Level Up 2 - Finished

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Post Post #450 (ISO) » Tue Jun 25, 2019 7:43 am

Post by Not Known 15 »

In post 449, Ircher wrote:Umm... What's the -1 for? You aren't cursed and even if you were, it would be -2.
Third attacker.
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Post Post #451 (ISO) » Tue Jun 25, 2019 7:54 am

Post by Inferno390 »

Attack Foxtrot
Original Roll String: 1d8
1 8-Sided Dice: (5) = 5
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Post Post #452 (ISO) » Tue Jun 25, 2019 7:55 am

Post by Inferno390 »

Omg I’m laying them out left and right
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Post Post #453 (ISO) » Tue Jun 25, 2019 8:29 am

Post by Ircher »

Cerberus v666 leads the charge and slashes at the yellow slime, Echo. He manages to hack a few pieces off of the slime. (4 so far on Echo.) Jackal711 follows up with an uppercut slash hacking more chunks off. (7 so far on Echo.) Not Known 15 gulps down a Lesser Healing Potion and feels slightly revitalized. **Not Known 15 has
2/10
HP left.** He then jumps in and attacks Echo as well. (9 so far on Echo.) **Echo has
1/10
HP left.**

Inferno390 sends a mighty slash downward at Foxtrot, killing the slime in one fell swoop. **Foxtrot is
dead
.
----
The Gamma Slime shoots a ball of slime at Not Known 15. (Dice roll skipped because it matters not.)

The yellow slime Foxtrot attempts to hug Amzela.
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2


Mike attacks NotMySpamAccount.
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


Golf creeps towards inspiratieloos.
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6


Hotel slithers towards Inferno390.
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5


Alpha attacks James Brafin.
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


Beta attacks Not Known 15 as well. The combined efforts of the Gamma Slime and Beta are enough to overpower Not Known 15, killing him.
Not Known 15 has died. You may re-/in at level 1 in 3 rounds. You will automatically be revived if the battle ends before then.


Amzela takes poison damage.
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


Chemist1422 takes acid damage.
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3

----
Amzela is no longer cursed.
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Post Post #454 (ISO) » Tue Jun 25, 2019 8:38 am

Post by Ircher »

Amzela sprints far away from Echo, completely avoiding Echo*. NotMySpamAccount manages a similar outcome against Mike. Amzela does take minor damage from the poison within her. **Amzela has
13/18
HP left.**

Golf hugs inspiratieloos for a moment before letting him go. inspiratieloos feels somewhat tired. **inspiratieloos has
4/15
HP left and 2 MP left.**

Hotel sneakily gets behind Inferno390 and gives him a huge hug. Inferno390 feels very tired and collapses to the ground momentarily before getting back up.
**Inferno390 has
1/15
HP left and 1 MP left.**


James Brafin sees Alpha approaching him just in time to jump out of the way.

Chemist1422 takes some damage from the acid that is running in his system. **Chemist1422 has
6/18
HP left.**

(* - Once again, I wrote the wrong name down. When you have a lot of them, it's easy to do I guess. Please excuse my error again.)

----
Current Monster Statuses
(Threshold 4)
(5) Gamma Slime : Slime : Level = 5 | HP =
26/28
| Attack = 1d3 + 1d2 | Defense = 0d2
(4) Alpha : Red Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Beta : Red Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Charlie : Orange Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Delta : Orange Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Echo : Yellow Slime : HP =
1/10
| Attack = 1d6 | Defense = 0d2 | 1 CD
(4) Foxtrot : Green Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Golf : Blue Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Hotel : Blue Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) India : Purple Slime : HP =
DEAD
| MP = 3/6 | Attack = 1d6 | Defense = 0d2
(4) Juliet : White Slime : HP =
DEAD
| MP = 7/10 | Attack = 1d4 | Defense = 0d2
(4) Kilo : White Slime : HP =
DEAD
| MP = 7/10 | Attack = 1d4 | Defense = 0d2
(4) Lima : Black Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Mike : Black Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2

Active Battle Effect: In a single round, only seven of the slimes may attack.


Death Count = 1
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Post Post #455 (ISO) » Tue Jun 25, 2019 9:07 am

Post by James Brafin »

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2

I’ll attack Hotel.
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Post Post #456 (ISO) » Tue Jun 25, 2019 9:09 am

Post by Jackal711 »

Ugh that's unfortunate he used a potion and wound up dead anyway :(

Nice shot Inferno!

Since I'm a level 1 and have the weakest attack among us, I'll go ahead and finish of Echo:
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
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Post Post #457 (ISO) » Tue Jun 25, 2019 10:12 am

Post by the worst »

Joining in on Hotel, if I'm not still stunned.
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
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Post Post #458 (ISO) » Tue Jun 25, 2019 10:21 am

Post by Cerberus v666 »

Shove a minor healing potion down inferno's throat.

Original Roll String: 1d4
1 4-Sided Dice: (4) = 4


Help finish off Hotel

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #459 (ISO) » Tue Jun 25, 2019 10:40 am

Post by Ircher »

James Brafin leaps into battle and slashes at Hotel. He trips on the way and only manages to hack off a small piece of the blue slime. (3 so far on Hotel.)

Jackal711 performs a horizontal slash against Echo, finishing the slime. **Echo is
dead
.**

the worst joins with James Brafin and cuts off a large chunk from Hotel. (8 so far on Hotel.) Cerberus v666 throws Inferno390 a lesser healing potion that he gulps down greedily. **Inferno390 has
3/15
HP left.** Cerberus v666 then performs the killing slash against Hotel. **Hotel is dead.**
----
The Gamma Slime moves towards Jackal711.
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2


Mike teams up with the large slime in the attack.
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3


Golf attempts to hug James Brafin.
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


Alpha creeps towards McMenno.
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2


Beta moves towards inspiratieloos.
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2


Amzela takes further damage from poison.
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


Chemist1422 takes further damage from acid.
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1


----
Amzela is no longer poisoned.

Chemist1422 is no longer covered in acid.

Inferno390 can use active skills again.

inspiratieloos can use active skills again.
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Post Post #460 (ISO) » Tue Jun 25, 2019 10:49 am

Post by Ircher »

Jackal711 is able to react to the Gamma Slime's attack quickly taking minor damage, but Mike who was approaching from the other side takes advantage of the opportunity. **Jackal711 has
5/10
HP left.** Jackal711 feels different, but he isn't quite sure why.
Jackal711 is cursed for two rounds and has a -2 modifier on all dice rolls.


James Brafin sees Golf trying to hug him and hurriedly moves out out of reach.

Alpha touches McMenno and then rethinks his decision and leaves McMenno alone. **McMenno has
12/15
HP left.**

As soon as Beta touches inspiratieloo's skin, inspiratieloos leaps into the air and out of the range of the slime, thus suffering minor damage. **inspiratieloos has
3/15
HP left.**

Amzela takes high damage from the poison running in her blood. **Amzela has
10/18
HP left.**

Chemist1422 likewise takes high damage from acid. **Chemist1422 has
3/18
HP left.**
----
Current Monster Statuses
(Threshold 4)
(5) Gamma Slime : Slime : Level = 5 | HP =
26/28
| Attack = 1d3 + 1d2 | Defense = 0d2
(4) Alpha : Red Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Beta : Red Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Charlie : Orange Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Delta : Orange Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Echo : Yellow Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2 | 1 CD
(4) Foxtrot : Green Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Golf : Blue Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Hotel : Blue Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) India : Purple Slime : HP =
DEAD
| MP = 3/6 | Attack = 1d6 | Defense = 0d2
(4) Juliet : White Slime : HP =
DEAD
| MP = 7/10 | Attack = 1d4 | Defense = 0d2
(4) Kilo : White Slime : HP =
DEAD
| MP = 7/10 | Attack = 1d4 | Defense = 0d2
(4) Lima : Black Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Mike : Black Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2

Active Battle Effect: In a single round, only seven of the slimes may attack.


Death Count = 1
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Post Post #461 (ISO) » Tue Jun 25, 2019 11:02 am

Post by Cerberus v666 »

LIMA KILL

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #462 (ISO) » Tue Jun 25, 2019 11:03 am

Post by Ircher »

You mean Mike, right?
And oof, that die roll....
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Post Post #463 (ISO) » Tue Jun 25, 2019 11:05 am

Post by Cerberus v666 »

In post 462, Ircher wrote:You mean Mike, right?
And oof, that die roll....
Yeah yeah mike whatever. ;P
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Post Post #464 (ISO) » Tue Jun 25, 2019 11:16 am

Post by the worst »

Mike? More like BYE-KE

Original Roll String: 1d6
1 6-Sided Dice: (5) = 5

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
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Post Post #465 (ISO) » Tue Jun 25, 2019 11:16 am

Post by the worst »

Oof
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Post Post #466 (ISO) » Tue Jun 25, 2019 11:22 am

Post by inspiratieloos »

You do realise you could have used speed slash or double slash right?

Speed Slash Alpha
Original Roll String: 1d8-2
1 8-Sided Dice: (3)-2 = 1


Amzela can try to finish off Mike with a double slash.
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Post Post #467 (ISO) » Tue Jun 25, 2019 12:11 pm

Post by Inferno390 »

I’m gonna let y’all clean this up so I don’t die.
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Post Post #468 (ISO) » Tue Jun 25, 2019 12:29 pm

Post by James Brafin »

Attack Beta
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #469 (ISO) » Tue Jun 25, 2019 12:30 pm

Post by James Brafin »

Goodness, we all just can’t attack.
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Post Post #470 (ISO) » Tue Jun 25, 2019 12:37 pm

Post by Jackal711 »

Ouch the dice were not kind this round
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Post Post #471 (ISO) » Tue Jun 25, 2019 2:34 pm

Post by Jackal711 »

Gonna pass on attacking this round due to curse. I believe we have 1 more action to take?
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Post Post #472 (ISO) » Tue Jun 25, 2019 2:43 pm

Post by Ircher »

Yep!
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Post Post #473 (ISO) » Wed Jun 26, 2019 8:24 am

Post by Ircher »

(expired on 2019-06-26 19:24:33) until the round ends.
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Post Post #474 (ISO) » Wed Jun 26, 2019 9:47 am

Post by Amzela »

AHHHHH. Attack Mike I guess
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
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