[/b]! you are a [b][color=#800000]mafia alien enabler[/color][/b].

[u]factional abilities:[/u]
~ you are a member of the mafia, along with [b]playername[/b], who is a [b][color=#800000]mafia 2-shot jailkeeper[/color][/b], and [b]playername[/b], who is a [b][color=#800000]mafia goon[/color][/b].
~ once every night, a living member of the mafia may submit a factional kill action.
~ you may talk with your living teammates in the mafia private topic, located [url=https://forum.mafiascum.net/viewtopic.php?f=90&t=88713]here[/url]. you may talk there at any time as long as you are alive.

[u]role abilities:[/u]
~ when you die, the role "alien" will cease to function for all players.

[u]win condition:[/u]
~ you win when there are no longer any threats to the mafia (or nothing can prevent this from occurring) and at least one mafia player is alive.

the game thread is [url=https://forum.mafiascum.net/viewtopic.php?f=2&t=88709]here[/url]. please confirm your role by replying to this pm with your role name or by posting in the mafia pt.[/area]


Spoiler:
voyeur:
~ a
jailkeeping
action was performed on
playername
.
~ a
role investigation
action was performed on
playername
.
~ an
action investigation
action was performed on
playername
.
~ a
killing
action was performed on
playername
.
~ no actions were performed on
playername
.
~ your action failed, and you did not receive a result.

gunsmith:
~
playername
has a gun.
~
playername
does
not
have a gun.
~ your action failed, and you did not receive a result.

rolecop:
~
playername
is
vanilla
.
~
playername
is a
combined alien voyeur
.
~
playername
is a
gunsmith
.
~
playername
is a
1-shot backup gunsmith
.
~
playername
is a
backup vigilante
.
~
playername
is a
2-shot jailkeeper
.
~
playername
is a
alien enabler
.
~ your action failed, and you did not receive a result.

follower:
~
playername
performed a
blocking
action.
~
playername
performed an
action investigation
action.
~
playername
performed a
role investigation
action.
~
playername
performed a
jailkeeping
action.
~
playername
performed a
killing
action.
~
playername
did not perform any actions.
~ your action failed, and you did not receive a result.

Posted: Tue Feb 08, 2022 1:10 am
by Datisi
editing out unused flavour

Posted: Tue Feb 08, 2022 1:22 am
by GeorgeBailey
GeorgeBailey

Posted: Thu Feb 10, 2022 2:13 am
by Datisi
Stephen A Smith wrote:what

how can anything happen to someone I alien
i did not take into account how *confusing* the role is in isolation.

Posted: Fri Feb 11, 2022 8:44 am
by Datisi
In post 349, wavemode wrote:so far I believe
stephen
,
dwlee
and
fire
are town

I *want* to believe
greeting
and
hockeyfan
are town

nulls are
andante
,
overkill
,
surye
,
frozen angel


nero cain
,
scorpious
,
eyes without a face
are giving me scum vibes

VOTE: Eyes without a face
first of all: nice

second of all: when you have a 2/3 poe and vote for the townie

Posted: Wed Feb 16, 2022 5:37 am
by Datisi
In post 1435, fireisredsir wrote:so why does Nero go for greeting here, when he had barely said anything about them before, when the wagon just started and probably won't go anywhere. why wouldn't he vote for scorpious, a wagon which has already had 6 or 7 people say they're willing to vote there, and someone who he has expressed suspicion of before? i don't see why Nero would do that if he's scum, but it makes sense if he's town and just honestly finds greeting more suspicious

unless you wanna argue that scorp and Nero are partners...
heheheheheheheehehehehehehhehehehehehe

Posted: Sat Feb 19, 2022 1:11 am
by Datisi
In post 7, Datisi wrote:
Stephen A Smith wrote:what

how can anything happen to someone I alien
i did not take into account how *confusing* the role is in isolation.
now knowing who this person is, i can just imagine their thoughts upon seeing the role lol

"datisi did some bullshit again"

Posted: Sun Feb 20, 2022 1:30 am
by Datisi
In post 104, Umlaut wrote:I guarantee
someone
is going to take the opposite side and claim it makes [Nero] town because "scum would be afraid to do that"
In post 1980, Eyes without a face wrote:My first thought is that someone's desperate to frame Nero.
amazing.

Posted: Sun Feb 20, 2022 4:44 am
by Datisi
Stephen A Smith wrote:if me and a rolestopper targetted fire on the same night, how do you resolve the night actions?
aaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAA I DON'T FUCKING KNOW????

...

*deep breath*
Datisi wrote:assuming no other relevant roles in play, the alien night action would take priority over the rolestopper, meaning that the rolestopper would fail, and the target would be alienated.
it's ok, normal games are jank spaghetti either way :shifty:

Posted: Sun Feb 20, 2022 4:46 am
by Datisi
SPAGHETTI

SPAGHETTI

SPAGHETTI

Posted: Sun Feb 20, 2022 4:47 am
by Datisi
no, i'm perfectly fine, why do you ask?

Posted: Wed Feb 23, 2022 12:48 pm
by Datisi
i'm lowkey sad how many times i had to send out warnings for misgendering

Posted: Thu Feb 24, 2022 4:31 am
by Datisi
In post 2439, Nero Cain wrote:I'm an even night gunsmith so lets not vote town and TW instead.
*spills coffee*

Posted: Thu Feb 24, 2022 9:41 am
by Datisi
In post 2527, Stephen A Smith wrote:ok but have you played in a datisi setup before

the last time I did with a gunsmith it was some convoluted bullshit like informed gunsmith in a game where the three mafia were all doctors
love you too <3

Posted: Thu Feb 24, 2022 10:15 am
by Datisi
In post 2541, Stephen A Smith wrote:I see no reason why Datisi would deviate from his four TPR mod meta he is a creature of habit and an artist and he likes things that look a certain way
fun fact! the main reason that this setup has 5 power roles is due to some players going "wow datisi always puts 4 power roles in the game" in my previous mini normals.

Posted: Sun Feb 27, 2022 9:15 am
by Datisi
imagine trying to make mechanical sense of a datisi game lol

Posted: Sun Mar 06, 2022 11:32 pm
by Datisi
In post 3048, Umlaut wrote:I acknowledge Mafia 1-Shot Backup Gunsmith is
weird
but it's no weirder than what I'm getting used to from normals at this point. NRG has generally been pushing setups specifically designed for "solve the setup" to be an ineffective strategy.

Last game I ran they suggested I add a Strongman-Finder in a setup with no Strongman (this was not
completely
out of nowhere, it did serve a purpose, but a couple players complained about it after the game)
bold of you to fucking assume that the "this setup needs to be weirder" line of argument would be coming from the nrg in my review

(i mean it's technically true... i am a member of the nrg... but u kno)

Posted: Sun Mar 06, 2022 11:34 pm
by Datisi
speaking of which. last night i had a dream that i was pitching a setup to the nrg and it made implo regret all of his life decisions. i'll see if i can remember what the setup was...