First off, my apologies for not posting for a bit, I got slammed at work (so much so that today after working 9-8 I was wondering why I was getting home so early, meh =^-^= ) Okies, so the trigger words and categories.
General-
Role-trigger word(s) (note that many of them are only flavor, strangely enough most people gained more pro-active ones *shrug*)
General:
spanish inquisition
-nobody expects
shakespeare
-anyone speaking in ME or another more archaic method
Internet Stranger stamped on forehead in random letters
-the creation of The List or calling everyone idiots, (he wasn't on the site at the time, so I figured I would give him a tribute =^-^=
red eyes
-lurking excessively without someone commenting on it
mod falls asleep post
-2 days go by without a post
vegan
-I like/love animals
carnivore
-animals and yummy in the same post
identity cop
-role and alignment in same post
deadline killer (can kill if there is a lynch at deadline)
-deadline please
kamikaze
-suicidal/kaboom
cannot talk (can still use actions)
-don't know what to say
cannot vote
-don't know how to vote
big stick (vote counts for two)
-important
change day to night (only if 6+ remaining)
-poof
stop a lynch
-need to hurry
masons (can include mafia)
-
recruit
-alien mafia (recruiting chance to turn evil determined by size)
-
unknown alignment
-cult (recruiting) (evil, but chance to turn good if all other evils are killed, 50% chance)
-
magically
- (recruits only if they can convince everyone else to say magically)-gains abilities as the number in mason group increases.
1-none
2-cop
3-doc
4-cop and doc (limited to no chance of occuring, imo)
one shot ability
vig
-one shot/hunting
doc
-bandaid
cop
-spyglass
guilty (shows up guilty to any investigators)
-peeping
innocent
-homebody
fos killer
-player who foses the most on the first day
ask mod a question
-player who hits the most triggers on the first two days
vote for the most people on the first day
-find out something about the person who votes the most the next day, excepting yourself, unless you wish to have info about your current trigger (MeMe activated this on night 2, but was killed)
Pro-town triggers
cop
-
nosy neighbor
-wonder
-
naive
-completely proven
-
demonic eight ball
-sanity
-
random
-cop
-
insane
-any derivation of froth
doc
-
knock-out
-sleepy
-
kindly
-nurse
-
limited
-one time protect (75% accuracy)
-
helpful
-normal
-
don't protect
-killing doc
vigilante
-
bullets
-must kill
-
toy gun
-triggers
-
hunting
-birdshot
-
veteran
-war
-
old man (sitting on porch killing anyone that gets close)
-porch
hider
-scared
commuter
-leave (although I think I changed this one to train =|
masons
-identical posts (or very close to this)
donut
-donut (sorry again Totem, kinda, although I was wondering what type ye were =^-^=, mind's wandering a lot right now)
townie (player is changed into a miniture model of the town)
-just a townie
animal
-furry/fuzzy, must include something animal related in posts
plant
-tree/leafy- must wait at least 3 posts before posting again
veteranarian(50% effective on humans, 100% on others)
-healing
bullet proof vest/armor-unkillable
feather vest
-Lol etc. (net speak)
role blocker
-stonewall
Mafia triggers
godfather
-
night kill immune
-protective
-
night investigation immune
-investigate
-
both
-walk away
traitor
-betrayal
turns townie
I think the town should win this game (if someone wasn't lynched after saying that I don't know what it would take =^-^=)
point blank
-unstoppable kill (mostly)
offer can't refuse
-choose method of killing
cop
-curiosity
doc/bodyguard
-protect
one time unstoppable kill
undeniable
vote taker
-politician
turns into a bunny (innocent to all investigations, but town is informed of change to a bunny)
-hop/hopping
alien (10%+10% per night of remaining an alien of leaving the game)
-stars
role taker
-fire and dancer in same post
guilty to all investigations, and demonic eight ball is scared of player
-excessively scummy
differing methods of kills (turn from human caused to other sources)
variety
attractive
-role blocker
hypnotize townie to your side
-predetermined word chosen by the mafia, must not be 'normal' and must be followed by target's name. Only works on townies 100% on others each night there is a roll of a die
1-4 remains mafia
5 loses any abilities they might have and no night kill
6 turns traitor with the ability to alter one mafia kill (subsequent nights another die is rolled and if it is above 4, then the traitor dies from an aneurysm).
-side note, if still alive with 5 or fewer people remaining going into night, if there is a surviving mafia member they can 'enhance' their abilities, but by taking control. This is what would have allowed Shady to blow Yaw up, it also would have allowed for 2 investigations if Yaw was a cop, etc.
--side note two-if the beginning two mafia members die, there is a die rolled each night, if it is under 3, then the hypnosis wears off and the townie turned mafia turns townie, this can end in a game ending after a deathless night.
Combination triggers
I installed these for the improbable scenarios, plus they were fun to think up and I wanted a way to possibly work serial killers in.
satanic kitten
-(forced change)calling the mod a putty tat or any reference along those lines or (choice given) making numerous cat references/noises
role details: Serial killer, immune to most investigations as it is too cute to be thought of as evil, noted exception the demonic eight ball as it will feel kin to the kitten. Resistant to most night kill methods and needs to be lynched twice to die. (All of these are to counter the major detriment) Flaw: If given milk by the caretaker, no kill occurs.
I had thought about adding a finding of mittens trigger; however, that deviated too much from mafia imo.
-subcategory
caretaker of the Evil
(this is given to a player with the stamp of Microsoft on the forehead (not revealed to other players)-chooses one person each night to give milk to in an effort to stop the kitten. The role transfers to another if the caretaker is slain, but if it and the kitten are the only two left, the kitten will kill the caretaker. This role is in addition to any other roles.
--subcategory two interaction with vegan/carnivore-if the caretaker gives milk to either of these two there is a change (prior to this neither role has any game effect). The vegan vows vengence and tries to kill the caretaker (in effect a serial killer who remains on the side of the town, but with a sub-goal of killing the caretaker who gave him/her milk (and yes I have accidently irritated vegans before ;_;) and keep in mind that either of these can be a mafia member). If given to the carnivore, they sleep the entire night that night and whatever ability they might gain the follow night can be used twice/is more effective.
Vampire
-blood and night in the same post
-given a choice of whether to kill or not. If said person kills, they become anti-town, they are made aware of this prior to choosing if they wish to kill or not.
-role triggered-
vampire hunter
this role is triggered as soon as someone accepts the vampire role, whether they kill or not. They are given the ability to kill, but use garlic and various other instruments, so will not kill a non-vampire. However, should they kill the vampire prior to it killing, they become anti-town as they have killed an innocent. They will be made aware of this and also be made aware if the vampire kills (although the dawn scene should spell it out).
Okay, so I think that's it. There might be one or two others, but I think I looked at all my sheets. Thanks again =^-^=, ye made my swansong really enjoyable. Best of wishes and luck in future mafia games.