Zombies vs Peasants
2 Zombies
1 Mad Scientist
9 Peasants
2 Infection-Duty Doctors
1 Regular Doctor
1 Inventor
1 Professional Gunner/Guns-seller
Notes
-Zombies can choose whom to infect or automatically kill during the night. However, only 1 Zombie can Kill while another must Infect during the night. When the target is infected, it'll take 2 Night periods in order to convert his/her target into a Zombie.
-Mad Scientist can give a colored Potion (Red, Blue, Green, Yellow, Purple or Black) to anybody, including self, during the night phase. However, it may have a negative or positive effect on the target.
-Infection-Duty Doctors can give antibiotics towards his/her target(s) during the Night Phase. If the target is infected during the same night of given medicine, s/he will refrain from turning into a zombie. However, if the target is already infected and was given the antibiotics, it will only pause the 'evolution' during the night phase and turn into a zombie during the next Night Phase. If the target is not infected, s/he will be keeping the antibiotics for any other nights (1 per Person). If the antibiotics are given towards the zombie, the Doctor will be immediately infected. Doctors cannot target themselves.
-Regular Doctor just simply protects one person during the night. If all the infection-duty doctors are dead, the regular doctor becomes an infection-duty doctor right away and can no longer protect his/her target.
-Inventor can create a certain object during the night (given from the Moderator), and can either use it during the Night Phase, keep it for another time or give it to someone else. It's quite possible for the item to have either negative or positive effects on the target.
-Professional Gunner/Guns-seller can either shoot a person during the night or temporarily give a gun for the person to use during the next Night Phase. 1 Gun per person, obviously.